More AI Troubles

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Blitz24

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Not sure if this has been noted (or posted) but in the Tuner's Championship at SS Route 5 the AI guided RUF cannot navigate the 180º left after the front straight. They attempt to power-slide into the right hand kink prior to the tunnel with the 180º left and proceed to over-correct, sending them into a spin. Has anyone else noticed this?
 
That seems more realistic as driver error doesn't happen all that much in GT5. Unless that happens every lap and race, then there's a problem. I have not noticed this, but it's a great thing to point out.
 
That seems more realistic as driver error doesn't happen all that much in GT5. Unless that happens every lap and race, then there's a problem. I have not noticed this, but it's a great thing to point out.

I haven't tested every race. I do know that its the BTR that spins and I've noticed that the Yellow Bird has powerslid through that corner. I'm going to do more testing and see what happens. I ran this race in my X2010 (I'm a speeder, shoot me:dopey:) looking to get the Golf on one of my other accounts and I noticed that I passed the BTR the first time and nearly clipped him, the 2nd time it looked like he clipped the barrier and spun out wildly.
 
The AI in the Yellow Bird crashes everywhere. They just can't handle the car more often than not, on many tracks if not all. I think there's a couple of other cars they seem to fail hard with, but I can't recall which ones.

The bots also tend to repeat things like that. I've often run events where there's a crash in one corner on one lap, and I can re-run the race(restarts or finish &start over) half a dozen times and there will always be a crash in that same corner every time. Not always exactly the same results, but something similar will always happen with the same cars then & there.
 
not AI script error, drive the fgt in cape ring north in one make and they all crash after the 360 degree turn that leads to the small jump, well most cars spin out , sometimes just one or 2..
 
not AI script error, drive the fgt in cape ring north in one make and they all crash after the 360 degree turn that leads to the small jump, well most cars spin out , sometimes just one or 2..

Yes they do. I have some visual evidence of that:
6151470924_43f482e75c_z.jpg


That's 10 cars involved in a wreck.
 
Well i did watched the RUF on ssr5 and i only saw it slide in the corner when aggressive, but other wise than that the AI controlled RUF will make the turn when cool and laid back
 
Well i did watched the RUF on ssr5 and i only saw it slide in the corner when aggressive, but other wise than that the AI controlled RUF will make the turn when cool and laid back

Do you mean AI as in B-Spec or as in the CPU AI driving against him?
 
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