Need driving tips for Gran Tuirismo 3

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What's up everyone!

I'm new to gt3 and i only have about 2 months experience and i am in need of driving tips. But the thing is I've never had my own copy of Gran Turismo 3, I've been playing this game with other friends. I have a copy of gran turismo 2 and have been playing it for 3 years. I'm very good in gt2. Recently me and a friend started a tournament just to see who would win the most races in gt3 (arcade mode). We both drove Formula cars because we agreed that they were the best race cars, but i don't think it was the best race car to start out with for me.

I have another friend that has gt3, but i've only been playing gt3 with him for 1 week (he moved to Illinois), and we started off at the very beginning. I even remember almost beating a mazda 787b in a used car! ( I forgot wich one, but it doesn't matter) But now my other friend (which is more experienced in cars and racing) Totally slauters me in this tournament. he defeated me in 9 of the 13 tracks we where on and I felt angry and embaressed because I know i'm better than that.

So my question is what can I do to improve my skill (with the exception of doing to the licensce tests) in gt3?

Thank you very much for reading.
 
The license tests are very helpful in preparing for better driving skills, but lengthy driving practice will do even more. Complete as much of the game as time allows.

Drive, drive, drive.

MasterGT
 
Practice each course and learn corner speeds, break points and fastest lines.
Often time can be made by braking early using the slow in fast out method which gives you higher top speeds at the ends of the straights than the fast in slow out method.

Whats wrong with license tests ? Sorry to tell you but the license test are a good guide to your skill at driving.
If you dont have the patience to learn each license test and be able to get gold times you wont have the patience to learn each track and become fast.
 
Hmm, what do I remember coming from GT2?
I never bought traction control in GT2, so coming into GT3 with default TCS and ASM it felt like I could never get the car to turn as much as I thought it should. Try turning them off and see if that feels more natural to you.
Keep in mind GT3 will still play quite differently though, like the others said: just play the game, you'll get used to it.
If you've already been playing GT2 for quite a while you probably already know how to drive (braking, traction theory, apexing, etc.), you just need to get used to the new physics engine.
 
Emohawk hit the nail on the head. When I first started driving the cars in gt3 my friend quickly suggested that we fully upgrade the cars to thier max horsepower, I did'nt think that was a good idea, but I agreed anyway. I remember driving a toyota supra rz, my friend upgraded everything, including the turbochargers. The maximum horsepower was something like 720 (don't quite remember). And me being an auto racing junkie, I knew that this wasn't a good way to start off in gt3. The supra felt like it couldn't get any traction down onto the track, and i later found out that he put super slick tires on. Those aren't good tires to race in. Every car that we drove was high powered. But the only cars I seemed to have control over is the le mans racers (The gt-one, panoz esperante gtr-1, etc.). I can't really say if I'm good at driving the road cars because if have never driven them. I guess almost beating that mazda 787b was luck. Finished less than a second behind it! I guess I started off to fast.
 
GT_oneKing
Emohawk hit the nail on the head. When I first started driving the cars in gt3 my friend quickly suggested that we fully upgrade the cars to thier max horsepower, I did'nt think that was a good idea, but I agreed anyway. I remember driving a toyota supra rz, my friend upgraded everything, including the turbochargers. The maximum horsepower was something like 720 (don't quite remember). And me being an auto racing junkie, I knew that this wasn't a good way to start off in gt3. The supra felt like it couldn't get any traction down onto the track, and i later found out that he put super slick tires on. Those aren't good tires to race in. Every car that we drove was high powered. But the only cars I seemed to have control over is the le mans racers (The gt-one, panoz esperante gtr-1, etc.). I can't really say if I'm good at driving the road cars because if have never driven them. I guess almost beating that mazda 787b was luck. Finished less than a second behind it! I guess I started off to fast.

You want to start off low powered. A great car for the low range power is the Sprinter Trueno AE86T type (GT-APEX model). Use the NA tuning instead of the TURBO options (TURBO makes more horses, but remember, we want to start off low power and work up). Get used to the bad handling of the default suspension settings, and learn to brake early and turn after your braking is done.

