- 41,187
Shouldn't we be asking for accurate car statistics? Ever since this thread was brought up, this has been kind of bothering me.
Let me explain. There have been cars in the GT games that have repeatedly had incorrect performance statistics dating all the way back to GT2. And this is something that has generally been ignored, and in some cases ignored for each game in the series, since 1998.
For example, the Gulf GT40 featured in every game in the series since GT2 was not only incorrect in GT2, but has been incorrect in every game it has appeared in since then (which is all of them, actually). This really comes to a head in GT5, which features the later GT40 Mk IV. In real life, the Mk IV made considerably more power than the earlier Mk I, mostly due to a considerably larger engine. In game, however, the power numbers between the two cars is practically identical, as are the torque numbers (when in reality the Mk I made numbers much closer to those of the Chaparral 2D already in the game).
Now, I know that the overwhelming majority of these inaccuracies occur with Standard cars, but this kind of thing isn't something that is difficult to fix. One guy could go through the car list and correct most inconsistencies in an afternoon without much trouble. I've actually been mulling over starting a list of cars with specifications that are incorrect, because I've never seen anything more than occasional individual-by-car threads on the topic.
I dunno. It just seems weird to me that so much emphasis is placed by PD on being an accurate representation of these cars, yet so many of them don't really drive like they do in real life because their specifications aren't accurate. I suppose it was understandable in the days of GT2 and maybe GT3, but these days it isn't like most of this information is hard to find.
Edit: Oh, and please try not to swamp this thread with suggestions that are completely unrelated to this one. This isn't a wishlist thread, nor do I want it to be locked because it was turned into one anyways. Thank you.
Let me explain. There have been cars in the GT games that have repeatedly had incorrect performance statistics dating all the way back to GT2. And this is something that has generally been ignored, and in some cases ignored for each game in the series, since 1998.
For example, the Gulf GT40 featured in every game in the series since GT2 was not only incorrect in GT2, but has been incorrect in every game it has appeared in since then (which is all of them, actually). This really comes to a head in GT5, which features the later GT40 Mk IV. In real life, the Mk IV made considerably more power than the earlier Mk I, mostly due to a considerably larger engine. In game, however, the power numbers between the two cars is practically identical, as are the torque numbers (when in reality the Mk I made numbers much closer to those of the Chaparral 2D already in the game).
Now, I know that the overwhelming majority of these inaccuracies occur with Standard cars, but this kind of thing isn't something that is difficult to fix. One guy could go through the car list and correct most inconsistencies in an afternoon without much trouble. I've actually been mulling over starting a list of cars with specifications that are incorrect, because I've never seen anything more than occasional individual-by-car threads on the topic.
I dunno. It just seems weird to me that so much emphasis is placed by PD on being an accurate representation of these cars, yet so many of them don't really drive like they do in real life because their specifications aren't accurate. I suppose it was understandable in the days of GT2 and maybe GT3, but these days it isn't like most of this information is hard to find.
Edit: Oh, and please try not to swamp this thread with suggestions that are completely unrelated to this one. This isn't a wishlist thread, nor do I want it to be locked because it was turned into one anyways. Thank you.
Last edited: