Let's predict the Metacritic score of Forza 6.

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MHFanatik
Previous titles:
Forza Motorsport - 92
Forza Motorsport 2 - 90
Forza Motorsport 3 - 92
Forza Motorsport 4 - 91
Forza Motorsport 5 - 79
Forza Motorsport 6 - ?

I think it will easily score in the 90s again, main complaints for Forza 5 were the unfair economy, lack of night/rain, lack of cars and tracks. Forza 6 fixes all of these. What do you guys think? The embargo lifts on Monday AFAIK.
 
87

I think it will be a return to form. Not back to the halcyon days of 3 but much better than 5. However, FM5 really annoyed a lot of long time Forza fans. I'm a member of a Forza themed UK forum and the vast majority of people have left Forza for good after FM5 and those that remain have not preordered and are talking about waiting until a price drop before buying. It will be really interesting to see how 6 is received and whether or not some die hard Forza fans (me included) get back on board. It's a bit of a make or break game I think. Another disappointment like FM5 and the franchise could be seriously damaged. I hope it can get back to what it was as my time with FM 2, 3 & 4 are probably my best gaming memories.
 
What it should get 90+, what it's going to get 80+.

It's hard to find a publication that can properly drive Forza without assists let alone do it justice for what it does.

vast majority of people have left Forza for good after FM5 and those that remain have not preordered and are talking about waiting until a price drop before buying.

This is the dumbest thing I've ever heard, who the hell leaves a franchise because the new version, that is a launch title, had less content than the game that was the last of the franchise during the previous generation?

People who can't seem to understand that Forza 5 was a launch title on a brand new console and the challenges the game faced because of it seem completely immature to me.

Facts:

* Forza Motorsport 5 is the largest racing game at the launch of any console... ever.

* Forza Motorsport 5 still has the largest car count of any circuit racing game on any console this generation after being out for two years.

* Forza Motorsport 5 has more cars at launch than any PC racing sim has ever had.

* Forza Motorsport 5 has more laser-scanned tracks than any other racing game on console.
 
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It's hard to find a publication that can properly drive Forza without assists let alone do it justice for what it does.
That was the case for all previous forzas too and it didn't stop them from getting 90+, if anything accessibly allows these people to enjoy the game and adjust it to their ability, and of course anyone can appreciate a diverse car and track list, something that Forza does better than anyone else imo.
 
That was the case for all previous forzas too and it didn't stop them from getting 90+, if anything accessibly allows these people to enjoy the game and adjust it to their ability, and of course anyone can appreciate a diverse car and track list, something that Forza does better than anyone else imo.

Publications are becoming much more stingy with their scores then they used to be.
 
I don't think that's the case, quality games always receive and will always receive great scores.

Forza Motorsport 5 is a testament to the flaw in your logic, I can show you a few reviews that show the opposite for a few different games.

Forza Horizon 6/10: (Publication gave NBA Live 15 the same score.)

http://www.polygon.com/2012/10/24/3480380/forza-horizon

Gears of War Ultimate Edition 4/10 (Publication gave Star Wars Kinect the same score.)(Fun Fact: This single review brought the overall Metacritic score from a 85 to an 82 because of how the system weighs publications differently.)

http://www.giantbomb.com/reviews/gears-of-war-ultimate-edition-review/1900-709/

The best one for last and why Metacritic can be a joke of a website:

Forza Horizon 2: 2/10 (They also gave Halo 4 a 2/10 and Spintires a 10/10.)

http://www.quartertothree.com/fp/2014/10/10/cares-forza-horizon-2/
 
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Forza Motorsport 5 is a testament of the flaw in your statement
As I've stated in the OP, Forza 5 got flak for low amount of content, microtransactions, no night/weather. All of these aren't gonna be an issue with Forza 6. Some key quotes from reviews:
"Forza 5 is as spectacular and solid as ever, but you can't ignore the fact that there's a clear content cutback from the previous game."

