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Close this thread, I don't care.
I just need to vent somewhere on how frustrating this game is on the PC with a wheel, and the creators need to be hit over the head with a book on Human Computer Interaction and Usability.
Issue 1:
Why do I need to hit Enter 10 times before I can start my game? Seriously? A prompt for every single step the game makes? Are you ***** kidding me? Hmm.. no I don't want to load my profile!!!??
Hey Ian, this is how a game should load: Click the little icon, game loads, user can now play the game. Not go through a series of confirmations like they're about to launch a nuclear missile.
Issue 2:
Speaking of nuclear missiles... WTF is up with the super loud intro? Do I really need to be startled to death every time I launch your freaking game?? How about honor the system volume control?
Issue 3:
Menu navigation. Back in the late 80's a bunch of people invented the MOUSE FOR A REASON!!! Not the 6, 8, 9 keys to make menu selections!!
I don't care that you wrote your game for a console... if you're releasing it for the PC, USE THE PCs FEATURES!!!
Issue 4:
Force Feedback. Key word here is Feedback, not ASS ****ING! The forces of the peripheral should reflect what the object in the game is doing. Not use a random number generator to toss the controller from left to right like its caught in a blender.
Issue 5:
Car handling. Again, Ian, pay attention to the key words here. Car, not BOAT! You guys spent all this time making the cars look great, but guess what, sports cars don't drive on looks. They drive with physics.
Issue 6:
Post race interface. If I wanted to watch scrolling numbers all day long, I'd play the New York Stock Exchange Simulator. ..and again with the never ending confirmations. The race is over, I'M NOT GONA CHANGE MY MIND IN STEP #46 WHEN YOU GIVE ME AN AWARD FOR BEING AN IDIOT ON THE TRACK.
Issue 7:
Loading times. I spend more time waiting for the goddamn thing to load than playing it. 2 minutes to load a race that will last 2 laps. Where did you get your computer science degree, seriously? Ever hear of things like caching, pre-loading, multi-threading, and all those fancy things that allow thing to happen quicker?
Issue 8:
Title. You misspelled it. There is an extra "f" in Shift.
Issue 9:
How do people like this game, seriously?????? I'm proud to say that I've played every single racing game on every system since 1989, and this game has the WORST user experience EVER!
Issue 10:
Look at what this game has made me write!!!!
I just need to vent somewhere on how frustrating this game is on the PC with a wheel, and the creators need to be hit over the head with a book on Human Computer Interaction and Usability.
Issue 1:
Why do I need to hit Enter 10 times before I can start my game? Seriously? A prompt for every single step the game makes? Are you ***** kidding me? Hmm.. no I don't want to load my profile!!!??
Hey Ian, this is how a game should load: Click the little icon, game loads, user can now play the game. Not go through a series of confirmations like they're about to launch a nuclear missile.
Issue 2:
Speaking of nuclear missiles... WTF is up with the super loud intro? Do I really need to be startled to death every time I launch your freaking game?? How about honor the system volume control?
Issue 3:
Menu navigation. Back in the late 80's a bunch of people invented the MOUSE FOR A REASON!!! Not the 6, 8, 9 keys to make menu selections!!
I don't care that you wrote your game for a console... if you're releasing it for the PC, USE THE PCs FEATURES!!!
Issue 4:
Force Feedback. Key word here is Feedback, not ASS ****ING! The forces of the peripheral should reflect what the object in the game is doing. Not use a random number generator to toss the controller from left to right like its caught in a blender.
Issue 5:
Car handling. Again, Ian, pay attention to the key words here. Car, not BOAT! You guys spent all this time making the cars look great, but guess what, sports cars don't drive on looks. They drive with physics.
Issue 6:
Post race interface. If I wanted to watch scrolling numbers all day long, I'd play the New York Stock Exchange Simulator. ..and again with the never ending confirmations. The race is over, I'M NOT GONA CHANGE MY MIND IN STEP #46 WHEN YOU GIVE ME AN AWARD FOR BEING AN IDIOT ON THE TRACK.
Issue 7:
Loading times. I spend more time waiting for the goddamn thing to load than playing it. 2 minutes to load a race that will last 2 laps. Where did you get your computer science degree, seriously? Ever hear of things like caching, pre-loading, multi-threading, and all those fancy things that allow thing to happen quicker?
Issue 8:
Title. You misspelled it. There is an extra "f" in Shift.
Issue 9:
How do people like this game, seriously?????? I'm proud to say that I've played every single racing game on every system since 1989, and this game has the WORST user experience EVER!
Issue 10:
Look at what this game has made me write!!!!