New **ORIGINAL** Race Types

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Deathguy888
If you don't know what I mean by the title, I mean different types of racing, but not stuff like "Miata Class" or "I WANT MORE LMP RACES NOOOOOOOOW!" I'm talking new and original types of racing on a circuit, but with different rules and goals other then "Win the race". So without further ado, here are my ideas.

1. Relay Racing = You choose 3 cars (Or however many sectors the course you chose has). You will race against another team of the same class, but may have different cars. The first car runs the first sector, then must come to a complete stop right next to the next car in the "team". If you stop next to the wrong car or overshoot, that is a 5 second penalty. The second car runs Sector 2 and so on and so forth. The last car in line to cross the finish line first wins for the team. Now what about courses like Nurburgring and Sarthe where you have multiple sections on a long straightaway? Well Instead of splitting the straight between two cars, one car will run their sector plus the rest of the straightaway.

2. Motor Triathlon = Like the relay but with a twist. You will choose one car, but it will be fully tuned, or there will be a seperate category for types of cars of this purpose (GT4 and toyota motor triathlon race car much?). Buuuuut, this car will first run a speedway type course with the sand pits at every turn, some sharp, but very controlled. Then the driver will go through a transition area to a rally-type course (It will be road with a reasonable dirt covering, but not a full on rally). This course will be set up like a typical rally course with sweeping turns to drift around. After that they will head to a tight city track with 90 degree turns everywhere you look. The one to complete all these tracks first wins the race.

3. Demo Derby = You start in the back of the pack, the pack will be spread according to what the circuit is. Your goal is to ram the others off the track or into a wall in the given laps. Laps are decided on the course type. HOWEVER, if you go off road more than twice, you are OUT. No exceptions, you must restart. Now, if you ram everyone off the track, once first place goes off road (The cars must have all four wheels off the ground to be considered "off road"), the race is over and you win, you do not have to complete the number of laps given.

4. One Lap "Magic" = If you've played GT4, you should know what this is.

5. Elimination = You start with 6 cars instead of 12, and you do 3 laps of a circuit (Nurburgring 24h, Type V, and Nordscheliefe are exeptions, the cars only do 2) and every lap, the last 2 cars get eliminated each lap. Survive all 3 laps to win.

6. Cluster**** = You have 12 cars, and 6 cars will go forward on the circuit, and 6 will go backward. Everytime the 6 cars crossover, your goal is to knock those 6 cars off the track. You are allowed to strike anywhere. You can choose the number of laps. The team with the most cars left after the amount of laps wins. If an entire group gets knocked off, the other team automatically wins. Placements are decided by Points, how you gain points is below (By how you wreck another car).

T-Bone, T-Bone: 1 point
T-Bone, Other spins off: 3 points
Get the other guy to swerve out into the way off the road: 5 points
Get the other guy to swerve out into the way off the road and take 1-4 teamates with him: 15 points
Get the other guy to swerve out into the way off the road and take the rest of the team with him: 40 points
Send both flying, one survives: 50 points
Get the last person out: 20 Points
Completely miss the guy, other guy spins off due to control loss within 2 seconds of near contact: 100 points

So what do you think?

PS. I did a search, there was nothing even related to this, so don't say "A thread already exists, idiot"
 
Nice thinking, I enjoy the relay, but the others don't really seem like racing, more like bumper cars.
 
If you don't know what I mean by the title, I mean different types of racing, but not stuff like "Miata Class" or "I WANT MORE LMP RACES NOOOOOOOOW!" I'm talking new and original types of racing on a circuit, but with different rules and goals other then "Win the race". So without further ado, here are my ideas.

1. Relay Racing = You choose 3 cars (Or however many sectors the course you chose has). You will race against another team of the same class, but may have different cars. The first car runs the first sector, then must come to a complete stop right next to the next car in the "team". If you stop next to the wrong car or overshoot, that is a 5 second penalty. The second car runs Sector 2 and so on and so forth. The last car in line to cross the finish line first wins for the team. Now what about courses like Nurburgring and Sarthe where you have multiple sections on a long straightaway? Well Instead of splitting the straight between two cars, one car will run their sector plus the rest of the straightaway.