"With a couple of hundred cars and just 14 circuits, each with their own variations, Forza 5 is a notable cutback in terms of content. Newcomers such as the legendary Spa Francorchamps and Bathurst, Australia are both thrilling, but the appearance of familiar stalwarts like Sebring, Indianapolis and Laguna Seca means that it won't be long before you've seen all the tracks that Forza 5 has to offer."

"Forza Motorsport 5 is great game but it still missing some really important features like the rain, or night races. A bit of an incomplete title to be honest, but still one of the best racing games on consoles."
"With limited content that is painfully slow to unlock, not to mention issues with AI and multiplayer, Forza 5 scrapes by as [a] decent launch title thanks to its immaculate presentation. [Feb 2014, p.70]"

"While Forza Motorsport 5 is a strong launch-day title for Xbox One, it has more style than substance and serves better as a foundation for future next-gen Forza Motorsport titles than the limited sampler that it really is."
You can go on and on. As for some crapshoot reviews here and there, I don't think it's a big issue, just a few sites seeking attention and extra clicks for controversy.
 
My point is that it only takes a single "crapshoot" review to bring a game from a 90 to an 87 on Metacritic because of how their website works.

These reviews also seem to miss how much of these tracks are now laser-scanned in Forza 5 over Forza 4.
 
forza 5 still was the richest + best car racing game on new consoles and it still got 79

I think that a number of outlets that metacritic takes into consideration for its averages, they simply dont have a ****in' clue. either that, or them ad monies sometimes take their hit on the employees ..opinions.

whatever them sites give it, it looks to be the best forza ever, and thats what counts

edit:

As I've stated in the OP, Forza 5 got flak for low amount of content, microtransactions, no night/weather. All of these aren't gonna be an issue with Forza 6.
nope!
what is "LOW AMOUNT OF CONTENT"? all other racing games, TWO YEARS LATER are miles away from reaching forza 5 car count at console launch day.

and maybe you care to look at ...car customization? a great factor in car games.. STILL UNMATCHED.

and tracks, they were not simply put in new gen from old gen,but all of them were worked on.
especially infuriating to me is to call something very limited when it brings laser scanned nurburgring, first ever on a racing game no matter which format/platform.

about technical stuff? at exactly the same time when the internet world was shouting "xbox is 720p box" they brought out the most solid 1080/60 game. and STILL is. across consoles.

so, thats simply put some STUPID comments from the "special press".

"forced microtransactions" being the other proof that whoever bases his purchases on this ..press, is bound to be mislead sooner or later.
 
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My point is that it only takes a single "crapshoot" review to bring a game from a 90 to an 87 on Metacritic because of how their website works.

These reviews also seem to miss how much of these tracks are now laser-scanned in Forza 5 over Forza 4.
I don't think mainstream reviewers appreciate things like laserscanning, but they sure appreciate high numbers on the back of the box, plus the wheelspin will give out cars and credits left and right, so nobody will feel like they're grinding for money/cars anymore.

forza 5 still was the richest + best car racing game on new consoles and it still got 79
The problem was that it was compared to Forza 4, it's predecessor and easily one of the best and biggest racing games of all time. Plus T10 didn't pad out the numbers with lastgen ports of tracks and cars like PD did with GT5 to hide the low number of currentgen content. Some people should be reminded that GT5 had just 200 premium cars, same as Forza 5, except one is a launch game and one came 4 years into the system's life.
 
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The problem was that it was compared to Forza 4, it's predecessor and easily one of the best and biggest racing games of all time. Plus T10 didn't pad out the numbers with lastgen ports of tracks and cars like PD did with GT5 to hide the low number of currentgen content. Some people should be reminded that GT5 had just 200 premium cars, same as Forza 5, except one is a launch game and one came 4 years into the system's life.
who cares what one decides to compare it to?

