Lets talk about ASM Under and Oversteer

  • Thread starter Vorian
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Ive read a lot of people on here talking about shutting off ASM and having positive results. I really cant follow that train of thought since lately ive turned off all my ASM assists and all it does it make the car incredibly unstable at high speeds. Even the slightest brake miscalculation or shifting from slightly off the track and back on again will spin the car and you will lose control.

If you think you save time with assists off then thats up for debate, but that time wont be saved when you're trying to get back on the track because the car spun off.
 
if you set up your cars suspension correctly you wont have that problem with the ASM turned off. i dont use the ASM at all and i have no problems controlling my cars i do however use the TCS but only like 1 or 2 points
 
I find that true, if your racing its very good i have my Mitsu Lancer VIII tweaked to perfection now for racing with asm and such, but if your going for a drift feel then turn that stuff off and try hard, im still learning to play without it Though it is very hard specialy on the Driving Force Pro.
 
Ok so here's some Nurburgring times in the Minolta. Its interesting to note that it does make a difference w/o ASM, BUT, ASM also didnt decrease times with the increase in over/understeer and tcs.

Me w/o ASM:6.24
Bspec w/o asm + TCS @ 7: [5:59]
Bspec w/o ASM + TCS @ 10: [6:03]
Bspec w/asm 10/10 + TCS @ 7: [6:03]
Bspec w/asm 15/15 + TCS @ 7: [6:03]
Bspec w/asm 20/20 + TCS @10: [6:03]


The mechanics of this game are truly puzzling. The bspec driver made the same mistakes at the same points regardless of ASM settings.
 
If you want stability on the straights put a wing on your car and increase the downforce.

Playing with ASM off is a little risky, you will spin out more easily like you said, but with it turned on it takes away the characteristics of the car.... they all feel the same and when you attempt to understeer getting around a corner you almost get to a stand still because it applies braking force to prevent you from understeering.


At first I thought it was hard to play with ASM off, but now I only play like this and I am used to it now. (although I don't have the R8's and the V12's and the likes yet...)
 
smellysocks12
If you want stability on the straights put a wing on your car and increase the downforce.

Playing with ASM off is a little risky, you will spin out more easily like you said, but with it turned on it takes away the characteristics of the car.... they all feel the same and when you attempt to understeer getting around a corner you almost get to a stand still because it applies braking force to prevent you from understeering.


At first I thought it was hard to play with ASM off, but now I only play like this and I am used to it now. (although I don't have the R8's and the V12's and the likes yet...)


I dont think they lose too much of their characteristics, I think every car still feels unique with them turned on.
 
I can feel (or see) the difference with it turned off and the cornering is better. I do back off maxing out high speeds though because of the instability of the car.

I have downforce maxed on the minolta im testing also. Just as a test i raised the ride height by 10mm and lose 3 secs on nurburgring. So that should be the selling point for lowering the car :)
 
I find it particularly bad with the ASM & TC on when using standard of relatively standard cars, the handling feels really dead and you can't throw the cars round to get those extra seconds like you should be able to.

There is a license test where you do a slalom in a BMW Z4, first with the ASM & TC on and then with it off, I went bout 2sec faster with it off and thats only a 18sec odd run!

I definitely find that i can't place the car as well in a corner with it on, it won't let you slide the car into a corner to scrub off speed, I almost inevitable end up with howling understeer instead of the nice 4 whell drift that I wanted

I have found the cars a little more difficult to control when braking round a corner but you get used to it, just have to be more careful on the brakes
 
If I'm trying to tune a car's handling I'll start by turning both the ASMs off, then tweaking the suspension/lsd/downforce etc to get the car to handle as well as possible through natural, mechanical changes. Then if the car needs a little help achieving an ideal set-up, you can dial in the ASM, one way or another. 👍 I don't see why people are so quick to dismiss it completely.
 
Aarkon
if you set up your cars suspension correctly you wont have that problem with the ASM turned off. i dont use the ASM at all and i have no problems controlling my cars i do however use the TCS but only like 1 or 2 points

Ditto some cars take more time to set up but ASM is for Kids.
 
I use ASM in the opposite way, sometimes I'll leave it on when I first buy/win a car. When you drive all out with ASM on it will quickly show you the limits of whatever car you are driving. Switch ASM off and you'll have a pretty good idea of the car's limits.

Also, the B-Spec driver is a joke and should only be used for it's consistancy. I decided to see what kind of dent I could put in Taniguchi's 54.xx.xx Record at Tsukuba with my F1 car. On push, the B-spec driver get a 43.xx.xx and on my first lap I set a 41.xx.xx with two large mistakes.
 
It usually slows you down, but on some cars it helps counter chronic handling problems.

also, use the minimum amount of tcs you can get away with
 
I cant really claim to have problems with instability at high speeds and I've not used ASM/TCM since the first few races.
You might have more problems with stability if you use a controller and cant "feel" the way the car is heading. With a LT Driving Force Pro don't see how you can miss this.
As Spada says I also know that some cars really need ASM if you don't know how to handle them properly, for instance the NSX.
 
