My design for Gran Turismo 4 or 5

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I know there are car threads and track threads. Mine is both.

4 track groups.

1. Rally

1. Tahiti
2. Tahiti Maze
3. Smokey Mountain
4. Swiss Alps
5. Small Dirt Oval
6. Large Dirt oval with straights
7. Large Dirt oval which is round rather than with straights
8. Similar to Australia in Colin Mcrae 1 for the PC - red dusty dirt where the car slides across the top rather than digging in. Racing can be described as very quick and out of control.
9. Similar to Greece in Colin Mcrase 1 - dusty gravel similar to above
10. Tarmac track similar to first arcade track on Colin Mcrae 2.
11. Track similar to real special stages ie 2 cars and track crosses over.
12. ditto ie 2 special stages.

2. Oval

1. Bristol (nascar track) (or unlicensed 0.5 mile, steep bank)
2. Richmond (irl) (0.75 mile)
3. Milwaukee (cart) (or 1 mile, relatively flat)
4. Gateway (irl) (or 1 mile, relatively steep)
5. Super Speedway
6. Lausitz (look here) I love it.
7. Phoenix (irl) (unique shape)
8. Nazareth (irl) (unique shape)
9. Miami (irl) (squareish)
10. Michigan (irl) (2 mile)
11. Talladega (nascar) (2.5 mile)
12. Test Track

3. Gran Turismo Tracks ie all GT3 tracks except Monaco and Laguna plus returns of the old favorites from GT2 and 1.

4. Open wheel tracks

1. Monaco
2. Laguna
3. A1 ring (F1 track)
4. Estorial (old F1 and currently MotoGP)
5. Nelson Piquet (old F1 and currently MotoGP)
6. Mexico (old F1 and currently Cart)
7. Spa (F1 track until 2002 future unknown)
8. Burke Lakefront Airport - Cleveland (CART)
9. Long Beach (CART)
10. Paul Ricard (old F1)
11. Adelaide GP circuit (old F1)
12. Brands Hatch

I have tried to use tracks that may be easy to get the license for. So A1 ring is the only current F1 tracks I have included (because I like it). There do not appear to be any CART games around at the moment but IRL may be a problem as codemasters is bringing out a game.

A lot of the tracks can be found below.

MotoGP
irl tracks
cart tracks
nascar tracks

It would be good to have the following cars added (even if unlicensed like the F1 cars in GT3):

Midgets
Speedcars
Sprintcars
Sports Sedans (road cars designed for speedway)
Cart
IRL
Nascar
 
Who really wants a multitude of Ovals? I don't. A large one and a small one is plenty thankyou.
Also, I think they should lose the open-wheelers all together. Open-wheelers are NOT GT cars.
I defenitely do not want to see any Nascar or CART vehicles in GT4 or 5 either.
A small dirt oval might be fun, but they should not introduce those stupid Wing-roofed sprint cars or "Outlaws" as they are sometimes referred to.
This is just my opinion but it sounds pretty much like you want them to "Americanise" the game for an American market.
 
No. In GT3 they have a wide range of cars and I think they have done a good job.

It is probably the most successful attempt at a wide ranging racing game.

I don't believe they should be limited by the GT badge. Should they drop all production cars ?

Why make us go and buy 4 racing games when one will do.
 
Originally posted by gumpy


Why make us go and buy 4 racing games when one will do?

Expertise. Monopoly. Competitiveness. Licenses. To name a few...
 
If for whatever reason my complete suggestion does not suit the market I would suggest the following additions:

Any of the rally tracks and older GT tracks I suggested.

Bristol, Lausitz and Talladega ovals. If the games is to have ovals then I think a little more variety does not hurt.

The Nelson Piquet Grand Prix track and something similar to the Burke Lakefront Airport - Cleveland (CART). IMHO the Nelson Piquet circuit is awesome and there is something about racing around on airport runways that I enjoy (and no I don't mean a silly fantasy track with actual planes I mean something like the real thing).

