Master Grievances List

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I'm sure there's a similar thread already out there, but I think they're a little more fragmented in content. For that reason... here's my list. I'm sure others have things to add. I'm interested in hearing.

To the mods, yeah there's negative feedback in the below, but think of it as constructive. That's the intent. Some of the frustration shows through, sorry for that, but so it is. PD has already acknowledged that there are issues, and have quickly made an effort to start to address in the form of the update. This is a solid gesture, and I'm writing the below in the hopes that PD picks up some insight from these forums and continues to listen to the people that play and enjoy their game. The best products are a result of listening to customer needs and wants. This is no different.

In starting, this is not to say that the game isn’t without huge merits. Don’t get me wrong, I absolutely love it for many many reasons, and commend PD on a massive victory in so many aspects. It’s just that there seems to be as many cons as pros at the moment. And when the wait was this long, you obviously expect that it’s going to be pretty much buttoned down. Also a special nod to the photo mode and photo capabilities within. It’s seems like a stupid little thing, but the care that went into the premium cars warrants something like this to do justice to the efforts. For people that see cars as art like myself, it’s a great aspect that’s been further improved upon since last GT.

Secondly I’m 30+ years old now and haven’t had the time to look into every nook and cranny to provide concrete feedback on every single game detail, as I simply haven’t had the seat time with the game that I would have been able to devote way back when I was a young chap playing GT2 until the sun came up for example. Motorsports Land rules by the way. An AWD car tuned just right was a riot on that track. Sorry… I digress. So if some items listed below are erroneous, I do apologize. Further to that, I’m sure there’s some key items of frustration for many that I’m overlooking myself. Sorry I did not do your pain justice. So below is the working list:

- This… (part of the update) is offensive: “Improved Rewards: The rewards for winning races in both A-Spec and B-Spec in [GT Mode]-[GT Life] have been increased for a limited time only. (This applies until the end of January 2011.) This is a great chance for those who were previously having difficulties getting ahead in the game, due to a lack of funds for tuning and purchasing required cars.”
I have played the game up to level 21 on the old credit system and then this alteration comes out? There’s no provision to pay out retroactive as a lump sum to make up for the 21 levels I've done at the old lower money amount? Idiotic. Also, if they realize there’s a problem with the ability to collect funds, why exactly does this alteration have an expiry date of Jan 2011? Senseless.

- B-Spec is BS. Plain and simple. This is a do’ers driving game, not a crew chief simulator. Wasted efforts and squandered resourced on this part of the game that could have gone into a better A-Spec experience. B-Spec was a bad idea in GT4 and it's just as bad an idea in GT5.

- The prize cars you win in A-Spec for the most part are insulting. In GT’s past they’ve been a mixed bag, but in GT5 they’re almost all tantamount to a kick in the junk.

- Forget fixating on 1000+ cars. I know that every car in the game doesn’t need to be a 900 HP race prep'd monster, but stop the madness with 10 different versions of Toyota Vitz’s or save your energy and get rid of the Vitz altogether and instead make a premium version of a car like a Jaguar XFR (just an example off the top of my head). Yes we need some level of civilian type vehicles to always be present for the benefit of some balance but I just saw a Nissan Pulsar with the rare optioned doggy canopy (known as an EXA in Japan by the looks of it) on the used car list. This car completely sums up how offside focus on what is important has gone in this installment of GT. Thoroughness and perfectionist completist attitude is great, but unless they find a way to include every car known to man since the start of cars, and in premium form, they’ve got to please better pick their spots with a proper measure of sanity. 1000 cars, yeah that’s great if it can be done with the right mix of cars, but we’re a long way from the right mix.

- Why is there painstaking detail put into the premium interiors, but you have no opportunity to sit in them and take a proper look around?

- There are issues with the jagged shadows and I’m sure other graphics based items, but that’s not my area of expertise, so there’s no point in commenting. Maybe there’s good reason why there are certain shortcomings. Jury is out on these issues.

- The credit accumulation system is absolute insanity. Making a game too easy to reach completion on is never a good thing, but “grinding” for dollars as I’ve seen it called on this forum is obviously unanimously and rightfully loathed.

- Autoblog put this one very well… “Yes, the game does tell you what cars your opponents are likely to show up in, but there's no guarantee those cars haven't been modified and, unless you happen to have one of those exact autos, it's still a guessing game. Unless you want to waste time showing up with a knife to a gun fight, it's a lot easier to just build a bazooka and bring that along.” They need to better bracket the cars. This would be an absolutely huge improvement and would make the game experience a lot more fun.

