Schwartz
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- Bellingham, WA
- Schwartz38
Sorry if the subject is to close to the subject of other DLC threads. I wont be offended if it gets locked.
Here's my theory on the way most video game companies produce DLC these days. I used PD as an example because their DLC provided the original spark for these thoughts. What do you think?
The way the world works these days, people want things and the want them NOW, no matter the price. So if the demand is there, the company is doing the right thing by selling DLC. Just imagine if GT5 hadn't released any DLC by now, GTPlanet would have been burned to ashes with all of the angry people mobbing and iRioting.
Just think of it this way, if GT5 were released fully finished, it would most likely be at the same point it is now, with people begging for more and saying how PD is crap for not giving them everything they want NOW.
But, since PD released the game in a very very unfinished state, they have left lots and lots of content to give to the people over the 5 plus years they are waiting for GT6.
Now this gets me thinking... Does a game's status at release dictate how long before the next game in the series is released? GT5 releases an unfinished game with a long time between releases, while Forza releases a pretty well finished game while their releases are not nearly as spread apart as releases in the GT series are.
Now this leads me to another thought... Does GT5 have all or almost all of their future DLC finished and they are just waiting to release it in incriments until GT6 has been released? This could all be carefully planned planned out by PD to keep people happy for 5+ years until they have finished GT6 and it comes out.
In this case, I have no problem with PD not releasing all content right away because I know it will keep others playing the game for years to come.
All in all, I think that video game companies may work on a game for a long time but when they are finished, release an unfinished version of that game by taking some of the content out. Then, while they are working on their next game that will take x number of years, they release the content they had finished before so they can put all their man hours into the new game, instead of taking focus away from the future and trying to patch up the old game. It only makes sense.
Some may think this is a rip off, but I see it as a great way to keep people interested in Gran Turismo while at the same making money. If GT5 were released in full form originally, it would be such a massive game it would be worth $100+. This would have been an outrage. Instead, PD is giving the option for you to pay as much for the game as you think it is worth by releasing small DLC's, which when all is said and done will most likely be worth over $100. You don't have to buy all of them, you just buy as many as you think is worth it to you and your financial situation.
Let the bashing begin!
Here's my theory on the way most video game companies produce DLC these days. I used PD as an example because their DLC provided the original spark for these thoughts. What do you think?
The way the world works these days, people want things and the want them NOW, no matter the price. So if the demand is there, the company is doing the right thing by selling DLC. Just imagine if GT5 hadn't released any DLC by now, GTPlanet would have been burned to ashes with all of the angry people mobbing and iRioting.
Just think of it this way, if GT5 were released fully finished, it would most likely be at the same point it is now, with people begging for more and saying how PD is crap for not giving them everything they want NOW.
But, since PD released the game in a very very unfinished state, they have left lots and lots of content to give to the people over the 5 plus years they are waiting for GT6.
Now this gets me thinking... Does a game's status at release dictate how long before the next game in the series is released? GT5 releases an unfinished game with a long time between releases, while Forza releases a pretty well finished game while their releases are not nearly as spread apart as releases in the GT series are.
Now this leads me to another thought... Does GT5 have all or almost all of their future DLC finished and they are just waiting to release it in incriments until GT6 has been released? This could all be carefully planned planned out by PD to keep people happy for 5+ years until they have finished GT6 and it comes out.
In this case, I have no problem with PD not releasing all content right away because I know it will keep others playing the game for years to come.
All in all, I think that video game companies may work on a game for a long time but when they are finished, release an unfinished version of that game by taking some of the content out. Then, while they are working on their next game that will take x number of years, they release the content they had finished before so they can put all their man hours into the new game, instead of taking focus away from the future and trying to patch up the old game. It only makes sense.
Some may think this is a rip off, but I see it as a great way to keep people interested in Gran Turismo while at the same making money. If GT5 were released in full form originally, it would be such a massive game it would be worth $100+. This would have been an outrage. Instead, PD is giving the option for you to pay as much for the game as you think it is worth by releasing small DLC's, which when all is said and done will most likely be worth over $100. You don't have to buy all of them, you just buy as many as you think is worth it to you and your financial situation.
Let the bashing begin!
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