ASM = Anti Speed Mechanism :lol:

I know that they've prettied it up in GT4 and made it seem more 'technical' but ASM boils down to a sensor putting the brakes on for you when it senses sideways slip or yaw. This is anaethema to fast driving as yaw is precisely what you want during cornering.

Don't get me wrong, in the real world, where I might actually die if I muck up a corner in an SLR, then ASM is a good safety feature. On the virtual race track I'd heartily recommend turning it off and leaving it off unless there is no other way you can get a car to behave as you want.

TCS is a different matter as it triggers on wheel spin and is a good way to compensate for the lack of 'feel' and control you get with a DS2. Even so, I've usually managed without it until you get up to the likes of a maxed out Speed 12 :eek:.

As a side note to all virtual drivers of TVR's, if you want to follow a 'realistic' path then you should really not use either ASM or TCS (and probably not use an LSD either). Mmm ... drivers cars, you have to love them :D!
 
Well, after practicing over and over i've gotten used to the ASM being off and the tcs down to around 5 or 6. You just have to be careful braking and cornering at high speeds.
 
well, I mostly turn ASM understeer entirely off, and either leave ASM oversteer on 5 or 10, depending on the car. traction control I usually I usually set on 2 or 5, depending on car again. I prefer controlled oversteer and good traction instead of understeer or sliding around bends spinning wheels uselessly. it might look cool, but.. what is the point? :rolleyes: it has no effect onto your career in the game. I rather drive efficiently than like a show-off ricer.. :boggled: :confused:
 
ASM steers for you.

Set ASM Oversteer and you determine the level at which the PS2 steers into a slide for you. Set ASM Understeer and you determine the level at which the PS2 steers out of a slide for you.

In any case, if you're used to countering these actions yourself, ASM will compound your problems. Example:

ASM Oversteer set to 5.
You overcook corner entry and the back steps out to the left.
"Ai!" you say (you would say that). "Ai!". And you steer left into the slide.
"Ah", says the PS2 (as it always does). "Ah, but I've already eased the steering to the left for you."
"Calamity!" you scream as now, thanks to the PS2's interference by countersteering before your countersteer, the back is stepping out to the right.
"Ai!", you say - and so on until you crash and burn.


If your tactic is to turn as the road does and mash the loud pedal, leave ASM on. If you like to control your cars, turn it the hell off.
 
Leonidae
I rather drive efficiently than like a show-off ricer.. :boggled: :confused:

I try and keep in mind that I'm playing a game. Since it's a game, I want to drive the ways that I can't in real life. I think sliding through turns is fun, and I still manage to win my races. To me driving 'efficiently' is not fun. A car that's 'on the edge' is a bit more exciting than one that you just point into the corner and go. It gives me a better sense of accomplishment.

Do what you want though, I doubt you'd be doing whatever it is you do if you didn't think it was fun.
 
I tend to leave asm off for most of the road cars as it kills the feel and characteristics of them. Whats the fun in having a Supra you can't oversteer round a corner?

The faster race cars I do sometimes leave ASM on 5/5 eg f1 round the ring, as I can't get a setup that gives a stable readable reaction to my steering input, ie oversteer at some points understeer at others. Also, if your not an expert like me, its hard to predict the cars response to camber and elevation change. However, on some other dedicatied race tracks , eg fuji or suzuka, I find it unnecessary as you can set the car up more precisely for the conditions.
 
I don't know exactly what your skill level is at GT, but for the beginner, or amateur for that matter, ASM is an asset.

However, once your skills progress to the point where you really need to be setting some very fast lap times, (say for example in Online Racing) you will come to find that ASM is a detriment. ASM does slow you down when you are pursuing very fast lap times.
But don't get the wrong impression from some of these other posts. If you think that it helps you out, then by all means, use it as you see fit.

I do promise you though, as you get better and better, you will start to find that these "assists" are actually working against you.

Like I said earlier, if you find these assists to your advantage, then use them. 👍



Vorian
Ive read a lot of people on here talking about shutting off ASM and having positive results. I really cant follow that train of thought since lately ive turned off all my ASM assists and all it does it make the car incredibly unstable at high speeds. Even the slightest brake miscalculation or shifting from slightly off the track and back on again will spin the car and you will lose control.

If you think you save time with assists off then thats up for debate, but that time wont be saved when you're trying to get back on the track because the car spun off.
 
0 ASM over/under, I find it a bit more fun to drive, my times aren't very different, and I'm just used to it. TCS is usually 0-3, depending on the HP.
 
boombexus, Ya ive already started only using TCS and i can really tell a difference. Just need more drive time.

You're from vail? I was born in Glenwood.
 
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