YOU COMPARE IT WHERE IT MATTERS, CAR PHYSICS AND HANDLING AND IT VERY EASILY WINS AND LEAVES FORZA 4 BEHIND IN SMOKE.

NO OUTLET BASED ITS CRITIQUE BASED ON THIS SIMPLE AND FUNDAMENTAL VALUE. MOST BASED THEIR CRITIQUE IN SECONDARY, SUPERFICIAL STUFF, THAT -BY CHANCE- THEY COULD SAY SOMETHING NEGATIVE ABOUT, EVEN IF PULLED BY THEIR OWN HAIR.

(caps because maybe some stupid "reviewer" from "specialist press" is browsing, I wouldnt want him to miss this)


I agree with you about GT5 comment, yet GT5 did get a lot of tracks from last gen too, not only cars.
 
I don't think mainstream reviewers appreciate things like laserscanning, but they sure appreciate high numbers on the back of the box, plus the wheelspin will give out cars and credits left and right, so nobody will feel like they're grinding for money/cars anymore.

Which is exactly why I said publications can't appreciate nor give a game like Forza justice for the stuff it has done. Publications usually aren't going to understand the accomplishment of 360 physics frames per second or a proper tire model with tire flex when all they do is drive with all the assists on and in automatic.

Forza feels like a completely different game when driven without assists or with a wheel.

It's hard to compare this to other games as most games can only be played one way, a shooter is either harder or easier but it controls the same either way.
 
I would be surprised if it got below 90. However I only really pay attention to Eurogamer UK for a decent and honest score, so expecting a 9 or 10 from them.
 
I don't think mainstream reviewers appreciate things like laserscanning, but they sure appreciate high numbers on the back of the box, plus the wheelspin will give out cars and credits left and right, so nobody will feel like they're grinding for money/cars anymore.
I see that you are trying to rationalize with jargon as input.

fact is -in my opinion- it was launch, one platform brought out the big gun day 1, the other company PROMISED a new gun, and delivered ZERO gun.
to soften this, (some of) the press -who live by the ad monies let me remind you for reviewing games- had to show that "hey, bottom line its no big deal"

you will reach better conclusions sorting it out from this angle, that trying to make believe that ...pro reviewers get less confused when they spin-to-win-a-car and give proper marks.
 
I'm hoping it gets in the 90+ on metacritic but I'm expecting in to at least match horizon 2's rave reviews. This game will wipe the floor with the 79 score from F5 for sure.. I've already put many hours in on the demo so the thought of all those different cars and tracks along with night\rain variations plus online leauges has me very excited for what Forza 6 has to offer!.
 
Forza 5 should've been reviewed as a launch title, instead it was reviewed to the standard of a game that had the foundation of two games being developed previously on the same console and six years of experience on that console. This is ignoring that the first Forza game on Xbox 360 came out two years after launch.

Forza Motorsport 2 came out two years after the launch of the Xbox 360 and had 12 environments and 310 cars with a metacritic of 90.

Forza Motorsport 5 came out at the launch of the Xbox One and had 14 environments and 233 cars with a metacritic of 79.

Meanwhile, NFS Rivals managed an 80 metacritic on PS4 with a total of 47 cars with frame pacing issues and running at half the framerate. Not to mention the horribly unreliable EA servers that took forever to connect and load you into a game, I know this because I own this pile of crap digitally.
 
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The best one for last and why Metacritic can be a joke of a website:

Forza Horizon 2: 2/10 (They also gave Halo 4 a 2/10 and Spintires a 10/10.)

http://www.quartertothree.com/fp/2014/10/10/cares-forza-horizon-2/

Now I'm reminded why I don't read reviews and instead base my purchases on gameplay videos/demos, I think he's completely missed the point of the game and then seems to be complaining that they've made a variety of options so players can make the game as easy/challenging as they want.

I'm predicting this game will score 90 although if enough emphasis in the reviews is put on the game receiving night and rain racing then it could be pushed above 90.
 
