Sorry for double-posting, but I wanted to bring this thread back up again. Here's the "GT4 vs- reality" photostory I promised. It was a lot of work, but I think it was worth it. I took the appropriate pictures from msako, made a slow run with a Honda NSX-R in GT4 and took photomode-pics. One major problem were the limited camera positions and angles to use. Furthermore, I mostly couldn't go to the locations msako took his pictures at. Nevertheless, it looks ok, with some stunningly real scenery. You'll find the real life pic at the top and the GT4 pic at the bottom.
Enjoy! 👍
We begin on the start-finishing line. This picture was taken looking back, in the background you'll see some buildings. Unfortunately, the closer scenery is covered by side fences and grandstands.
This is the look to the front, closer to the first turn. The buildings in the back are, just as well as the signs above the road, immaculately identifiable.
Here's one of the signs in detail. It suffers from a low resolution in the game, but still, you can clearly see that it's the same.
Obviously, we're 100 metres away from the first turn. The buildings in the back are very detailed, even the ad is the same. The sign on the left is partly covered by the distance sign.
After the first turn, we face a short stretch. The parked cars are missing in GT4, just as the leaves of the trees. The look on the building in the back is covered by some more ads.
After the quick left at the end of that stretch, we face a longer right turn. We'll discover that this turn is a part of a ring around that very building. In the back, we can already see the stadium.
We've reached the end of the turn. You can see the stadium on the left, and the building on the right is clearly identifiable as well.
Th net on the left, whatever purpose it may serve, in detail. There's (almost) everything, even the traffic light and the lantern.
This is the look down the short stretch. The stadium with its floodlights and the concrete wall is clearly visible.
A tad further down the road, we discover even more details which have found their way into the game.
We've arrived at the long right, representing one of the 180° curves that belong to the ring mentioned earlier.
Just before the corner. Look at the details of that stadium!
Making the turn, we pass some more signs above the street. It's almost spot on, only one sign is missing. Presumably it was added after GT4 had been launched.
We're still in that turn that seems to has no end. Don't get impatient, or you'll end up in the crash barrier on the left!
Tjhis map shows the ring that I mentioned earlier. At the moment, we are at the very right of the track I marked pink.
Finally, the turn had mercy on our tyres and sent us onto a very short stretch, facing a quick double-left.
Just after that turn, we pass a small police hut located on the left side. The angle is not quite correct, but there was no way to place the cam correctly.
We pass the hut quickly, hunting down the stretch to that wonderful highspeed-chicane. The leaves cover a lot of scenery detail here.
Let's go!
Obviously, a truck loaded with some red paint has lost it here before.
The moment we passed the lowest point, we get a second to chill out before we face a very quick double-right.
Looking back onto the chicane. If you don't keep your foot onto the accelerator here driving a mid-engined car, you may be up to an unpleseant surprise.
We are at the entrance to the first right-handed turn. That black car and our NSX even are at the same position.
Having passed that turn, we see the following stretch. Despite the pedestrian crossing, there's nothing to run over here. We're playing the "real driving simulator", and not "granny busters III".
A tad further, you can see the crossing even better. We're just before that second, quick right-hander. Please pay attention to the white fence on the right, it leads us to the following picture.
Usually, you won't notice that palace in the game, as you are taking those quick corners. It is located on the inside of that very turn.
After the second one, we hover down towards the "end". The lanes of the oncoming traffic are closed for us, which makes the track rather narrow.
"Find the mistakes in the lower picture!" - who doesn't spot any similarities here can't be helped by anyone. We are on our way to the final curves.
That quick left turn, which makes you end up in the crash barrier when not taken properly, makes its way below another street.
This picture was taken at the same position. It shows a dowdy tarn - sorry - "beautiful lake in the heart of Tokyo" we're just circumscribing. (no offense to the Japanese!)
Here also, the mayor spent some red paint. It presumably was put on after GT4. You should also compare the buildings on the right.
There's another sign above the street. We're facing the hairpin-right, which brings us onto the main straight.
Only a few more metres, and it is "hard starboard" again. Meanwhile, the street above us has split in two. Mind the subway entrance on the right.
Here is that entrance again. It's not spot on, but at this point, you got other things on your mind anyway.
After the tricky hairpin, it's back onto the main straight again. Here, the street is still narrow, only widening when we get the other two lanes coming from above.
For completion, here's a look back onto the beginning of the stetch. This photo obviously was taken from a pedestrian bridge above the street.
If you want to look at these pictures unhurriedly, you'll find a zip file with all of them here:
http://rapidshare.de/files/15895042/GT4vsRL.zip.html
(click on "Free", wait for the indicated time, enter the given code and click on the button next to the text box. Don't worry, this is just a free filehoster.)
Regards
the Interceptor