Multiclass Endurance Championship (MEC) by GTS BOCA

Discussion in 'GTS Online Racing & Leagues' started by SAFFA, Jun 7, 2020.

  1. SAFFA

    SAFFA

    Messages:
    4
    Location:
    South Africa
    mecwallpaper2.jpg
    Welcome to the official Multiclass Endurance Championship hosted by GTS BOCA.
    This championship will pit Gr.1 Le Mans hero's against Gr.3's. This series will be held over 8 rounds at real world circuits to ensure as much authenticity as possible. There is only 14 available slots for this championship. If you are interested in signing up for this championship, please contact the admin [SAFFA] here or on PSN @ GTS_BOCA_SAFFA.
     
    Last edited: Jun 7, 2020
  2. SAFFA

    SAFFA

    Messages:
    4
    Location:
    South Africa
    Welcome to the Multiclass Endurance Championship (MEC). This championship will consist of 8 rounds across 3 different continents. Race distances will vary based loosely off times of the real world WEC, with shorter races such as the 6 Hours of Fuji being only 60 minutes in MEC. A full listing will be made below.


    Whilst MEC is multiclass, BOP will be activated manually by each driver. Only certain cars have been allowed to participate to enhance the realism of this championship. Please see [CAR LIST] for more information on vehicles that are allowed to enter and their BOP.


    Pre Qualifying will be announced soon, expect it near the end of September. Only 10 drivers max per 15 minute super qualifier. You will be notified which session you will be in.


    There are only 14 available spots in this championship so be ready to fight to earn a seat!

    The lobbies will be hosted by GTS-BOCA-Tosh who will also be streaming to GTS BOCA TV.

    Room Mode: Practice / Qualifier / Endurance Race

    Start Tyre: Rolling Start

    Mechanical Damage: Heavy

    Tyre Wear: 4x

    Fuel Wear: 4x

    Shortcut Penalty: Weak

    Wall Collision Penalty: Off

    Flag Rules: On

    Tyres: Racing Soft / Racing Medium

    Tyre Rules for the Race: Drivers must use both compounds of tires each race.


    TYRE WEAR AND FUEL WEAR WILL BE OFF FOR QUALIFYING.

    To register an entry for the qualifier, please message the admin SAFFA here or on PSN @ GTS_BOCA_SAFFA

    Round 1: Fuji International Raceway Full [12:00] (60 Minutes) TBA

    Round 2: Suzuka Circuit [18:15] (90 Minutes) TBA

    Round 3: Interlagos [09:30] (60 Minutes) TBA

    Round 4: Nurburgring GP [20:30] (60 Minutes) TBA

    Round 5: Spa Francorchamps [20:30 Sunny] (90 Minutes) TBA

    Round 6: Monza [15:00] (60 Minutes) TBA

    Round 7: Red Bull Ring GP [04:45 Sunny] (60 Minutes) TBA

    Round 8: Le Mans [06:30] (120 Minutes) TBA

    Races will be held on Wednesday evenings. The lobby will open at 20:00 Paris Time, the 10 minute qualifying session will begin at 20:30 and the race will commence directly afterwards.


    What will happen in the event of a pitlane or rolling start bug?


    If during qualifying a driver is bugged, the session will be restarted and the bugged driver will be told to restart their PS4. If the same player is still bugged after resetting they will be excluded from qualifying and will start last in their class.


    If during a rolling start a player is bugged, they will be told to restart their PS4. If the bug persists the driver will start last in their class. If a driver qualifies on pole position of their class (earning them 10 bonus points) and is bugged at the rolling start, they will keep the pole position points but will start from the back.

    Gr.1 Points:

    1st: 120 Points

    2nd: 110 Points

    3rd: 100 Points

    4th: 90 Points

    5th: 80 Points

    6th: 70 Points

    Pole Position: 10 Points

    Fastest Lap: 10 Points



    Gr.3 Points:

    1st: 40 Points

    2nd: 35 Points

    3rd: 30 Points

    4th: 25 Points

    5th: 20 Points

    6th: 15 Points

    7th: 10 Points

    8th: 5 Points

    Pole Position: 5 Points

    Fastest Lap: 5 Points

    ALL POINTS ARE DOUBLED FOR SEASON FINALE

    All penalties will be handled after each round by the race stewards. The most important rule is the lapping of slower classes rule. This rule in its most basic form is that the slower class (Gr.3) is to always remain on the racing line and it is the duty of the faster class (Gr.1) to go around the slower class. However it is also up to the slower class to know when to move off the racing line to not block the much faster class.


    If a faster class driver is in an accident with a slower class, 9/10 of the time the blame will fall on the faster class car.


    Sportsmanship is always advised, if you bump another driver off of the track it is on the driver who caused the incident to slow down and allow the other driver back passed.


    If a driver is given a time penalty by the game for cutting a corner they must serve that penalty on the same lap.


    Depending on the severity of the incident many of the following punishments can be dealt:

    1. Points can be taken away from the championship total.

    2. Drive through penalty.

    3. Disqualification from race.

    4. Disqualification from championship.

    Date: TBA
    Lobby Open: 19:00 Paris Time.
    Qualifier Length: 15 Minutes
    Maximum Amount of entrants per Session: 10 drivers
    Car: BMW Z4 GT3 (BOP ON)
    Track: Laguna Seca
    Tyre: Racing Soft
    Tyre / Fuel Wear: OFF
    Grip Reduction: Real
    Slipstream Strength: Real

    YOU WILL BE NOTIFIED ON YOUR TIME SLOT IN ADVANCE.
     
    Last edited: Jun 11, 2020
  3. SAFFA

    SAFFA

    Messages:
    4
    Location:
    South Africa
    Here is the car list available for the MEC.

    MEC CAR LIST.PNG

    PLEASE NOTE THAT THE TOP QUALIFIER WILL HAVE FIRST PICK OF THEIR CAR. ONLY 8 GR.3S ARE ALLOWED TO ENTER AND ONLY 6 GR,1S. A MAXIMUM OF 2 OF THE SAME CAR IS ALLOWED TO ENTER.
     
    Last edited: Jun 11, 2020
  4. SAFFA

    SAFFA

    Messages:
    4
    Location:
    South Africa
    If you are interested in joining this championship please reply with the following information:

    PSN Gamertag

    Country

    Team (If applicable)