- 3,473
- Mexico
Hi all. I just recently discovered the use of filters available through the Nvidia App, where you have to enable that option through the configuration settings.
Disclaimer: I found out through some rather obscure YouTubers that use them instead of mods.
You can try them if you want to tweak the game visually beyond of what the regular settings can do.
I use the following three filters that come up with alt+F3 during the game:
The first one is Sharpen+ (there is also a regular sharpen filter) and from what I've seen this one compensates the aggressiveness of the default antialiasing technique which tends to scrub way too many details of the image, especially on background objects in motion. With this, everything becomes sharper. Also, the interior materials and paints become more detailed.
Now with brightness and contrast what happens is that the HDR and highlights become brighter with proper bloom, and as you can see, the white parts of the car look as they would under the noon Californian sky, without clipping or overexposure.
Also, note the detail in the shaded parts of the car.
Lastly, in the color filter you can bring the saturation up to your liking, and as you can see the red parts don't bleed and are nuanced. Notice also the detail in the ray traced reflections (full) and how the highlight just pops.
These values are the ones that work for me and my monitor settings, in combination with the game's other settings, like resolution scale and so on. And although all of these are post-processing effects, I did not detect any significant loss of performance.
I hope anyone else try these and get a much satisfactory image that's closer to the promise of the game, and report back their results!

Disclaimer: I found out through some rather obscure YouTubers that use them instead of mods.
You can try them if you want to tweak the game visually beyond of what the regular settings can do.
I use the following three filters that come up with alt+F3 during the game:
The first one is Sharpen+ (there is also a regular sharpen filter) and from what I've seen this one compensates the aggressiveness of the default antialiasing technique which tends to scrub way too many details of the image, especially on background objects in motion. With this, everything becomes sharper. Also, the interior materials and paints become more detailed.
Now with brightness and contrast what happens is that the HDR and highlights become brighter with proper bloom, and as you can see, the white parts of the car look as they would under the noon Californian sky, without clipping or overexposure.
Also, note the detail in the shaded parts of the car.
Lastly, in the color filter you can bring the saturation up to your liking, and as you can see the red parts don't bleed and are nuanced. Notice also the detail in the ray traced reflections (full) and how the highlight just pops.
These values are the ones that work for me and my monitor settings, in combination with the game's other settings, like resolution scale and so on. And although all of these are post-processing effects, I did not detect any significant loss of performance.
I hope anyone else try these and get a much satisfactory image that's closer to the promise of the game, and report back their results!

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