- 34
- WALES
- mcleeve
*******update*******SEE MY REPLY LATER IN THIS THREAD WHICH NOW STATES THAT SOME WHEELS ARE NOW OFFICALLY SUPPORTED........(AND THE NEW EDIT MODE TOO)............********.
So after the 2 previous Motorstorm games didn't have wheel support, at last, and after patch 1.02 my G25 now works with the game!!
I'm a big wheel user (especially on GT5), and now struggle to go back to using a game pad on car games, but I had the 2 previous MS games so decided to get this one. I was amazed after 1.02 that I discovered (by accident as I forgot to unplug my G25 after a GT5 session), that the wheel worked.
It seems this is just the start, as some of the developers have reported that a future patch will provide 'full' wheel support within the options screen.
The feedback currently, for an arcade racer, isn't too bad. The feedback is there, all be it a little bit light, although that also depends on which vehicle you are using, and bikes do feel weird, but you get use to it. I also find it a bit too sensitive, but again, you do get use to it. Mind you, I do find I have to use the bonnet view to get a real driving feel with the wheel, using outside chase cam just doesn't do it for me.
So what would I like to see in this 'full' wheel support in a future planned patch:-
1) The ability to increase force feedback strength to more than what it currently is.
2) The ability to map buttons for the wheel. Currently the wheel paddles are used for handbrake and boost. I'd prefer buttons on the wheel maybe?
3) The ability to choose the sensitivity of the wheel.
4) The ability to choose how much steering lock....maybe 180 to 900 degrees?
This would then make this arcade racer amazing, especially with all the other DLC that we've heard planned, i.e new Alcatraz track, mode editor, new cars etc.
So after the 2 previous Motorstorm games didn't have wheel support, at last, and after patch 1.02 my G25 now works with the game!!
I'm a big wheel user (especially on GT5), and now struggle to go back to using a game pad on car games, but I had the 2 previous MS games so decided to get this one. I was amazed after 1.02 that I discovered (by accident as I forgot to unplug my G25 after a GT5 session), that the wheel worked.
It seems this is just the start, as some of the developers have reported that a future patch will provide 'full' wheel support within the options screen.
The feedback currently, for an arcade racer, isn't too bad. The feedback is there, all be it a little bit light, although that also depends on which vehicle you are using, and bikes do feel weird, but you get use to it. I also find it a bit too sensitive, but again, you do get use to it. Mind you, I do find I have to use the bonnet view to get a real driving feel with the wheel, using outside chase cam just doesn't do it for me.
So what would I like to see in this 'full' wheel support in a future planned patch:-
1) The ability to increase force feedback strength to more than what it currently is.
2) The ability to map buttons for the wheel. Currently the wheel paddles are used for handbrake and boost. I'd prefer buttons on the wheel maybe?
3) The ability to choose the sensitivity of the wheel.
4) The ability to choose how much steering lock....maybe 180 to 900 degrees?
This would then make this arcade racer amazing, especially with all the other DLC that we've heard planned, i.e new Alcatraz track, mode editor, new cars etc.
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