Logitech G Reveals New “Racing Series” Line and Momo Partnership for Pro Direct Drive Base

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Not much use to me, but in the UK there's a 20% drop in the cost of the pc only wheel.

Shame the shifter hasn't got an h pattern mode, I'll stick with my old one
 
As an only PlayStation and GT7 player it’s a bit disappointing. I wished a H Shifter and more real looking racing wheels like a GT3 style wheel (less looking gaming wheels) for all platforms. Handbrake might be cool but I doubt that the most of us are drifting. I’ve been waiting for this event to decide whether to stay with logi or go with Fanatec. It’s going to be an easy one for me now ghat Fanatec seems to be back in the business financial wise. Logitech needs to loose that “still a gaming tool” vibe. We want more hardcore and real looking hardware.
 
If the new handbrake/sequential-shifter a G-series product, does that mean there's going to be a Pro-series shifter/handbrake in the future?
 
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The xbox compatible hub has a lot of potential, but the xbox and other buttons placement/cutout is bad and you can't use third party rims (for example turn racing r320) with it (the rim has to fit the indentation of the hub)
 
I really don’t like the track wheel. The button and dial placement doesn’t look great either.
 
For anyone with 50 minutes I recommend Boosted Media's review.



I'm in the Fanatec ecosystem so no interest other than professional curiosity, but these new Logitech offerings look rather decent.

PC players will definitely want to check out the universal Quick Release, and combine it with their USB-powered wheel of choice.

That'll give you the "F1 wheel with dashboard" experience Logitech currently don't offer, if you have the G Pro base.
 
I love the look of the new wheels. I’m definitely gonna get the track one. I really hope Logitech is working on an active pedal!
 
Genuine question against the new shifter. Watching the Boosted Media review and the stacking 2 of them with the desk clamp. With the Playseat Evolution wondering if it would be possible to do the same by fitting the new Seq/Handbrake to the Playseat rig extension and stick the drive force H shifter stacked above on the desk clamp?

I get the hate against the drive force shifter but using the mod to shorten the spring internally I think it’s good enough in VR to still enjoy. What I’m surprised no one else has commented on is the button noise from the new hubs when tru force is set to 100. Sounds like a nuisance.
 
and you can't use third party rims (for example turn racing r320) with it
Yup, I'm disappointed the button placements on the hubs prevent the use of standard automotive wheel rims too. For now I purchased the RS QR in hopes that some type of button plate with shift paddle attachments can be added on in the future. It looks like the 4 contact points/pogo pins are exposed on both sides so there is hope, but for now I'll only be able to use it on PC so the PS5 will have to wait.

Bonus to Logi if there are clutch paddle attachments in the works for F1 style rims too... as the original wheel rim works good enough for GT use.
 
New rims from MPI and Acelith.

My new Logitech RS Hub and Track Wheel arrived last week.

It feels really premium and high quality. At first I was worried it would not feel significantly different than the standard wheel in VR but it feels completely different. The grip feels perfect in my hands. One thing I didn’t anticipate is that TrueForce feels more enhanced with this wheel (I’m guessing because there is less inertia to dampen it). The dials are now more clicky and tactile which I appreciate. I’m planning to use this new wheel for race cars and the standard d-shape wheel for road cars. If you already own the G Pro base and are on the fence about this I say buy it. I’m planning to buy another hub and attach some sort of wooden wheel for classic cars.
 

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@LOGI_Rich Any plans for an RS base and pedals to compete with the T598 next year? Are you able to say if you are working on or have any plans to create a Direct Axial Drive base?
 
@LOGI_Rich what is the difference between the RS Round Wheel + RS Wheel Hub vs the PRO Racing GT D Rim? All I can see is the shape of the wheel is different but it's $50 more for the D Rim

Edit: I now see that the D Rim comes with clutch paddles but I don't think I need those for GT7, right?
 
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@Saidur_Ali what we launched this year was just the tip of the iceberg.
Thanks. Are you allowed to give any indication of timeline, any chance a new base launching in the first half of this year? Wanted to get a wheel to test out Project Motor Racing as should get access to that soon. If it is possible to test out a new wheel base before release, I would happily give feedback for it.
 
I'm afraid I can't give any details on what's next, or when it might appear.
Hopefully not long until you potentially shadow drop the more compact DD wheel. I always wondered why with recent entry level wheels, the obsession of going with stiff brake pedals like almost trying to mimic an F1 car pedal instead of what most people drive with in real life which is road cars. Personally I think it makes it harder for beginners to be competitive especially something like G29 where it limits precision in braking compared to the standard G27 pedals. It would be great if you can give an option in pedals to have a progressive feeling but easy to depress option and stiffer option for people who want it to feel more like race cars. Recently tried out the pedals on the new BMW M5 and it was so easy to press down compared to what I remember of the G29 so similar pedal feel like that would be a great beginner friendly option. Something that doesn't seem to be talked about on reviews in general is initial pedal deadzone and on Logitech, usually is very responsive so hopefully you keep that up.

Also would be good to have a wheel that is smooth where thumbs are placed so less chance of blisters and wear on skin, I think recent Logitech standard wheels have been not the best in this department compared to other manufacturers. It would be good if buttons and paddles are quiet positive in feeling too, I am not sure why some manufacturers go for the cheap loud sound to these so it defeats the purpose of DD wheels being quieter if the other things are so loud that you can hear from afar. Hopefully you give a wheel option with clutch paddles too on entry level DD or F1 wheel option that has push-pull shifters and clutch paddles as an upgrade option soon.

Hopefully the cooling is sufficient to give consistent feedback, I really disliked on G27 that the force feedback used to fade quite quickly so as you got to a good rhythm after a few laps, it started to give worse feedback so you had to wait a while before it cooled down. I feel like it cost me potentially achieving some world record laps back in GT5 days as only had a narrow time window to achieve a great lap. In other games, force feedback fade wasn't so bad like Assetto Corsa or Project CARS so managed to get top times on them but in GT for some reason, it gave specific feedback that seemed to fade quite quickly so was hard to nail a lap in time.
 
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