My Gt6 experience so far

  • Thread starter Thread starter MrPainCake
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Mr_Paincake
this is MY opinion on what the game is like so far.

What i LIKE:
Tracks feel alot better
Tracks look alot better
Car responds more to certain driving styles
The tire smoke is a lot better than in GT5, not as dense or as white (hopefully it changes colour with different surfaces)
The weight shifting in the car is much more noticeable than in gt5
The garage looks like it has a feature to sort by country like in GT4(hopefully dealership can be sorted by country then further down to brand)
Although confusing at first the home screen is alot easier to follow (almost middle ground from gt3 and gt5)
Menu looks easier to use having TUNING listed right there, now wether thats a parts shop i dont know)
Being able to sort times by: world, region and friends groups makes it so much easier
Clear labeling under garage of: PP, Drivetrain,power, weight, ASPIRATION type and year
The general lay out of figures is much cleaner from gt5 to gt6, no more waiting 5-10 seconds for it to load specs line by line just to try find how much it weighs
Gallery looks relatively simple to use although only 1 feature so far
options is layed out nicely
new gauges are great.

What i DONT like
The demo so far is not very beginner friendly, the Traction control doesnt have the same affect as in GT5 might have alot to do with it
The car despite having 7 TC on, still swings out alot
Smoke isnt reflected by mirrors, neither are Liveries (stickers, logos ect) on the cars.
The some what excessive body roll, wether its from the stock springs or just the game mechanic i just find it a little over the top
The driving line has 3 colours, RED for braking, a Gray for im guessing neutral/no throttle driving, and a blue that is so similar to the gray its very hard to pick them apart, why not just use GT4's driving line, or even GT5's -_-
THE F**#%#%$ MAP!!! so miss leading with distances to corners, the Birds eye view worked fine in previous games, why change now? its just off putting for guessing how much time/space you have left to the corners
No free run on even the tracks we currently have in game.
options is missing changing figures from Miles to kilometers, very annoying for me
logitech g25,g27 driving force GT, driving force pro not fully supported with simulation feedback
no more editable bias or torque split while driving?

potential problems in my eyes:
Home could become very cluttered if events are listed individually ( beginner, amateur, ect)
Lack of guidance on how to operate/use all the functions (im still finding features on gt5 that the small guide didn't even mention.

What i hope will come with gt6:
Stage by stage rally for single player and online aswell
Map settings, birds eye view, current view, zoom in and out ect
changeable weather on all tracks
more in depth guide to tuning on what does what


thats my thoughts so far on how the game feels.
 
We don't need a thread for every single persons opinion of the demo...
 
Thanks Jonny. Closing.



Jerome
 
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