MR

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Hellsoul0
I know this is very beginnerish and dumb but. i can't seem to keep Mid engine cars level in a corner, i always nearly seems to oversteer them and crash. i just wish i knew how to fix this, am i going too fast in the corner? or am i putting too much throttle when exiting a corner?. any tip or something to keep in mind would be grateful.
 
MRs are sensitive so set up the corner, do the majority of your braking in a straight line & don't go deep.
Smooth rather than aggressive driving is rewarded.
Some are just plain bad so check out the tuners or tune them yourself.
 
As stated above, get as much of your braking done on approach. I tend to shoot for a slightly later apex, avoiding the rumble strip if possible, and I always maintain some throttle under braking so as to not have all of the car's weight shift forward as it would under brake application alone. Weight moving forward unsettles the rear, an unsettled rear likes to spin. I also generally run rear-heavy brake balance (when I'm adjusting the proportions from their default 1/1) on rear-heavy cars as it, too, helps to keep the nose from dipping quite so much.
Other driving techniques apply with MR as well, and are perhaps even more important. If you're neither accelerating nor braking, you're not going fast enough. Sudden unnecessary changes in brake or throttle (as in getting into either too much too soon necessitating reduction) only serve to destabilize your car and reduce the amount of grip at your disposal.
Look to long wheelbase MRs to dip your toe, the Honda NSX is a good candidate and so is the [much more expensive] Pagani Zonda C12 (not the C12S or the C12S 7.3, too unwieldy without experience). Good luck, the cars are very rewarding once you figure them out.
 
As stated above, get as much of your braking done on approach. I tend to shoot for a slightly later apex, avoiding the rumble strip if possible, and I always maintain some throttle under braking so as to not have all of the car's weight shift forward as it would under brake application alone. Weight moving forward unsettles the rear, an unsettled rear likes to spin. I also generally run rear-heavy brake balance (when I'm adjusting the proportions from their default 1/1) on rear-heavy cars as it, too, helps to keep the nose from dipping quite so much.
Other driving techniques apply with MR as well, and are perhaps even more important. If you're neither accelerating nor braking, you're not going fast enough. Sudden unnecessary changes in brake or throttle (as in getting into either too much too soon necessitating reduction) only serve to destabilize your car and reduce the amount of grip at your disposal.
Look to long wheelbase MRs to dip your toe, the Honda NSX is a good candidate and so is the [much more expensive] Pagani Zonda C12 (not the C12S or the C12S 7.3, too unwieldy without experience). Good luck, the cars are very rewarding once you figure them out.
i'll try... i've had the game for a year but it's been a lot of on and off. and then my ps3 went kaput and bought a new one so its been a while since i played. sooo realistically i have 3 months of total game time. i assume most of this is from experience and just proper amount of driving. but i will try me best to take this and put it to the road
 
Yeah it comes from a great deal of real-world driving experience (including a fair bit in an early 911 with the same diminutive tire size front and rear, a vehicle very difficult to drive on the limit) but is still applicable to gameplay.
 
Yeah it comes from a great deal of real-world driving experience (including a fair bit in an early 911 with the same diminutive tire size front and rear, a vehicle very difficult to drive on the limit) but is still applicable to gameplay.
hooo. seems like a fair number of players on GT have Real world Racing experience. really makes me feel like at the bottom of a barrel in terms of talent :P but i do what i can.
 
As long as you're having fun you're doing just fine. I come across numerous players that do nothing but complain and who act as though it's a chore.
 
i always have fun. i just always have this inner need to try and go faster and faster.
 
I know this is very beginnerish and dumb but. i can't seem to keep Mid engine cars level in a corner, i always nearly seems to oversteer them and crash. i just wish i knew how to fix this, am i going too fast in the corner? or am i putting too much throttle when exiting a corner?. any tip or something to keep in mind would be grateful.
I think elsewhere in these forums it was said to put a harder compound tire on the front than the rear. For example sports medium front & sports soft on rear. Straight line braking is still key.
 
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I think elsewhere in these forums it was said to put a harder compound tire on the front than the rear. For example sports medium front & sports soft on rear. Straight line braking is still key.
MR cars push excessively with staggered compounds and this tactic opens another big can of worms when any kind of tire wear is experienced.

@Hellsoul0 I think we all want that. The key is to go faster and faster the correct way so that you get better and better and, as a result, probably have more and more fun.
 
MR cars push excessively with staggered compounds and this tactic opens another big can of worms when any kind of tire wear is experienced.

