Just how many Skylines and Mazda roadsters do we need?

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There are over 30 variations of the Eunos/MX5/Miata and a similar number of GT-Rs in the game. Why? What's the point? Just to satisfy those among us with OCD?

As far as the Mazda is concerned (and I speak as a fervent MX5 fan) the most you really need even if you're being picky is a Mk1 1600, Mk1 1800, Mk2 and Mk3. The differences between the variations are minute and reduce to zero once you've applied tuning.

There aren't really 1000 cars in the game. There are only a few hundred with minor tweaks between them.

I know it's nice to have the exact car in your online garage as the one that sits outside your house. but a bit more variation in actual models would have been nice.

I have just over 200 cars in my garage and TBH there's nothing else I really want to buy.
 
Thats what annoys me about GT5 too. This game is marketed as having over 1000 cars, when really its like 800, plus 200 duplicate Skylines and Miatas.
 
Well, how many are needed?
As with every car, one per generation and maybe an additional for a special trim, if there was one.
 
we need three miatas and five GT-Rs, an NA miata/MX-5/roadster, an NB MX-5/miata/roadster and an NC roadster/miata/MX-5, then an R31 GT-R, an R32 GT-R, an R33 GT-R, an R34 GT-R and an R35 GT-R. the rest really don't belong in the game and only exist to create such a large car list. one day, I think it would be fun to trim down the car list in GT5 by taking out each of the cars that shares a model with another car (with the exception of real, not just LM or RM, racing cars). I'm sure the car list is almost cut in half if you make those revisions.
 
Same procedure as every year !

What if PD got rid of those "Too much Miatas/GTR´s" ??
Space on the Blu-Ray-Disc.
Fill the space ??
*fartsound* Nope no licenses of other Cars/Brands

=> why leave free space on the Disc ?? PD doesn´t want that
=> Because of that there are plenty of MX5/GTR´s in GT. Easy to make them because they just put a special colour on the car or change weight/power etc and viola they have a "new" Car.
 
What if PD got rid of those "Too much Miatas/GTR´s" ??
Space on the Blu-Ray-Disc.
Fill the space ??
*fartsound* Nope no licenses of other Cars/Brands

Well they have the Audi and BMW licenses and theres like 5 cars total from both of them. Same with Dodge and a few other brands. This game is 60% Japanese, 15% American, 15% European roughly. It should be way more balanced than that.
 
"Just how many Skylines and Mazda roadsters do we need?"

Just 6 more Mazdas and zero Skylines (Only 1 more Nissan :) ). Then I will be happy ;)
 
Well while it is indeed dissappointing the fact is that you should consider standard cars as GT4 and premium cars as GT5.

If you accept this, then the actually new cars (premium) are not so much repeated.

I think PD has understood this and did not do it with premiums so much - it's just old GT4 heritage being carried over.
 
What Bluez_Freak said 👍

I only really drive Premiums with the exception of a very small percentage of race cars and curios, so don't see this saturation quite as much.
 
What Bluez_Freak said 👍

I only really drive Premiums with the exception of a very small percentage of race cars and curios, so don't see this saturation quite as much.

While I partially agree, there are a few examples that stand out even among the premiums; namely:
2x Suzuki Swift
2x Suzuki Cappuchino
GT-R Proto and Black Mask
2x Eunos Roadster

Given the number of premium cars, this is a little, well, daunting indication of what to expect.
 
I love the MX-5 Miata ad at the bottom of this thread.

My vote is for including the top non "R" spec level and then the R-type version of the car. Like perhaps the 335i and M3 for the E90/E92 body style. Instead, we get the 330i and M3...bleh.
 
While I partially agree, there are a few examples that stand out even among the premiums; namely:
2x Suzuki Swift
2x Suzuki Cappuchino
GT-R Proto and Black Mask
2x Eunos Roadster

Given the number of premium cars, this is a little, well, daunting indication of what to expect.

Hence my saying "I don't see this saturation quite as much..." (as opposed to "not at all") ;)
 
I love the MX-5 Miata ad at the bottom of this thread.

My vote is for including the top non "R" spec level and then the R-type version of the car. Like perhaps the 335i and M3 for the E90/E92 body style. Instead, we get the 330i and M3...bleh.

In that case, I wouldn't even midn to stick with just the M3. I'd rather augment the lineup with the M3 GTS, for example.

Same for the Skylines. I can get my head arund having the R34 GT-R and, say, the Z-Tune.

Hence my saying "I don't see this saturation quite as much..." (as opposed to "not at all") ;)
;) I'm just a little worried about GT6 being just as big on the padding as GT4 was...
 
Never understood this. It seems there is absolutely no difference spec-wise or looks-wise between the '05 and '07 swifts.

PD can really make you go :crazy: sometimes!!

I think they did that so you can shoot pictures of both and then do that little "try to find the difference" game.
 
