Mismatching tires for drag

  • Thread starter Thread starter ampire
  • 20 comments
  • 3,239 views
Messages
255
This is more for rear wheel drive cars.

In real life, you would want to run skinny tires in the front and big fat juicy drag radials or slicks in the rear.


In GT5, are there any advantages to running comfort hards in the front and racing softs in the rear?
 
This is more for rear wheel drive cars.

In real life, you would want to run skinny tires in the front and big fat juicy drag radials or slicks in the rear.


In GT5, are there any advantages to running comfort hards in the front and racing softs in the rear?

I doubt it. And even if there was it would be unnoticeable.
 
Well, it would maintain stability, especially if your car spins tyres with Racing Softs...

Rear toe +1.00 seems to add grip and stability as well.
 
Well, it would maintain stability, especially if your car spins tyres with Racing Softs...

Rear toe +1.00 seems to add grip and stability as well.
How can rear toe +1 add grip? Second, for drag racing, work with suspension and gearing, thats it. Not even the LSD will affect that much according to me,,
 
TT3AZ
How can rear toe +1 add grip? Second, for drag racing, work with suspension and gearing, thats it. Not even the LSD will affect that much according to me,,

Toe is one of the secrets to a good launch. I never use 1.00 but the difference it makes is very noticeable.

I agree about LSD. I gave my Enzo tune to one of my buds but he changed the LSD settings. Then when we raced (VIA TREE ;)) we came out exactly the same.
 
Toe is one of the secrets to a good launch. I never use 1.00 but the difference it makes is very noticeable.

I agree about LSD. I gave my Enzo tune to one of my buds but he changed the LSD settings. Then when we raced (VIA TREE ;)) we came out exactly the same.
Okay, is this for 4wd and rwd as well?
 
TT3AZ
Okay, is this for 4wd and rwd as well?

Mostly on RWD. Still use it on AWD but a bit more complicated since you have to use it on front as well 👍
 
Running more or less toe? You don't have to tell me all your secrets, I am just curious as in which direction to experiment with.

I ran the cheaper tires on the front and times were worse. Somehow front "traction-ability" actually impairs rear traction.
 
ampire
Running more or less toe? You don't have to tell me all your secrets, I am just curious as in which direction to experiment with.

I ran the cheaper tires on the front and times were worse. Somehow front "traction-ability" actually impairs rear traction.

It differs for every car but a range from .35-.85 is usually what I use ;)
 
Yea. Not sure if this will help at SSR7 but defiantly a major component of good launches.
Okay, a good launch is a good launch, but i havent find any real life proof of that. All people say that you want 0.0 for camber and toe for drag racing..
 
Okay, a good launch is a good launch, but i havent find any real life proof of that. All people say that you want 0.0 for camber and toe for drag racing..

:lol:

And that's why "all people" are not lightning fast. Ironically on RWD cars I use quite a bit of camber and surprisingly it helps. You are not going to stand out in the crowd if you don't make your tune unique ;)
 
Considering people doing wheelies use the +1 toe in the rear, I can see it helping launch better. Something to mess with.

As far as "weaker" tires in front for a FR car, I can see that helping if you use the least grip tires available.
 
:lol:

And that's why "all people" are not lightning fast. Ironically on RWD cars I use quite a bit of camber and surprisingly it helps. You are not going to stand out in the crowd if you don't make your tune unique ;)
Okay, may i ask you how much camber you use, or is that individual for the car?
 
TT3AZ
Okay, may i ask you how much camber you use, or is that individual for the car?

Pretty general. I use around 8.00 - 10.00. Extreme I know but for me at least it helps a lot.
 
dr_slump
I'm pretty sure that less toe is used on SSR7.

Yea cuz at Indy you rarely hit speeds of over 170mph.
 
I believe harder compound tires do give less rolling resistance.

I have noticed it when placing hard tires on the front wheels for a drag race and also in top speed and acceleration at very high speeds on a high speed track (although often you will enter straight sections with lower speeds because of lower grip through bends)

To be honest I haven't really experimented with this much in GT5 but this was true in earlier GT games. I cant think why it would be different in GT5 unless the effect was over emphasized in earlier games and corrected for GT5.
 
Back