As far as cars go I would suggest some more racing versions especially FF cars.
 
those ideas are pretty good!! but minus the nascar stuff
 
Originally posted by sinbad
Who really wants a multitude of Ovals? I don't. A large one and a small one is plenty thankyou.
Also, I think they should lose the open-wheelers all together. Open-wheelers are NOT GT cars.
I defenitely do not want to see any Nascar or CART vehicles in GT4 or 5 either.
A small dirt oval might be fun, but they should not introduce those stupid Wing-roofed sprint cars or "Outlaws" as they are sometimes referred to.
This is just my opinion but it sounds pretty much like you want them to "Americanise" the game for an American market.

Agreed. If I want to race on a bunch of oval tracks, I'll go buy some Nascar game. I like GT for its variety, I'm not one of those people who like buying Escudo's then using the rubberbands.
 
Originally posted by rjensen11
Agreed. If I want to race on a bunch of oval tracks, I'll go buy some Nascar game. I like GT for its variety, I'm not one of those people who like buying Escudo's then using the rubberbands.

I accept that my original design was over the top but the reason is that Gran Turismo has an excellent base design that is better than most if not all other games out there. So my theory was bring all cars and tracks to GT. However I also accept that it is totally unrealistic and probably unmarketable and I would probably be the only person on the planet who likes the idea.

I have NASCAR Heat and NASCAR 2000 on the PC but would like to race other cars on the tracks like GT allows you to do. Also these games (the nascar games) are a bit restricted.

Sure keep the NASCARS out of GT but maybe 1 or 2 more ovals just for variety. I would suggest Lausitz at least.

You could then reduce the use of the test track in race series (not completely though).

For the Beginners Spider and Roadster series I would use either Super Speedway or Lausitz instead of test track.
 
Why not Laguna and Monaco? The Corkscrew and Box Chicane (<- Monaco) are the best corners in the game!
 
No, no NASCAR **** (the cars and tracks).
Wheres Bathurst? And other Australian tracks?
Old Aussie cars- Kingswoods, Falcons, Toranas, Monaros, and present Cdores and Falcons. More muscle cars like GT2.
The rallying sounds good though
 
The game is made solely for Japan. If the game was sold mainly for Australia, hten maybe we'd see more aussie cars in there, but no, you'll just have to settle for a predominantly Japanese game.
 
Originally posted by Cobraboy
The game is made solely for Japan. If the game was sold mainly for Australia, hten maybe we'd see more aussie cars in there, but no, you'll just have to settle for a predominantly Japanese game.

That is true. But saying that, you would have thought that even the Japanese themselves might be growing tired of a 90% Japanese-car domination of the game, and that they would probably welcome the idea of a more diverse and International selection of maufacturers and models.
 
You forgot the the tracks that started it all (GT1):
-High Speed Ring
-Special Stage R11 (from GT1 not in GT3)
 
I think we all understand that this is a "Japanese" skewed game because of who produces it. However, I don't think that the market (U.S. being one huge market) wants only Asian cars.

Diversity in available cars can only be a good thing. While I agree that adding Nascar cars is probably too much (also I believe the licence is owned by someone else), but more U.S. cars is almost required. However, I think the F1 cars should go away as well. I always think of GT as street and street modified (and Rally) cars, not F1, Nascar or any other "real" race circuit.

Consider. The U.S., in it's wealthy hugeness, buys ALOT of games. If you want to make a profit, make what the market wants, including the US market. Include all those little worthless rice burners, no problem, but add some American rolling iron as well, both clasic and modern. I think GT2 did this the best. The mix there was amazing, meeting almost every demand we could want. I got my 71' Dodge Charger, and you got, whatever is is you like, Asian wise.

Honestly, how many Miata's do you really need??? How many Lancers??? How many Truenos???? 5? 7? 50????? Seems like overkill. Take away a Miata or Two and add in something else, a better BMW, Mercades, New Ford T-Bird, Dodge Intrepid, Maserati or something!

