- 4,036
I watched Jacob's Ladder for the first time the other night. All I have to say is that Konami needs to start sending out some royalty checks for using the entire movie as a template for their games.
The imagery was so similar it's not even funny. The semi-human figures, the twitching monsters, the decrepit hospital! Then there's the dubious realities and hallucinations.
What strikes me most is how much more human Jacob's Ladder is. Silent Hill just seems so...sophmoric by comparison. Not that Silent Hill didn't need work in the writing and acting department anyway; it's just that seeing far superior craftsmanship really puts it in perspective.
I suppose video games are still a very limited medium in regards to storytelling. If you want good story development you sacrifice user control and vice versa. Still, I'd like to see better written and produced games. I think it could happen, but it seems like most people who are producing video games currently stick to the "comic-booky" side of storytelling. I dunno; maybe I'm just disappointed that Silent Hill wasn't nearly as original as I had thought (even Adrian Lyne, the producer of Jacob's Ladder, admits that he was "inspired" by the paintings of Francis Bacon and others).
Then again, I may just be getting old...
The imagery was so similar it's not even funny. The semi-human figures, the twitching monsters, the decrepit hospital! Then there's the dubious realities and hallucinations.
What strikes me most is how much more human Jacob's Ladder is. Silent Hill just seems so...sophmoric by comparison. Not that Silent Hill didn't need work in the writing and acting department anyway; it's just that seeing far superior craftsmanship really puts it in perspective.
I suppose video games are still a very limited medium in regards to storytelling. If you want good story development you sacrifice user control and vice versa. Still, I'd like to see better written and produced games. I think it could happen, but it seems like most people who are producing video games currently stick to the "comic-booky" side of storytelling. I dunno; maybe I'm just disappointed that Silent Hill wasn't nearly as original as I had thought (even Adrian Lyne, the producer of Jacob's Ladder, admits that he was "inspired" by the paintings of Francis Bacon and others).
Then again, I may just be getting old...