- Ditch the special event and license nonsense, and in place team up with Skip Barber racing schools or the like for a great immersive comprehensive staged tutorial on high performance driving skills. People prove their driving skills on the track, not trying to stop as quickly as possible within some checkered paint. Just because licenses are tradition, doesn't mean they need to continue to exist. Human sacrafice was a widespread tradition at one point in time in the world, but eventually that went away.

- Trimming some fat in other areas frees up resources to create more cars and respective races such as… a Can-Am challenge? An IMSA GTU/GTO/GTP series? Some German touring car action? Some Aussie V8 Supercars at Bathurst? Some ALMS? Some Grand-AM DP/GT? Some NA Tuner Series’ such as Koni Challenge, or World Challenge Touring car. Some Trans-Am perhaps (newer and older alike)? Or Star Mazda open wheel? Not much effort on an open wheel like Star Mazda other than changing the colour of cars as it’s a spec series. I know there are potential licensing issues, but these racing bodies likely want nothing more than to be approached for the opportunity to expose their series to young enthusiasts. I am doubting there’d be much resistance. What we have is PD looking at this franchise from a bubble in Japan. They would apparently rather model up what seems like 80 different Skylines and pointless 60 HP JDM micro cars or foolish 20 HP relics, instead of focusing in on pulling great racing culture from around the world. Yes there may be room for an automotive icon like the VW microbus, but not for a laundry list of toy cars. The cars and series’ I listed above is only from a North Am perspective, but I’m fully inviting a more global approach to showcasing all the great types of racing.

- The pricing of cars both new and used seems to have little to no roots to reality. And what you are given when you sell a car is nothing short of robbery. Those who’ve played other GT’s know this all too well however.

- Why does the engine note not change when you enter a tunnel? They went to the trouble to have your eyes readjust to coming out of a tunnel which was a nice touch, but your car sounds identical in a confined space? Glaring oversight.

- Inability to save multiple tune settings for one car is amazingly still not an option. Inability to save progress mid championship also a head scratcher.

- The rally portion of the game seems like an afterthought. The rally terrain doesn’t remotely resemble reality, and why in rally is the map affixed basically to the roof of your car instead of off to the side? Unbelievably annoying and difficult to deal with.

- Based on what I can tell there’s no way to cease the car from rotating in the garage, or zoom in on it, or change the lighting while looking at it. That is an annoyance. Again, they go to all the trouble to detail the car but you have to go into photo mode to appreciate it. There needs to be a quicker more convenient way to appreciate.

- Online play I can’t comment on as I have not yet experimented

- They need to in some cases show a little more respect to the manuf’s. It is blasphemous to be able to put a massive JDM wing on a German car (just one example). Or a flame blue’d titanium exhaust tipped exit pipe on anything your heart desires. You can even put a spoiler on top of an existing spoiler from what I’ve seen (RUF Yellowbird for example). Absolutely absurd.

- Do racing soft tires really need to be as expensive as a midsized car?

- The “my home” screen is an abomination to graphical layout and has about the same level of logic as an angry woman, and is about as pretty as an angry bearded woman.

- The garage should be more customizable. You should be able to group cars to your liking in warehouses or something. I’m sure there’s a few other ways the garage layout could benefit but it’s late and I’m drawing a blank.

- Rim selection is frustrating. They’ll somehow allow you to put a park bench style spoiler on a luxury sedan but you won’t have all the rim options in the game available to you for that same car? You also can't see the rims close up before purchase. You should also be able to see a preview of how your car will look when you are about to paint the rims or bodyshell.

- Why can you not execute a burnout or a donut given the physics engine is supposed to be so superior?
 
Yes. Let's all start our own thread in which we list things we don't like about the game.

I'm off to start my own now...
 
I cant remember which GT it was, lol. But I miss the carosel car thingy after you win the race. A 3 car lottery that was blacked out car profiles. At the very least, it made you want to run a race multiple times. And was exciting to try to guess which ones they were while blacked out, Fun.
 
I try not to take my eyes of the fact that GT5 is a P3 game. Its my favorite game, EVER, on my HD P3. Awesome.....Turtle Beach......Life is Great......In whatever form GT5 chooses to take, I'll be happy with it. Be cause it is what it is. My old friend wrapped in todays stunning HD quality graphics. And, MY music for BGM? Great Job
 
Start playing online then you will forget that you can't look around the inside of the car. Just spent the last 6 hours racing online and the only reason I am taking a break is because my thumb started hurting trying to get use to my new wheel and its more powerful feedback.
 
how does the wheel compare to the controller. havent used a wheel since they came out with the 900 degree rotation ones. been about 10 years or so.
 