Clearly, GT3 missed out on alot of good cars, from the US, UK, Germany, Italy and elsewhere. Fans there went without and drove what was available, while lamenting the loss of the favorite cars. Yes, GT3 still rocked, but it could have been better.

I just hope the designers take this into consideration for GT4. There are alot of good cars out there (old and new) that many of would love to use in GT4. Here's hoping they come through!

Blackfish

Bring Back the Muscle! - 60's and 70's US Muscle Cars
 
theres absolutely NOTHING wrong with adding more cars, even the "stupid Wing-roofed sprint cars or "Outlaws" as they are sometimes referred to" to quote sinbad, but as long as that doesnt mean they remove any existing cars.

i do agree that racing on runways holds a certain appeal. i've driven on one in real life and it was exhilerating, cause u keep on accelerating and since the road is so wide u get the feeling that NOTHING could go wrong

talladega is a great oval, because u never have to take ur foot off the accelerator, unlike in high speed ring.. (is that what its called in gt3?) or test ring sorry..

paul
 
track ideas: LOOONNG Runway at airport for tests

Brisbane street

Tracks from gt 1 and 2 that were left out of gt3

fantasy tracks only for tests

and snow rally tracks

THAT WOULD BE COOL

Car Ideas: v8 supercar holdens

Drag cars ( the LONG ones)

and finally a car making system
 
I'm not doing any suggestions for rally tracks, but here's my list of paved tracks:

US:
Seattle
Watkins Glen
Sebring
Super Speedway
Daytona
Road Atlanta
Laguna Seca

Monaco:
Monaco

Britain:
Brands Hatch
Silverstone
WIll someone please restore Brooklands to its former glory?

Other:
Spa-Francorchamps
Monza
A1 Ring
Nürburgring Nordschleife (13 miles of pure terror!)
Suzuka (Obviously, it's a Japanese track)
Le Mans
That South African track whose name I cannot remember
Albert Park (Australia)
Bathurst
Sepang (Malaysia)
Barcelona
Circuit Gilles Villaneuve (Canada)
Hockenheim
Hungaroring (Hungary)
 
A misconception is that Gran Turismo is centered around GT Cars, its not. Its centered around racing, which means that F1, Muscle Cars, and so on belong in it. Anyway, how is a Vitz a GT car?
Well I hope they dont take out Cote and Laguna, those are great tracks and are loads of fun :). I'd like to see Road America, Virginia International Raceway (lots of curves, straights, rises, dips, sharp and sweeping turns, wow a Racer's delight :) ), and alot of other good tracks. But before anything else I'd like to see some better AI...
 
Originally posted by Frustrated Palm
Anyway, how is a Vitz a GT car?
Well I hope they dont take out Cote and Laguna, those are great tracks and are loads of fun :). I'd like to see Road America, Virginia International Raceway (lots of curves, straights, rises, dips, sharp and sweeping turns, wow a Racer's delight :) ), and alot of other good tracks. But before anything else I'd like to see some better AI...

vitz: yes exactly, get rid of that crap. we know what lame cars are like, we need games to simulate the good cars which we have distinctly less chances of driving in real life! :D

as for seca and cote... i first encountered laguna in a game called indy car racing 2 and i hated it because it was hard. but its steadily grown on me and it is by far my most favourite track out of any game/life ever heh. its fast, it has dips/drops, i love it. would love to get a chance to drive on it in r/l one day. anyone know if it is open to the public ever?

cote has a good layout (besides those stupid hairpins about 6/8's of the way through (just after the hotel/tunnel). but its a bit too narrow for me, more suited to go-karts than full blown cars.

and the ai... bwahahaha, i dont think it deserves to even be called that. 20 years ago a game came out called pole-position and if u stood still, the opponents didnt run into you. not so in gt3! LAMEEEEE!!! :D

paul
 
Originally posted by Blackfish
I think we all understand that this is a "Japanese" skewed game because of who produces it. However, I don't think that the market (U.S. being one huge market) wants only Asian cars.

