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Famine - I get what you're saying, & where you're coming from. However, comparing the GT6 economy at launch to what it is now & saying it's good is not very helpful imo. You can always compare something that's bad with something that's worse to make it seem good, advertisers have been doing that for ages!

I'm coming from GT5 to GT6, as most people are, & think it's only natural to compare it with that as it's what I've been playing for the last few years.
In GT5 there was a Seasonal where you did 1 lap of the Nurburgring, & if you're log in bonus was at 200%, you'd get 1,000,000 credits. That was my grind, & it took about 6:30 to do a lap. You could easily do 8 laps in 1 hour, earning 8 million credits. That's about what PD valued their in game currency at in GT5, 8 million per hour, & that's what I & many others are used to. You can skew the math all you want to make GT6's economy seem good, but in comparison it really isn't. Yes, I know the GT5 economy at launch wasn't that great either, & hopefully GT6 will improve & offer Seasonals with higher payouts that you can do more than once & still earn cash, only time will tell. All I know is, I'm coming from a system of earning a lot of money easily & quickly, to earning it either slowly or painfully (I will never do a Red Bull event

).
I only like online racing in GT games now, I hate Career Mode & have no intention to endure it's insipid mind-numbuing drivel beyond what is unavoidable. So any & all arguments about earning money from it are not relevant to me & many others who are just interested in online racing & earning money from that. In GT5 I'd Shuffle race online, then use the money I earned to buy second hand cars from the UCD (I'd also watch the replays afterwards

). That's how I play the game. Career Mode isn't the game, it's just one game mode among many. I doubt most people would like it if PD designed the game so that they were forced into taking photo's or playing B-Spec to earn credits. Likewise, I don't like being forced into playing Career Mode to progress or to get money & cars either.
Back to microtransactions: they could've been great for guys like me to bypass Career Mode altogether, & just buy cars to start Free Running & having fun in. If they'd been reasonably priced that is, i.e. available to people from all economic situations. £1 per million would be reasonable for the majority of folk to be able to afford imo, the current mark up isn't, & most people who are poor couldn't afford it. It reminds me of Dragons Den when certain "optimists" come in & overvalue their business, much to the dragons displeasure. I think Sony/PD have done the same by over valuing their in-game currency. Paying £40 for a
whole game, & then having the option to pay another £40 just to unlock
some of the content is not reasonable imo. Paying £40 for a game & having the option to unlock content for a minimum of £1 per 1 million in-game credits is reasonable imo.
GT is expanding into new areas, it's being played in new ways, it's attracting a wider fan base, & these are great things. PD needs to wake up to this by responding accordingly & appropriately, otherwise their prehistoric game design will see GT go the way of the Dinosaur.