Limited Slip Differential settings

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anyone know any good write-ups for tuning this settings? I always leave mine stock since i dont know what im doing... BTW I searched and didnt find any threads on this
 
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From "Spika's Tuning Guide" ( http://www.gameimporterz.com/GT3/GT3Tuning.htm )

Limited Slip Differential Explanation

LSD Initial - Soft to Hard:
Think of this setting as the overall "power" of both the Accel and Decel parts of the unit. It seems to effect the speed at which the Accel and Decel portions engage. When set hard, the car "jumps" out of corners and reacts very quickly, instantly making the adjustments noted above. At a softer setting, it engages smoother (but slower). In fact, when set very low, it's almost like turning the whole system off.

LSD Accel - Soft to Hard:
The softer you set it, the more the tires spin independently of each other as you apply the gas. For example, when turning left and powering out of a corner, the inside tire (the left one in this example) turns slower than the right one (under normal conditions). This is because the right tire has to cover more distance than the left one. If you try to accelerate in this situation the left tire spins as it tries to "catch-up" to the right tire's rotation speed. However if you set the LSD to a harder setting it attempts to keep both tires turning at the same rate. The result is less tire spin which sounds like a good thing (at first thought). However, it's a trade off - you gain more control over the car, but it turns slower (and develops some "push" or understeer) due to the fact that both tires now turn at the same rate. This makes the car want to go in a nice straight line with little tire smoke, but a straight line often leads you into a wall or off the track. I turn the darn thing way down.

LSD Decel - Soft to Hard:
This does the same thing as the accel setting, but it effects the car under braking, of course. As the car slows with this set to hard, both tires slow at the same speed. The advantage is that the car does not spin out, but the direct disadvantage is that now you have to "wait" for both tires to slow down to the correct speed before making the turn. Once again, for my driving style (and the del Sol LM at least) this sucks big time. I want the tires to break loose under braking since this forces the car sideways and then you can cut a sharper angle into the turn. Of course you're on the edge of control and can spin out at any second, but that makes it more fun, I think.
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From "GasMan's Tuning Guide" on Gran Turismo By Numbers ( http://www.granturismobynumbers.com/ubb/Forum30/HTML/000011.html#lsd )

Limited Slip Differentials:
LSD helps the car when pulling away and during cornering. It does this by making sure that the driven wheels both rotate at the same speed. Without an LSD turn in too fast to a tight bend and you will spin the inside wheel through loss of traction, which ultimately scrubs speed and time when you exit the bend. Alternatively the LSD will help the car to corner as well. However by making the near side wheel turn slower than the offside wheel when cornering you will hook the car round to the right meaning that you can enter the right hand bends at a faster speed than without the LSD. Really it's a compromise on the type of circuit your racing at whether it consists of mostly left or right hand bends.

LSD Initial:
This purely dictates how much the values stiffen or loosen the differentials. A higher setting will maximise the biggest acceleration and deceleration values and a lower setting will have the reverse effect.

LSD Acceleration:
A lower setting will mean the wheels spin more independently of each other and a higher value tightens up both wheels which will increase the grip especially when you pull away. Also, by delivering the same amount of power to each driven when pulling away you will help the car to pull off in a straight line and reduce any torque steer (the effect of the car pulling to the left or right under acceleration depending on which of the driven wheels has more power).

LSD Deceleration:
This is the complete opposite of the Acceleration settings and will help the control and turn in of the car under braking. A higher setting will tighten both wheels up delivering the same amount of power to each. The result of a higher setting will be that the car will now have more turn in force and will decrease the chance of spinning. However set the gearbox differential up too tight and on a rear or front drive car you will cause understeer because the back will want to push the front on mid corner.
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It is easier to understand the LSD if you consider it a device that exchanges stability for (tighter) turning radius. The (3, or 6 with 4WD) various fields concern that part of traction: acceleration, deceleration and overall. In other words, if you reduce the deceleration LSD setting, the car will (usually) turn into a braking turn more easily and will be more likely to upset and spin out. Similarly, if you reduce the acceleration side setting, the car will turn more tightly while accelerating out of a turn, but will be more prone to oversteer induced spin out. This is a simplistic view, as too little LSD can actually work to inrcrease turning radius; but it allows you to predict changes and experement to learn to better understand its effect.
It was a nice trick in earlier Gran Turismo's to set the LSD high, then tune the rest of the suspension to make it driveable. The result was an incredibly "tractive" ride, but this trick seems ineffective in GT4.
So to answer you question about settings, I advise it is best to set up the remainder of your suspension first, then tune your LSD to compensate. For example, when I tune I usually don't need to change the LSD to get the handling I prefer; however, one of my priorities is that spring tensions stay fairly similar front to rear. So on a car which has no downforce to adjust, it is possible to have the front spring significantly softer than the rear, yet the car will still respond with too much understeer. In this circumstance, I might lower the LSD accel. say 10 clicks from 40 to 30 and the LSD overall 2 clicks from 10 to 8. This should give me a tighter turning radius and unless the car has become prohibitively unstable, the adjustment should work nicely to accomplish my goals.
 
It's a shame you can't lock the LSD up to get a mini or full spool effect on rwd cars, the max setting of 60 doesn't seem to be enough. Maybe it is fully locked and I just can't feel it, but I've got some cars that should flick out with far less effort than they require in game.
 
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