2. Motor Triathlon = Like the relay but with a twist. You will choose one car, but it will be fully tuned, or there will be a seperate category for types of cars of this purpose (GT4 and toyota motor triathlon race car much?). Buuuuut, this car will first run a speedway type course with the sand pits at every turn, some sharp, but very controlled. Then the driver will go through a transition area to a rally-type course (It will be road with a reasonable dirt covering, but not a full on rally). This course will be set up like a typical rally course with sweeping turns to drift around. After that they will head to a tight city track with 90 degree turns everywhere you look. The one to complete all these tracks first wins the race.

3. Demo Derby = You start in the back of the pack, the pack will be spread according to what the circuit is. Your goal is to ram the others off the track or into a wall in the given laps. Laps are decided on the course type. HOWEVER, if you go off road more than twice, you are OUT. No exceptions, you must restart. Now, if you ram everyone off the track, once first place goes off road (The cars must have all four wheels off the ground to be considered "off road"), the race is over and you win, you do not have to complete the number of laps given.

4. One Lap "Magic" = If you've played GT4, you should know what this is.

5. Elimination = You start with 6 cars instead of 12, and you do 3 laps of a circuit (Nurburgring 24h, Type V, and Nordscheliefe are exeptions, the cars only do 2) and every lap, the last 2 cars get eliminated each lap. Survive all 3 laps to win.

6. Cluster**** = You have 12 cars, and 6 cars will go forward on the circuit, and 6 will go backward. Everytime the 6 cars crossover, your goal is to knock those 6 cars off the track. You are allowed to strike anywhere. You can choose the number of laps. The team with the most cars left after the amount of laps wins. If an entire group gets knocked off, the other team automatically wins. Placements are decided by Points, how you gain points is below (By how you wreck another car).

T-Bone, T-Bone: 1 point
T-Bone, Other spins off: 3 points
Get the other guy to swerve out into the way off the road: 5 points
Get the other guy to swerve out into the way off the road and take 1-4 teamates with him: 15 points
Get the other guy to swerve out into the way off the road and take the rest of the team with him: 40 points
Send both flying, one survives: 50 points
Get the last person out: 20 Points
Completely miss the guy, other guy spins off due to control loss within 2 seconds of near contact: 100 points

So what do you think?

PS. I did a search, there was nothing even related to this, so don't say "A thread already exists, idiot"

1,2, and 4 sound great - especially the first one. 3 is good, but I fear something like that would greatly promote online ramming (and nobody wants that) - perfect for a secondary Endurance race objective :p. 6 would be greatly entertaining if (in my opinion) the objective was to not ram the other cars - basically a modified Figure 8 race without the Figure 8 track and the first to cross the line wins.
 
88deathguy
If you don't know what I mean by the title, I mean different types of racing, but not stuff like "Miata Class" or "I WANT MORE LMP RACES NOOOOOOOOW!" I'm talking new and original types of racing on a circuit, but with different rules and goals other then "Win the race". So without further ado, here are my ideas.

1. Relay Racing = You choose 3 cars (Or however many sectors the course you chose has). You will race against another team of the same class, but may have different cars. The first car runs the first sector, then must come to a complete stop right next to the next car in the "team". If you stop next to the wrong car or overshoot, that is a 5 second penalty. The second car runs Sector 2 and so on and so forth. The last car in line to cross the finish line first wins for the team. Now what about courses like Nurburgring and Sarthe where you have multiple sections on a long straightaway? Well Instead of splitting the straight between two cars, one car will run their sector plus the rest of the straightaway.

2. Motor Triathlon = Like the relay but with a twist. You will choose one car, but it will be fully tuned, or there will be a seperate category for types of cars of this purpose (GT4 and toyota motor triathlon race car much?). Buuuuut, this car will first run a speedway type course with the sand pits at every turn, some sharp, but very controlled. Then the driver will go through a transition area to a rally-type course (It will be road with a reasonable dirt covering, but not a full on rally). This course will be set up like a typical rally course with sweeping turns to drift around. After that they will head to a tight city track with 90 degree turns everywhere you look. The one to complete all these tracks first wins the race.

3. Demo Derby = You start in the back of the pack, the pack will be spread according to what the circuit is. Your goal is to ram the others off the track or into a wall in the given laps. Laps are decided on the course type. HOWEVER, if you go off road more than twice, you are OUT. No exceptions, you must restart. Now, if you ram everyone off the track, once first place goes off road (The cars must have all four wheels off the ground to be considered "off road"), the race is over and you win, you do not have to complete the number of laps given.