I agree with you Tex, but PD have opened this worm can. The tire settings for the Ferrari GTO '80 at Sierra Time Rally 3 are fixed to sports medium on front & sports soft on rear. Are they trying to tell us something about MR handling issues ? View attachment 228737
 
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Might want to fix that formatting a bit. :lol:

Yeah, I feel they're telling us that it's an arcade game rather than a driving simulator. They force us to use SRF in that one too. ;) I couldn't stand that one, even posted in another thread that the car felt neutered. It's an insult to those who are actually capable of taking on the challenge and perhaps they should have made SRF a choice, not to mention tires with the caveat that nothing beyond Sport Soft could be used.
 
I also find many MR very punishing to drive in GT6. In the mission race of Cizetta I was doing yesterday, it took multiple tries to keep the car on track and prevent oversteering. If it was in real life, I would be in hospital many times over.

After some trial and error, I realise lifting off accelerator or gear downshift without rev matching suddenly cause lots of problem for MR even with SRF forced on I think. Kept some accelerator on while braking and rev match to the gear and got the gold after multiple failed attempts.

If you are as noobish as me, I find that a great learning lesson. Time and again, I redo some of the licenses and mission races just to recap some forgotten basics as usually I chose easier cars to drive for most races. These are so forgiving to sudden throttle input and engine braking, it makes me careless.
 
I also find many MR very punishing to drive in GT6. In the mission race of Cizetta I was doing yesterday, it took multiple tries to keep the car on track and prevent oversteering. If it was in real life, I would be in hospital many times over.

After some trial and error, I realise lifting off accelerator or gear downshift without rev matching suddenly cause lots of problem for MR even with SRF forced on I think. Kept some accelerator on while braking and rev match to the gear and got the gold after multiple failed attempts.

If you are as noobish as me, I find that a great learning lesson. Time and again, I redo some of the licenses and mission races just to recap some forgotten basics as usually I chose easier cars to drive for most races. These are so forgiving to sudden throttle input and engine braking, it makes me careless.
Cizeta is a bit more unpleasant than most, as it tends to push on approach unless you brake closer to the apex--in which case it tries to whip around--, it tries to whip around shy of apex, and then it has massive wheelspin on corner exit. SRF is forced on for the mission races, count yourself lucky.
As you said, anything that causes weight to transfer forward suddenly results in the back end unloading and the car wanting to spin. That's where the aforementioned technique of braking in a straight line on approach and then maintaining slight throttle under the heaviest of your pre-apex braking comes into play--the sustained throttle inhibits weight transfer to an extent and will generally allow you to keep as decent a line as the car in question allows.
 
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Using gas while braking to settle the car is the key, as Tex said along with the other tips i.e. BB tweaks.

Rear toe slider to the right also can reduce your off throttle oversteer. I sometimes use this as my final tuning tweak to balance cars.
 
An MR that handles incredibly well that requires about a month's experience is the Audi R18
 
Do try to recover a would-be-spin by applying throttle. A lot of fun at least.
 
I know this is very beginnerish and dumb but. i can't seem to keep Mid engine cars level in a corner, i always nearly seems to oversteer them and crash. i just wish i knew how to fix this, am i going too fast in the corner? or am i putting too much throttle when exiting a corner?. any tip or something to keep in mind would be grateful.
turn your inital torque and acceleration settings in the lsd down a little bit, this will ensure that when you use the throttle during corners, you wont spin as much
 
turn your inital torque and acceleration settings in the lsd down a little bit, this will ensure that when you use the throttle during corners, you wont spin as much
oooh i see... thats another part of tuning i don't know, tranmission gear setting and lsd settings .-.
 
oooh i see... thats another part of tuning i don't know, tranmission gear setting and lsd settings .-.
For transmission settings, if you're not too sure what you're doing then just set the top speed to a suitable level for the track, or learn how to transmission flip, which basically sets your minimum redline a little higher (don't quote me on that :p ). For lsd settings, i usually keep both my torque and acceleration levels between 8 and 15 max (i always keep torque under 10) and i put brake settings under 10 as well.
 
My problem with most of MR cars is throttling in a hairpin like at suzuka or first corner of laguna seca / spa francorchamp
on DS3 above 80 Km/h, no problem
slowdown just a little bit 78 KM/h and there is a violent spin-out of the rear
i tried all combination without any real success low high spring/dampers/ARB/toe/lsd

really weird,
the only thing that comes into my mind is that the wheel angle progression is not linear with DS3
maybe 80Km/h is one of the step where it gives more or less wheel angle
like above 80Km/h you have 40° and at 79Km/h and below you're at 45°

i really don't know where there is enough space to circle at 80 Km/h
maybe the data analyzer can show that
 
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