No tuning in GT Sport like previous GT versions.

Discussion in 'Gran Turismo Sport' started by JMSA540, Oct 16, 2017.

  1. JMSA540

    JMSA540

    Messages:
    35
    Guys,

    Am I the only one that's upset that there isn't actual tuning in Sport? Remember, in the other games you could go to the tuning shop and slap on a turbo or supercharger and up your car's Power? Now, it's literally a "slider" for more power. That's lame.

    What happened to oil changes and car washes?!
     
  2. Rdp616

    Rdp616

    Messages:
    869
    Location:
    United States
    Eh, i mean you still get the same effect either way, some exhaust options would''ve been nice, even if only for asthetic value. If anything i would just like them to amplify the turbo/supercharger sounds a bit. You can barely hear them.
     
  3. JMSA540

    JMSA540

    Messages:
    35
    I guess you're kinda right...
     
  4. SkylineR88

    SkylineR88

    Messages:
    918
    you cannot be serious. I thought that was just a filler for the demo.
     
    JMSA540 likes this.
  5. JMSA540

    JMSA540

    Messages:
    35
    YEP! Sucks huh!

    It's funny, cuz I feel like everyone else here hasn't even said anything about this!
     
  6. SkylineR88

    SkylineR88

    Messages:
    918
    I mean it is nice at the start saving up for your new parts and stuff but later on when you buy a new car and you have to go through the tune shop buying every component, I can see why its not essential.
     
    GordonS likes this.
  7. 05XR8

    05XR8

    Messages:
    33,551
    Location:
    Australia
    So, there won't be upgrades to the N. Cars like the MiTo?
     
  8. SlipZtrEm

    SlipZtrEm Staff Emeritus

    Messages:
    27,369
    Location:
    Canada
    There are, but not in the same save-your-credits-and-buy-upgraded-parts way as before. Now, you deal with Mileage points. Spend some, and magically, your car's horsepower and weight can be altered across a greater range than they could before.

    Aftermarket wheels can still be fitted, but I don't believe wings or splitters are an option.
     
    05XR8, TheProRacer and ScotteDawg like this.
  9. CHEN255

    CHEN255

    Messages:
    894
    Location:
    New Zealand
    Hopefully I can't upgrade my car so that it's totally OP compared to the ai in custom race mode.
     
  10. JMSA540

    JMSA540

    Messages:
    35
    Correct, but this just doesn't have the same "feel" to it as previous versions.
     
    Johnnypenso likes this.
  11. JMSA540

    JMSA540

    Messages:
    35
    Honestly, now that I remember that; it did get pretty annoying having to go through each and every modification to do the full upgrade. That got old quick!
     
    Geoff likes this.
  12. Dan Vincent

    Dan Vincent

    Messages:
    59
    I actually hated the tuning. How can you compare track times with cars that have 500 more HP than other people?
    It’s more fun to have identical cars and see who the better DRIVER is!!
     
  13. JMSA540

    JMSA540

    Messages:
    35
    Thats why you set a "PP" limit, man.
     
    Johnnypenso likes this.
  14. TheProRacer

    TheProRacer

    Messages:
    1,140
    Location:
    United States
    I’m actually okay with this, as long as I can still modify the suspension (ride height, dampers, sway bars, camber angle, and toe angle), the transmission (individual gear ratios, including reverse gear!), the differential (sensitivity), and the downforce.
     
    FPV MIC, Sharpie and MikeV27 like this.
  15. breyzipp

    breyzipp

    Messages:
    2,092
    Location:
    Belgium
    I didn't really look at upgrading cars in the demo.

    How does that work in singleplayer and multiplayer?

    I know in GT6 there were "PI" zones for career races, e.g. a race would be up to 450 PI or something. So it was advisable to race with a car at that 450 PI limit. You could either grab a car under it and increase power, or a car over it and decrease power.

    Is it like that in GT:S for arcade races? Or do AI cars automatically use the PI your car has? Kinda like FH3 where the AI just scales towards you.

    As for multiplayer I saw some yellow "BOP" in some lobbies. I know what BOP is in real life but how exactly is it applied in multiplayer? And is there a differcence between Sport mode and lobbies?
     
  16. masputo

    masputo

    Messages:
    49
    This sucks.
     
  17. 05XR8

    05XR8

    Messages:
    33,551
    Location:
    Australia
    That's still good. If a roll cage be can added, even better. More as a production racer, than a Gr.4.

    I just wonder if this has to do with the data PD gathered from player activity in GT5 & 6. As in Shuffle races and no tune rooms.
     
  18. Johnnypenso

    Johnnypenso Premium

    Messages:
    28,465
    Location:
    Canada
    I don't recall any events in GT5 or GT6 in which tuning was unlimited.
     
  19. syntex123

    syntex123 Premium

    Messages:
    3,903
    Location:
    Norway
    Wings and roll cages should be an option for the Gr.N cars - at least special versions of the car in the Mileage Exchange. Right? I mean.. What happened to the Gr.N Miata with roll cage and wing? :nervous: For once this was a car I was looking forward to drive.. The normal Gr.N Miata is too twitchy. I was looking forward to a more planted version..
     
  20. mariodiniz21

    mariodiniz21

    Messages:
    16
    Location:
    Portugal
    This is the only aspect of GTS that is letting me down, I loved tuning the road cars to my taste in past GT titles.

    I still can't believe they removed such an important feature of the game!
     
    JMSA540 likes this.
  21. jryeargin

    jryeargin Premium

    Messages:
    285
    Location:
    United States
    You're telling me. Going to make drag virtually impossible :banghead:
     
    JMSA540 likes this.
  22. VBR

    VBR Premium

    Messages:
    7,348
    Location:
    England
    There's loads of parameters to tune, just not any upgrades in the way of installing new parts to give more power.
     
    xstcopleyx likes this.
  23. Geoff

    Geoff

    Messages:
    282
    Location:
    France
    after a while, it was a pain to install every single modification to go full tuned, i don't say it's a good thing to have sliders but at least, it can save time.
     
    JMSA540 and praiano63 like this.
  24. hejustsits

    hejustsits

    Messages:
    237
    They might as well have been, for all the difference they made and how easy they were to work around. I lost count of the number of times I optimized my car within the allowed criteria, and ended up in first place from near the back of the grid by the 3rd or 4th corner.
     
    CHEN255 likes this.
  25. Johnnypenso

    Johnnypenso Premium

    Messages:
    28,465
    Location:
    Canada
    It sounds like you are talking about very slow AI which is a different issue altogether.
     
  26. MikeV27

    MikeV27 Premium

    Messages:
    2,345
    Location:
    Canada
    As long as I can do setup work then im fine with it, to me thats where the fun is. Couldn't care less about buying parts and applying them. It's very cliche to me after 20 years of playing racing games like this.
     
    Last edited: Oct 16, 2017
    Geoff and CHEN255 like this.