Diversity in available cars can only be a good thing. While I agree that adding Nascar cars is probably too much (also I believe the licence is owned by someone else), but more U.S. cars is almost required. However, I think the F1 cars should go away as well. I always think of GT as street and street modified (and Rally) cars, not F1, Nascar or any other "real" race circuit.

Consider. The U.S., in it's wealthy hugeness, buys ALOT of games. If you want to make a profit, make what the market wants, including the US market. Include all those little worthless rice burners, no problem, but add some American rolling iron as well, both clasic and modern. I think GT2 did this the best. The mix there was amazing, meeting almost every demand we could want. I got my 71' Dodge Charger, and you got, whatever is is you like, Asian wise.

Honestly, how many Miata's do you really need??? How many Lancers??? How many Truenos???? 5? 7? 50????? Seems like overkill. Take away a Miata or Two and add in something else, a better BMW, Mercades, New Ford T-Bird, Dodge Intrepid, Maserati or something!

Clearly, GT3 missed out on alot of good cars, from the US, UK, Germany, Italy and elsewhere. Fans there went without and drove what was available, while lamenting the loss of the favorite cars. Yes, GT3 still rocked, but it could have been better.

I just hope the designers take this into consideration for GT4. There are alot of good cars out there (old and new) that many of would love to use in GT4. Here's hoping they come through!

Blackfish

Bring Back the Muscle! - 60's and 70's US Muscle Cars

Im starting to think this guy reads my ****ing mind. yeah, precisely what he said. I mean, I dont think the pokemons (read japanese) would get angry if the game became golbally oriented when it came to cars. OK, give us all the Japanese supercars you want, but then again give us all the european and american supercars. OK, gie us al the japanese tuners, but also the european and american ones. wouldnt it be cool to run a Mines skyline against a Lingenfelter Z06 against an Arden XJ220 jag??
make the game a real gran turismo game, not the Japanese Bolids GT.

Cano

as for the ovals... YUCK. and i mean it. YUCK. whats more, id get that stupid oval track away. Id only leave the test course. and, in an incredible expanding mind****, mwahahaha, add the Hermanos Rodriguez raceway here in mexico (yeah rite)
its a good and difficult raceway :)
and as for the slow stupid cars... I dont see how those shoeboxes can be in GT. they cant even move. they are not fun. someone said in another post that no car with less than 150 hp should be allowed in GT. I agree.
 
add the nurburgring too, its meant to be the most demanding circuit in the world, + it is long, 15 miles or something
 
Originally posted by Cano
Im starting to think this guy reads my ****ing mind. yeah, precisely what he said. I mean, I dont think the pokemons (read japanese) would get angry if the game became golbally oriented when it came to cars. OK, give us all the Japanese supercars you want, but then again give us all the european and american supercars. OK, gie us al the japanese tuners, but also the european and american ones. wouldnt it be cool to run a Mines skyline against a Lingenfelter Z06 against an Arden XJ220 jag??
make the game a real gran turismo game, not the Japanese Bolids GT.

Cano

as for the ovals... YUCK. and i mean it. YUCK. whats more, id get that stupid oval track away. Id only leave the test course. and, in an incredible expanding mind****, mwahahaha, add the Hermanos Rodriguez raceway here in mexico (yeah rite)
its a good and difficult raceway :)
and as for the slow stupid cars... I dont see how those shoeboxes can be in GT. they cant even move. they are not fun. someone said in another post that no car with less than 150 hp should be allowed in GT. I agree.

Unless its an older European car (RWD) which is fun to drive and can be modded alot to make it better...
 
Originally posted by gumpy
I know there are car threads and track threads. Mine is both.

4 track groups.