4. One Lap "Magic" = If you've played GT4, you should know what this is.

5. Elimination = You start with 6 cars instead of 12, and you do 3 laps of a circuit (Nurburgring 24h, Type V, and Nordscheliefe are exeptions, the cars only do 2) and every lap, the last 2 cars get eliminated each lap. Survive all 3 laps to win.

6. Cluster**** = You have 12 cars, and 6 cars will go forward on the circuit, and 6 will go backward. Everytime the 6 cars crossover, your goal is to knock those 6 cars off the track. You are allowed to strike anywhere. You can choose the number of laps. The team with the most cars left after the amount of laps wins. If an entire group gets knocked off, the other team automatically wins. Placements are decided by Points, how you gain points is below (By how you wreck another car).

T-Bone, T-Bone: 1 point
T-Bone, Other spins off: 3 points
Get the other guy to swerve out into the way off the road: 5 points
Get the other guy to swerve out into the way off the road and take 1-4 teamates with him: 15 points
Get the other guy to swerve out into the way off the road and take the rest of the team with him: 40 points
Send both flying, one survives: 50 points
Get the last person out: 20 Points
Completely miss the guy, other guy spins off due to control loss within 2 seconds of near contact: 100 points

So what do you think?

PS. I did a search, there was nothing even related to this, so don't say "A thread already exists, idiot"

Sorry but it's called the whishlist thread. And I really don't like any of these at all.
 
edawg456
Sorry but it's called the whishlist thread. And I really don't like any of these at all.

Its not really a wishlist but rather another way of playing.

I'm not too fond of the idea but it sounds like a way to kill time. Its the ramming ones that get me. I've spent too many years on GT learning to be clean to just throw it all away.
 
1 and 4 sound good.

The rest, no thank you :yuck:
I'll play Burnout or something for that
 
edawg456
Sorry but it's called the whishlist thread. And I really don't like any of these at all.

You kidding me? This is not at all a wish list, it's clearly a list of new ways to play online.
 
I'd definitely be up for some relay races!
 
I would just settle for some fun, challenging offline racing against decent competition, with qualifying and restrictions - you know like racing?
 
1 lap magic? Awesome. Not online though. It would be hard to calculate and set up.
 
For most of these, i think the game you're looking for is Dirt: Showdown.
 
I never played GT4 so can anyone please enlighten me about No.4? And Magicman reminds me of that Ricky Bobby movie. Relay racing sounds great, I straight away thought of that drag relay in 2Fast2Furious, lol. I like the idea of Elimination too.
 
1 lap magic? Awesome. Not online though. It would be hard to calculate and set up.

Agreed, I think these would have to be organized in GTP first in order to be any good :lol:
 
In my opinion, not one of these have any business being in a simulator. They should remain in arcade games...
 
No.6 sounds quite accurate to what I used to do on Need For Speed games.
 
Here's an weird race I did with some friends at Route X:

Half of the room get in go karts (with fully stretched gear), then change the regulations to allow other cars and the other half gets into X1's.
Then the karts and X1's would pair up with the X1 pushing the kart. Then we line up on one of the lines on the road since a normal start wont work.

First team accross the line wins.

This was a bug that allowed people to do this, they have since patched it. But I'm sure other pairings of slow and fast cars would work too.
MIdgets and LMP's maybe.
 
Kazunori's head just exploded. lol!

The poor guy can't even stand having these virtual cars get scratched, let alone a destruction derby. Fun ideas here, but without even marginal damage in GT5 you might as well pickup Dirt: Showdown, as darkpigraph said.
 
Not sure how any of these games could be any more fun than racing. A change of pace, for sure -- but they seem better suited to a different style of game to me.

1. Mildly interesting team mechanic, but all I can think about is how much of the time I will be NOT driving.

2. Or you could just do a championship with different styles of tracks.

3. Smash up other cars. Yawn.

4. Lets encourage even more of the not-racing that passes for gameplay in GT5 and overtake everybody in one lap(if I remember GT4 correctly). Also, it does seem like it would be very difficult to set up online. Probably better(but not good) for 1-player.

5. Lots of other games have this mode. It's reasonably fun to play, but really a bit pointless as it's just racing. Correction, it's racing AND more waiting. Better as a 1-player mode, and better suited for the games that already have it(as it only works in a short race).

6. Smash up other cars. Yawn.

No offense, but I just don't see these as being suited to the GT series.
 
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