Loss in photo quality from PS3 to PC?!

  • Thread starter Thread starter rpanico14
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Note: Perhaps this should be posted in the question & answers forum, but I'm not sure I'd get as many useful replies.

I'm sure this issue has been raised before, but after a brief search I couldn't find any previous threads that are relevant. Does anyone else suffer from a loss of quality when transferring their photos from their PS3 to PC via USB?

I tend to find there's a big loss in colour saturation, and also seem to pick up a lot of imperfections in details, such as reflections on vehicle bodywork. Using Photoshop it's easy enough to get the saturation back, but obviously if I want to use the photo in a Photomode comp I can't do this.

There are two reasons that I can think of:

1) Photos are going to look better on a TV anyway, due to the capabilities (contrast rate, resolution etc) of a TV screen compared to a PC/Laptop monitor.

2) There is some data loss in between copying the photos from PS3 to a USB stick.

Thoughts?
 
I'm pretty sure that it's due to the two reasons you gave and the fact that they store in JPEG. I think it would be better had the game been using for example PNG.
I have noted artifact issues that weren't visible in-game.
I'm pretty n00b-ish when it comes to removing banding and artifacts, but it's doable. But the loss is still visible.
 
Ah I hadn't thought about the file type; good point! Its just a bit frustrating when I want to enter a photo for a photomode comp which looks fine on my TV, then completely different on my laptop :grumpy:
 
Well... If I may give a tip. I feel that high-exposure cross-processing and the cold filter are the ones which cause the biggest loss when transported. But if you use them in the right situation, it doesn't cause any big problems.
 
The best thing is not to use any of the filters in GT5 itself.

If possible, YOU should add those kind of effects.
Cold Filter is easy added with Photoshop, as well as Vignette and a Lightsource and those kinda things.

Also it's a bottom line, that the picture itself always look different on each and every monitor. A TV has (normally) a much higher contrast than monitors. Also you have different settings on your Monitor and TV. As an example -> HD TopGear Episodes look much, much better on my TV than on my Monitor, even though both are Full HD.

Another trick is to either switch on or off the sharpening, that is something that can reduce (at least) these problems.
 
Thanks for the tips guys, I was aware that certain situations suffer more than others. I took a photo with the warm filter on a high exposure for a Photomode comp (i.e. no editing) and the difference in quality was huge.
 
Thanks for the tips guys, I was aware that certain situations suffer more than others. I took a photo with the warm filter on a high exposure for a Photomode comp (i.e. no editing) and the difference in quality was huge.

Yeah, I have a good example in my photostream. I took this image with a high exposure and when I looked at it on my computer, it looked bad. And I am simply not as skilled with GIMP to fix that. So I went and took a darker one and brightened it. Makes quite the difference.
 
Yeah, I have a good example in my photostream. I took this image with a high exposure and when I looked at it on my computer, it looked bad. And I am simply not as skilled with GIMP to fix that. So I went and took a darker one and brightened it. Makes quite the difference.

It's almost always better (for gallery or 2.0 use) to shoot a slightly too dark image than a slightly too bright, since the data is still at least in the image (instead of the blow-out in an over-exposed shot), absolutely FJ 👍

I've noticed the change between TV and monitor as well - it came up when I was trying to match a paint colour to a real-life image, but it seems all Photomode shots come out less saturated regardless of TV/monitor setup.

20832 is bang on about filters too - if they can be avoided in-game, do it. Photoshop or GIMP will almost always do a better job since you'll have more control. The worst example is the Miniature filter - I've seen way too many otherwise-decent shots ruined by it around here (which is why I have yet to use it even once in-game). :(
 
rpanico14
Note: Perhaps this should be posted in the question & answers forum, but I'm not sure I'd get as many useful replies.



1) Photos are going to look better on a TV anyway, due to the capabilities (contrast rate, resolution etc) of a TV screen compared to a PC/Laptop monitor.


Thoughts?

That's not completely true, yes for most people that own a pc this might be the case but there are pc monitors out there that can easily outperform some high end tvs.
 

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