Kart Attack

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Just wanted to start a thread to try and share some information about this upcoming game.

I'm an avid karter(clubman heavy) and have been eagerly waiting for Kart Attack since I first heard about it. It's developed by Blimey, which have a sim history and will be released on PSN. As for a release date, I can't seem to find much information.

So if you have any questions you would like answered, maybe some hopes for the game or if you come by a release date etc, please feel free to add to this page.
 
I race Karts circle track here in the U.S.(stock heavy) I mainly race on dirt though. I've been waiting for a kart game that has good physics and graphics but I'm thinking it won't be circle track racing though, but road course racing.
 
Wow, a kart game for the PS3 on PStore! That's a first.

Sounds very promising, just hope it is G25 compatible, has good graphics and physics, good online play and a big track and car list for ultimate value!
 
Wow, a kart game for the PS3 on PStore! That's a first.

Sounds very promising, just hope it is G25 compatible, has good graphics and physics, good online play and a big track and car list for ultimate value!

/\/\ what he said. I want exactly the same thing. I hope the G25 is compatible with good physics. i will keep an eye out for it. Sounds like fun especially with online play. :)👍
 
Don't expect it to be released any time soon! Blimey!games doesn't exist anymore and 10Tacle, who was going to publish it, is bankrupt.

As far as I can remember, it's a pure arcade game.


Kart Attack

Kart Attack appeared out the blue last week - it's a realistic-looking kart racer coming to Xbox Live Arcade, PSN and PC next year.

Coming from Blimey! Games - responsible for race sim series GTR - the racer promises full online modes, intelligent AI and a driving model that's "both easy to get to grips with and fun to play." No red shells, though.

Graphically, it looks incredible - especially for a XBLA/PSN title - which makes us wonder just how Blimey's going to manage to fit it onto Xbox Live Arcade.

We've managed to get a few questions (and exclusive screens) in with Blimey! Games recruit Suzy Wallace (who we kicked out of the office last month) who's helped explain what Kart Attack's all about...


What inspired you lot to tackle a "realistic" kart racer as opposed to a Mario Kart-style game?

Suzy Wallace: Well, Blimey! Games has a history based in the more serious side of racing games (GTR, GT Legends, GTR 2) so it seemed like a natural thing for us to build a go-kart game that has its foundations in real life rather than the world of short Italian plumbers.

But other than the accurate karts and realistic graphics, Kart Attack is a pure arcade title as we've taken a conscious decision to sacrifice most of the realism for fun gameplay mechanics.

In terms of handling and control, are you going for more of an arcade or simulation angle?

Wallace: As Kart Attack's aimed at the casual gamer, it's crucial that the driving model for the karts is both fun and easy to pick up.

We want it to be so that anyone can pick up a controller and be able to put up a decent challenge, but so that the art of sliding round an entire corner may take a bit of practice to perfect.

Where are the red shells and banana skins?

Wallace: I reckon those bast**d Goombas stole them.

And, presuming there are no power-ups, how does Kart Attack maintain the same fun factor as Mario Kart etc?

Wallace: The great thing about go-karts is that, even in real life, they're an absolute blast to drive. Pretty much anyone can hop into one and have tons of fun, even without much practice.

So getting the driving model just right so that the karts are enjoyable to drive is a key priority for us.

On top of that, there'll be opportunities to upgrade your kart, a boost option, a bunch of memorable circuits and the AI will each feature their own distinct personalities.


Plus with the title being available on XBLA, PSN and PC, there will be plenty of opportunities for you to hook up with your friends and race each other online.

It looks fantastic - how on earth are you going to keep download sizes reasonable?

Wallace: Luckily, we have a fantastic new engine which we've built ourselves from the ground up which looks amazing and runs efficiently which has enabled us to sandwich the files into the space required.

But even so, it requires plenty of optimisation and compression to fit everything in.

The amount of karts, characters and tracks will be less than if the title had been developed for the mass market, but we still think we've got a great selection in there whilst keeping the game under the 150MB Xbox Live Arcade limit.

When's it out then? PSN, PC or XBL first?

Wallace:The plans are for a Summer 2008 release, but it will be released when it's done. We're currently in discussions with various different publishers, but the plans at the moment are to aim for a simultaneous release on all platforms.

Link
 
those screen-shots look great. i hope they get around to releasing it. Even though arcade fun, looks like it would still be fun. Still i hope the G25 would be compatible as a wheel is always more fun than a controller. Talking about sliding through the corners has gotten me curious. :)👍
 
A long time ago I bought a Kart game on PS1, and boy it was a disaster! If this one ever comes out, I'll give it a try as it seems quite promising.
 
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