Well they have the Audi and BMW licenses and theres like 5 cars total from both of them. Same with Dodge and a few other brands. This game is 60% Japanese, 15% American, 15% European roughly. It should be way more balanced than that.

Because PD doesn´t have the license to model more Cars of that Brands ??
Thought of that ;)
And the weight shift towards Japanese Cars is because GT5 is developed in Japan 💡
And if PD was American they would probably make more American Cars than European, Japanese etc
=> so no reproach on that

Mind Game:
PD makes one Model of each Generation (GTR, MX5, Evo etc)
=> what happens with the space on the Disc ??

nothing it would be free.
So why not create more of those Cars to fill up that space.

No license => no Cars evan if you have a license for a TT is no guarantee for having a license for the new S5 (example)
 
Is the limited edition turbo Mx-5 available? I have not seen one. You would think if they have so many they would have the right ones.

The Skylines have many different engine variants. GTE, GTS, GTS-T, GTS25, GTR and that's just the R33's. So you can see how the numbers quickly add up. Since they don't require much work for them to implement in the game, you get them. The alternative would have been if they dedicated that time to more premiums, and how many more do think that would have worked out to be? Five maybe? Just be thankful you got a game with 1200 cars as opposed to a game with only 800.

The other one that peeves me is the Mitsubishi GTO. They have plenty of variants but no pop up head light 93 model. This was the original shape and the model that is common in my country but they decided to only have cosmetic variations of the later model. Did the 93 exist in previous GT's?
 
nothing it would be free.
So why not create more of those Cars to fill up that space.
Filling the space for the sake of filling it is just plain stupid, in my opinion.
And doublicating Miatas to fill it doesn't seem to benefitial to the palyer at all.
Unless you can actually notice the difference between two cars that are the exact same, aside from the paint job - in a game that lets you paint your cars.
 
Nobody mentioned that if you have soo much miatas and skylines in the game, you can open UCD and find only miatas and skylines there. So more doesn't mean better but more annoying.
 
The Skylines have many different engine variants. GTE, GTS, GTS-T, GTS25, GTR and that's just the R33's. So you can see how the numbers quickly add up. Since they don't require much work for them to implement in the game, you get them. The alternative would have been if they dedicated that time to more premiums, and how many more do think that would have worked out to be? Five maybe? Just be thankful you got a game with 1200 cars as opposed to a game with only 800.

I'd take 5 premium completely different cars any day over 70 skylines, but maybe that's just me.
 
Don't forget also the Mitsu GTO's, the RX-7s and the S2000s.

If we take out all these "copies" of actually same cars the list will barely reach 500 cars maybe...

But as I said earlier this is GT4 heritage. Don't blame PD now.
I think the selection of new cars in GT5 (premium) is quite reasonable more or less.
 
Never understood this. It seems there is absolutely no difference spec-wise or looks-wise between the '05 and '07 swifts.

PD can really make you go :crazy: sometimes!!

Before asking why have these cars, try asking why not have them?

PD could cut them out of the game and NOTHING would be gained. It really does not take much to take a GTR and turn it into a GTR Nur, or a GTR M or whatever. Once you have a base model car done, which can take months of work, you can have another 10 variants done in a day or two. A small texture change here, a slight change of stats in a database and you are done.

You are delusional if you think these bonus cars are costing you something.
 
One Skyline is quite enough. Bought one (an R34 I think), drove it and found it quite an uneventful experience. Not really fast, not slow either, not very playful but not really grippy either... *shrugs*

And the "it didn't require any extra modelling" argument doesn't count. They could have just as easily added more engine/drivetrain variations of BMW 3-series, 5-series, Audis A4/A6 and Mercs without extra modeling, but for some reason they didn't.
 
then an R31 GT-R, an R32 GT-R, an R33 GT-R, an R34 GT-R and an R35 GT-R.
They didn't make an R31 GT-R. You're prolly thinking of the R31 GTS-R.

Only the following came out as GT-R's;
'70 C10 GT-R
'73 C110 GT-R
'89-'94 R32 GT-R
'95-'98 R33 GT-R
'99-'02 R34 GT-R
And the R35 GT-R recently.

And to wade in the Skylines in GT debate yet again, neither of my real Skylines (212hp GTS-4 sedan and 155hp GTS coupe) have ever been in a GT game, only the GTS-4 coupe has, and even then only in GT1 and GT2. :(

And WHERE ARE THE CEFIRO'S!!!! A31 Cefiro's are common as muck here in NZ, and they are just as popular as Skylines for drift cars.
 
Once you have a base model car done, which can take months of work, you can have another 10 variants done in a day or two. A small texture change here, a slight change of stats in a database and you are done.

That's fine with me as long as PD does not "sell" it to me as "another" car. It essentially is the same.

They could say GT5 has 400-500 totally different cars and another 500 variations of MX5s, RX7s, GTOs, S2000s, NSXs and Skylines.

But saying that GT5 has 3-4 times more the cars of Forza or Shift is not actually valid.
 
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