1. Rally

1. Tahiti
2. Tahiti Maze
3. Smokey Mountain
4. Swiss Alps
5. Small Dirt Oval
6. Large Dirt oval with straights
7. Large Dirt oval which is round rather than with straights
8. Similar to Australia in Colin Mcrae 1 for the PC - red dusty dirt where the car slides across the top rather than digging in. Racing can be described as very quick and out of control.
9. Similar to Greece in Colin Mcrase 1 - dusty gravel similar to above
10. Tarmac track similar to first arcade track on Colin Mcrae 2.
11. Track similar to real special stages ie 2 cars and track crosses over.
12. ditto ie 2 special stages.

2. Oval

1. Bristol (nascar track) (or unlicensed 0.5 mile, steep bank)
2. Richmond (irl) (0.75 mile)
3. Milwaukee (cart) (or 1 mile, relatively flat)
4. Gateway (irl) (or 1 mile, relatively steep)
5. Super Speedway
6. Lausitz (look here) I love it.
7. Phoenix (irl) (unique shape)
8. Nazareth (irl) (unique shape)
9. Miami (irl) (squareish)
10. Michigan (irl) (2 mile)
11. Talladega (nascar) (2.5 mile)
12. Test Track

3. Gran Turismo Tracks ie all GT3 tracks except Monaco and Laguna plus returns of the old favorites from GT2 and 1.

4. Open wheel tracks

1. Monaco
2. Laguna
3. A1 ring (F1 track)
4. Estorial (old F1 and currently MotoGP)
5. Nelson Piquet (old F1 and currently MotoGP)
6. Mexico (old F1 and currently Cart)
7. Spa (F1 track until 2002 future unknown)
8. Burke Lakefront Airport - Cleveland (CART)
9. Long Beach (CART)
10. Paul Ricard (old F1)
11. Adelaide GP circuit (old F1)
12. Brands Hatch

I have tried to use tracks that may be easy to get the license for. So A1 ring is the only current F1 tracks I have included (because I like it). There do not appear to be any CART games around at the moment but IRL may be a problem as codemasters is bringing out a game.

A lot of the tracks can be found below.

MotoGP
irl tracks
cart tracks
nascar tracks

It would be good to have the following cars added (even if unlicensed like the F1 cars in GT3):

Midgets
Speedcars
Sprintcars
Sports Sedans (road cars designed for speedway)
Cart
IRL
Nascar
Want all new tracks bud, not repeats of tracks already won on..Can imagine the whinnin that will ensue of this one
 
here's a thought would you pay an extra £20 or $30 or so EXTRA if polyphony included ALL car manufacturers, i.e. bmw, m3, m5, porsche, lambo, fiat, all the chrystlers, limos, all that ****, AND like 200 of the most famous tracks around the world?

maybe the price i indicated would be a little steep but they could release a gt4-gold version which would have that, but be expensive... thoughts?
 
Originally posted by Nightmage82
here's a thought would you pay an extra £20 or $30 or so EXTRA if polyphony included ALL car manufacturers, i.e. bmw, m3, m5, porsche, lambo, fiat, all the chrystlers, limos, all that ****, AND like 200 of the most famous tracks around the world?

maybe the price i indicated would be a little steep but they could release a gt4-gold version which would have that, but be expensive... thoughts?
If the games one penny over $54.95 they can stick it where the sun will not shine..PERIOD
 
fair enough, in terms of weight per disc and price, games are more valuable than platinum! :P i think if they halved the price of games people would buy twice as many and maybe more people would buy the consoles, but thats a different matter altogether. my copy of gt3 came free with my ps2 and it was on platinum anyway :/
 
Originally posted by Nightmage82
fair enough, in terms of weight per disc and price, games are more valuable than platinum! :P i think if they halved the price of games people would buy twice as many and maybe more people would buy the consoles, but thats a different matter altogether. my copy of gt3 came free with my ps2 and it was on platinum anyway :/
Paid $19.95 for mine Dec last, is worth the $54.95 asked by most. But I agree with your point, many more copies would be sold were the price lowered to $19.95... Its the greed factor set to play
 
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