MC's Gallery

  • Thread starter mc0029
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139
United States
ohio
mc0029
Didn't feel like racing so I used race c to drive all the gr1 cars I had (had to buy the FAKES :rolleyes:) and played with the photo filters.
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Here are three things I feel could be improved for future shots:


*Composition | From what I have seen, every shot has a similar look. Now if you are worried about any future shots going wrong when it comes to trying out new things. Then what I say is this. Don't be afraid to mix it up, sure everytime sometime different is tried out it has a chance the shot will not turn out or become popular. But in the end, one good way to gain experience is by experimenting, from time to time.


*Shutter Settings | For the style of shots you have selected to use panning mode #1, I feel such a choice does not work. Right what panning setting would of worked better with your chosen layout's. From the way each shot is setup, my choice would of been number 3. But if you had no choice and keep to panning mode #1, then I would of gone for a shutter speed between 80-150, while putting the focus point closer to the front.


*Aperture | When it comes to using any aperture over 20 for any race shots that feature any shutter speed over 120, you would need a bit more of a dramatic layout since the choice of zoom doesn't work for single cars from your choice of camera placement. Instead your choice would of suited a more zoomed in shot that features on a small portion of the car and a small area of scenery. However for zoomed out shots. I feel more cars and a bit of scenery would suit any aperture over 20.

Instead the way you have used a higher aperture, results in the shot becoming less clean and tidy. But if you were capturing shots on a future GT game either on the PS4 or PS5, then more processing power would be avaible to the devs, which in turn means more detailed and clean backgrounds that are suited for any aperture over 20.
 
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