New feature? Moving weight changes pp?

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Drex81
Add weight to my clk lm race car and dialed in the pp to what the room needed, then I moved it to the rear of the car and the pp shot up!! I don't think it was like this before maintenance??
 
Since there was actually no patch to the game released, server maintenance would have no effect on your game features. I'm not in front of my game, but if it is working as you say it is, then it's been there since before this maintenance.
 
I have moved weight around before and never saw the pp move while doing so. Can anyone else confirm you were able to do this ever?
 
Yes it can be done. And yes it has been like that for as long as i can remember
 
Its been there since the game came out (I only encountered it having an effect on two specific cars), but it wasn't until a more recent patch that it actually changed the PP in a notable way.
 
It has had an effect on every car I've tried it on since the pp came out.
usually, rearward bias uses more pp then front ward bias, all were rwd cars or 4wd cars though.
 
Yes, it works for my Enzo as well. :sly:

1044kg (fully tuned & no balast): 647PP
+ 56kg balast: 644PP
balast moved to the back: 647PP


I think it's because the Enzo is a MH car. Adding a bit balast to the back will balance the car more.

I bet it can also be used to find easy the perfect balance for a car
. :)

Like that: add 50kg balast to a car, move the balast to the point where you'll end up with the most PP. Now increase & decrese the balast. You will see how much balast actually improve the PP of the car, or not.

Result: perfect weight/balance. Looks like a very good tuning trick. :dopey:👍
 
Yes, it works for my Enzo as well. :sly:

1044kg (fully tuned & no balast): 647PP
+ 56kg balast: 644PP
balast moved to the back: 647PP


I think it's because the Enzo is a MH car. Adding a bit balast to the back will balance the car more.

I bet it can also used to find easy the perfect balance for a car. :)

Like that: add 50kg balast to a car, move the balast to the point where you'll end up with the most PP. Now increase & decrese the balast. You will see how much balast actually improve the PP of the car, or not.

Result: perfect weight/balance. Looks like a very good tuning trick. :dopey:👍
The car's already rear-heavy, ballast on the rear makes it worse. I think it favors rearward balance for traction reasons. Haven't tried FF yet.
 
The car's already rear-heavy, ballast on the rear makes it worse. I think it favors rearward balance for traction reasons. Haven't tried FF yet.

Sure it's depending on the track (mid or fast) & the tune must fit to it, but my experience is, that 56kg balast makes the Enzo more corner hungry & stable in corners. Yea, could be because you'll get more traction to the ground. Good for Nürburgring, but yea, bad for high speed LaSarthe. Try it out. :sly:

PS: I've used the RKM Enzo tune (slightly optimized for my driving style)
 
I have moved weight around before and never saw the pp move while doing so. Can anyone else confirm you were able to do this ever?

I've experienced it a long time ago. Moving the weight around effects handling, and so improving the weight distribution improves the car and thusly the PP. It isn't new to GT5.
 
Actually improving the weight distribution doesn't necessarily increase PP. Most of the time the opposite occurs, due to the added weight (the penalty is smaller as the heavier is the car).

This very small effect (involving just a few PP) mainly happens on cars that have engines over the drive wheels (RR, MR and FF, although on FF cars PP don't always increase that way) when weight is added on them, thus by making cars even more unbalanced! I think this must be some sort of bug due to the way the PP rating is calculated.
 
The closer your weight balance gets to 50 : 50 the more the pp increases, it has been that way since the weight ballast feature was added, also the weight balance only effects the ballast that you add . If you don't add any ballast then your pp won't be affected when you adjust the weight distribution value because you haven't actualy changed the distribution .
 
This must be different from car to car. I recently completed the expert seasonal challenges and I had to add weight to all three cars. Neither adding the weight, nor moving it from front to back changed the PP of those three cars.
 
The closer your weight balance gets to 50 : 50 the more the pp increases
That's not true. Take a RUF (or any rear-heavy MR car, for that matter) and make it 50:50. The PP drops like a stone.



Granted, the car will probably actually be faster at 50:50 than the default distribution, but the game doesn't think so.
 
yes i have done this for some time now so it wasnt from the recent network downtime
 
Depending on the car, you may get more pp if you add ballast to the rear since it "adds traction". It may not be perfect 50:50, but you may need that concerning drag racing.
 
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