I cant remember which GT it was, lol. But I miss the carosel car thingy after you win the race. A 3 car lottery that was blacked out car profiles. At the very least, it made you want to run a race multiple times. And was exciting to try to guess which ones they were while blacked out, Fun.

Yeah I do remember that. I can't recall either. That was an interesting feature. You're there trying to figure out what car maybe lurking by trying to get a glimpse of the basic bodylines.

And TheMarco... As stated in my original, I'm sure there's other threads on this, but the discussion seems scattered. I'm just trying to put it all in once place. Don't be sad. Maybe some of the concerns will be acted on by PD and we'll all be better for it. You included.
 
I loved the shadowed prize cars too. And I agree with Pikes Peak, especially since this game has more rally features and includes the Escudo.

I guess if I want that extreme Pikes experience I'll play DIRT.
 
I cant remember which GT it was, lol. But I miss the carosel car thingy after you win the race. A 3 car lottery that was blacked out car profiles. At the very least, it made you want to run a race multiple times. And was exciting to try to guess which ones they were while blacked out, Fun.

That would be GT3 A Spec.
I'm upset that my full custom gear box isn't full custom, fix that bug PD. Need to revamp the tuning section, too many screens to install parts, just give me a damn checklist and I will choose to appropriate part , then they can install all at once, one by one is stupid and time consuming. Also what the hell is with that idiotic way the cursor moves, seriously why have an analogue stick and not be able to move it around to what I want to highlight? Why is the tire option in the tuning section, but you cannot change tire type in there, that's pointless. Why does everything have to be a show with these guys? There should also be a shortcut to accepting prize cars, like you select a whole bunch of them and they just send them to your garage, don't ask me if I want to get in it unless I choose that before hand. Time consuming things that need not be in there, there should always be a jump to after you get tired of watching that for the 10th time.

In online races, why is it you have no option to select rolling starts? We also need Race car class limitations that we can use, they already have one make choices. How about GT500, GT300, GT250, LMP, GT1, GT2...sheesh guys what gives? In fact just give us the PI from GT5P, that would save people a lot of trouble when trying to find a competitive car if they don't already know which cars can run with the competition.

Seriously this is still a game, how about allowing us to not have permanent installed parts? It's not too much to ask now is it? Pain in the ass to have to buy the same damn car because you can't reinstall the weigh you took off. I don't care about being realistic, I want to have fun still. Buying same car for such reasons is a pain in my ass, especially with how cheap GT5 is with money, stingy bastards.

Have a more detailed rules section for online races, this weak, strong crap just doesn't cut it. I want to see, how many wheels off would incur penalty, and the like. Lose that collision penalty, it's too hard to choose who was wrong and who was right, just ghost the cars like they already do, when your vector speed is too much to slow down for the approaching corner.

Also, why is it we can't set drive train limitations? Not that I care, but it's an option that should be there. Options are always good, that said, room descriptions need to be longer, let the pop up abbreviate, but I would like to give a slightly more detailed idea of what my room has that 30 letters cannot get across.

I have some more, but I want to go back and play some more GT5.
 
Really getting sick of seeing the Forum List plagued with bitch threads..... either Admin should make a separate section for negative topics or limit this topic to just one thread.......

Not having a crack at anyone personally but some people like to read things on this forum other than just people whinging about a game expecting it to be tailor made specifically for themselves.

Deal with it or better yet, go and make your own better version.

Merry Christmas!! :sly:
 
- Autoblog put this one very well… “Yes, the game does tell you what cars your opponents are likely to show up in, but there's no guarantee those cars haven't been modified and, unless you happen to have one of those exact autos, it's still a guessing game.

This one is really frustrating to me. For a beginner like me, it would be nice to have a simplified rating system so I could more easily match my car to the competition.

- Ditch the special event and license nonsense, and in place team up with Skip Barber racing schools or the like for a great immersive comprehensive staged tutorial on high performance driving skills.

This is a great idea and more inline with the ideal of GT5 as a "real simulator"

create more cars and respective races such as…

Defiantly.

- The garage should be more customizable.

That would be a nice touch.
 
You can do burnouts and donuts. You need to turn traction control off and get yourself a nice studly rear wheel drive machine. Try the Shelby Cobra or Mazda 787B for example.

Anyways, I agree with a lot of what you said, but even without any of these improvements, I am addicted to GT5.
 
I'm sure there's a similar thread already out there, but I think they're a little more fragmented in content. For that reason... here's my list.
There is. It's here. I see no difference between this thread and the one I just linked to other than this one being more organised - and I don't see that as being justification for creating a duplicate thread.

Thread closed.
 
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