I think it will be somewhere in the 80s, if what the fanboys say about MS pushing or bribing reviewers is true.
 
I think it will be somewhere in the 80s, if what the fanboys say about MS pushing or bribing reviewers is true.

Bribing reviewers? hah.

If you're referring to Machinima, that had nothing to do with Microsoft. Microsoft was offering sponsor contracts and had clear rules that said sponsors must be open and tell viewers that they are being paid to sponsor. FTC found no fault on Microsoft and all the fault on Machinima for not following the rules set by Microsoft.
 
If there are going to be negative points in any legitimate reviews it will probably be critisicim of the night and weather not being dynamic and only avaliable on certain tracks (which is avaliable in a competing game, regardless of anyone's views on that game), the aliasing in game, possibly the lighting, if Laguna seca and bathurst still have the same pre baked lighting.

I'm personally very very hard on T10, I have my own personal gripes about things in the series, some of these things have gone continually unaddressed or have gotten worse. Because of this I feel like FM5s score of 79 is pretty right, maybe a little harsh (I would have given it at least 80. But from the demo I can easily give FM6 a 85, and can see those in the Industry giving it o my higher scores
 
I am truly expecting a lot of 9/10 with F6. F5 was not a very good game IMO so I agree with the average of 7/10 for F5.

Pretty much everything that gave F5 negative reviews, has been resolved. F6 now has almost twice the amount of cars, more tracks, night racing, and weather. Along with improved physics and league play. All resolved. Only major items still missing are the Auction house and Storefront. In fact I think there is a good chance F6 could get THE highest reviews out of the entire series. Maybe.

VXR
Anyone who gives Horizon 2 that low a score is a moron, even from a gameplay point of view and you don't care for cars as much as we might. It's so well crafted and balanced that 2 out of 10 is an insult.
I agree. FH2 was and still is a very impressive game. I absolutely love it.
 
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If there are going to be negative points in any legitimate reviews it will probably be critisicim of the night and weather not being dynamic and only avaliable on certain tracks (which is avaliable in a competing game, regardless of anyone's views on that game), the aliasing in game, possibly the lighting, if Laguna seca and bathurst still have the same pre baked lighting.

I'm personally very very hard on T10, I have my own personal gripes about things in the series, some of these things have gone continually unaddressed or have gotten worse. Because of this I feel like FM5s score of 79 is pretty right, maybe a little harsh (I would have given it at least 80. But from the demo I can easily give FM6 a 85, and can see those in the Industry giving it o my higher scores

If you can justify giving an entire game an 85 based on a demo than you're as bad as the reviewers mentioned in this thread. That other game only manages 900p and a unlocked 60 fps on Xbox One btw.
 
If you can justify giving an entire game an 85 based on a demo than you're as bad as the reviewers mentioned in this thread. That other game only manages 900p and a unlocked 60 fps on Xbox One btw.

Well it's a demo, It's the extent of what I've played. Based on what I've played so far it's an easy 85, that can change (up or down) when I play the full game. 85 is what I give the demo, which until I play the full game is what I give FM6 by proxy, assuming the demo is representative of the final game

Yeah I know all of that but PCARS is a direct competitor to Forza and a good and objective reviewer will take this into account in a review and Pcars have shown that it is capable on the XBONE hardware
 
Well it's a demo, It's the extent of what I've played. Based on what I've played so far it's an easy 85, that can change (up or down) when I play the full game. 85 is what I give the demo, which until I play the full game is what I give FM6 by proxy, assuming the demo is representative of the final game

Yeah I know all of that but PCARS is a direct competitor to Forza and a good and objective reviewer will take this into account in a review and Pcars have shown that it is capable on the XBONE hardware

You said:

But from the demo I can easily give FM6 a 85

You didn't say that was your score for the demo but for the game itself based on the demo and yes my problem is that your basing the entire score of a game on a small demo.
 

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