Then, jump in a slightly more powerful car. I recommend an MR2 GT-S or perhaps if you like the 4WD layout, the Skyline GT-R R34 V-Spec II (not the V-Spec, the V-Spec II, trust me). This car starts at a mere 276 HP and quickly becomes a 450 or even 600 HP monster with no real tuning effort. The MR2 is a great car to learn about power and high speed cornering, since the Mid-engine layout is made to corner at high speeds (Sure, it's a bit more sensitive at first, but the Trueno works out your steering problems with the FR layout, just keep in mind the car IS sensitive to spinning out, as most MR cars are).

Now you're ready for the real deal. Remember your first time driving this car again. The immense amount of acceleration and top speed, and precision handling of a Formula 1 class racer.

Racing is all about steps. You start at the bottom and work your way up. Your cars start off slow and get more powerful over time and tuning. The only thing that should remain constant is your effort and determination to climb these steps.
 
Practice each course and learn corner speeds, break points and fastest lines.
That is KEY for any racing game. I remember playing Mario Kart: DD and getting worked, but once I ran the courses more than a couple times, I was destroying everyone else.

From GT2... all cars in GT3 have ABS, so you can aggressively brake for every corner, whereas it would make you lose grip in GT2.

I think it's much more important to learn how to control slow cars. If you just play arcade, go and play around with the C's and B's. I find it much easier to drive slower cars anyway. And I heard that pro racers will always say they had more fun driving go karts...
 
Its all ways good to have some counter steer skills, as sometimes when you are aggressively braking, you might lose more grip then you want to so marking the points of deceleration and acceleration is always good idea.
 
TruenoEightSix: You want to start off low powered. A great car for the low range power is the Sprinter Trueno AE86T type (GT-APEX model). Use the NA tuning instead of the TURBO options (TURBO makes more horses, but remember, we want to start off low power and work up). Get used to the bad handling of the default suspension settings, and learn to brake early and turn after your braking is done.

Then, jump in a slightly more powerful car. I recommend an MR2 GT-S or perhaps if you like the 4WD layout, the Skyline GT-R R34 V-Spec II (not the V-Spec, the V-Spec II, trust me). This car starts at a mere 276 HP and quickly becomes a 450 or even 600 HP monster with no real tuning effort. The MR2 is a great car to learn about power and high speed cornering, since the Mid-engine layout is made to corner at high speeds (Sure, it's a bit more sensitive at first, but the Trueno works out your steering problems with the FR layout, just keep in mind the car IS sensitive to spinning out, as most MR cars are).

Now you're ready for the real deal. Remember your first time driving this car again. The immense amount of acceleration and top speed, and precision handling of a Formula 1 class racer.

Racing is all about steps. You start at the bottom and work your way up. Your cars start off slow and get more powerful over time and tuning. The only thing that should remain constant is your effort and determination to climb these steps


As a matter of fact, I rembember driving one of the sprinter trueno models. That was a great car. good handling and braking, but obviously, not alot of power.
It was on special stage route 11. it think it was a free race because there 4 other used cars and.... (drumroll, please!) a Mazda 787b! I thought it was impossible to win that race. But something happended midway into the race the787b must have screwed up and I ended up 1st place. Oh and by the way, I also remember qualifying in 1st place. But on the last lap, the le mans racer caught up to me on the straight-away. I was swerving left and right, trying to keep it behind me. But the quicker and faster car snuck past me and took the win. It was a great race.

Now if I was good in a used car like the sprinter trueno, just Imagine how good i can be in a formula race car!

Oh yeah, I've done some of the licensce tests and they seem harder (but not alot of tests) now that the new physics engine is in the game, or is it? How hard are the licensce tests?

Thanks alot for the advice, everyone.
 
Hey, I am new here at GT Planet but played gt3 for about a year now. I have had a lot of experience as I used to play GT2 which I gained most of it from. I believe it is better to start out with a lower Horsepowered car as it is easier to push it to the limits as it would be for a High horse powered car or pure racecar. This is my theory as I have played this through-out the years and I think everyone who said to complete the licenses first was right, you may not want to because it is "boring" or what not but in the long run it really helps. hope this helps just something I thought i might point out.
 
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