- 2,980
- The Ramapo Mountains
- jjaisli
As I've mentioned in previous posts, I purchased F1:CE, Ferrari Challenge & GT5P, all at the same time. My racing sim experience was extremely limited before purchasing my PS3 last autumn and for two weeks in late October of 2008, I was switching back and forth between all three titles like a kid in a candy store. And I quickly realized:
- Things have come a long, LONG way since the one and only PC based racing sim I played back in 2002.
- I had a big learning curve to overcome.
- Switching back and forth between the 3 titles was confusing me and hindering my progress.
- Trying to learn different cars, tracks, and play systems was a little overwhelming.
- (Not to mention even simple and basic things like navigating in the XMB was not something I was familiar with).
* The first time somebody sent me a friend request I looked at it with much suspicion. LOL *
Anyway, for various reasons, I decided to concentrate on Ferrari Challenge and shelved the other two titles until I felt I had mastered FC. Well, I still haven't 'mastered' it but once I learned all the tracks in FC and unlocked all the cars, I went back to GT5P and have several times since late December. My problem is, the on-line play has been so compelling in FC that I really haven't spent all that much time in GT5. I completed all the A-B-C events and ran various races. But there is so much talk in various places on this forum and others about what a nightmare the on-line experience is in GT5 that I always staid away and played off-line only. I tried once about a month ago to play on-line and after two attempts it couldn't sync to the race I tried to join and I gave up. Yesterday I had the day off and spent about 4 hours playing various on-line events. So coming from somebody who didn't come FROM the GT universe, here are my observations:
The pros:
- compared to FC lobbies there was almost no stutter, shaking, disappearing cars, collapsing lobbies. Just smooth, steady play.
- much more subtle name tags on the cars
- Ummm...GREAT visuals. Seriously. Every time I go back to GT5 I'm just blown away by how wonderful the lighting and realistic the textures look. Everything else just pales by comparison.
The cons:
- No control over who/where you race
- no live coms
- no private lobbies
- no direct control over the number of laps & conditions (i.e. I couldn't choose to set the physics to professional unless I entered certain races)
General Observations:
I read with a bit of interest the process of obtaining a GTP tag and had been taking a few practice laps of Fuji in the RX-7. But it was tough for me to judge how I was doing compared to others. So I entered a beginners event. I started last with two other cars (both WRXs) who promptly took themselves out at the first corner. The next race it was the three of us again and the same scenario. I was beginning to think I should switch events but the next race there were suddenly 4 other guys, all with the NSX. So I quickly learned the disadvantage of racing different spec cars together. I could hold my place on corners but on the long straight they all blew past me. (I understand about performance points and tuning but I was trying to keep the car untouched and similar to how it would perform in time trial).
Generally though, they seemed to respect each OTHER on the track but not the track itself and took whatever line seemed fastest whether it was actually on the track or not.
I switched to the Audi R8 and hit an intermediate lobby on the same track. That event provided a full grid of 12 cars. And it was chaos. Cars flying every which way, appearing, disappearing, driving around you, through you, inside you, crashing, banging, charging, brake checking.
What a freakin' mess! I guess this is the 'slop' everybody talks about.
As smooth as the on-line play was, I found the frenetic nature of the cars very disjointed from reality. They seemed to resemble a swarm of bees, all buzzing in a million different directions. If you try to take proper lines, respect other cars, stay out of their way, you feel like the only one. There was no way to communicate intentions, no way to apologize for mistakes...I ran 10 races in a row, mostly with the same people and never finished higher than 5th (I should have given the R8 more power and it's a little hard when the Ferraris blow past you on the straight like you're standing still).
There's a lot of potential there and it's proof that a good, stable, lag free lobby can be created. As with everything else in GT5, it just feels so polished. But it also makes me realize just how much better the lobby system is in Ferrari Challenge and how compelling the racing is compared to the 'free for all rat race' in GT5.
Anyway, this is not a very organized post. It's just a lot of (long winded) thoughts and observations.
- Things have come a long, LONG way since the one and only PC based racing sim I played back in 2002.
- I had a big learning curve to overcome.
- Switching back and forth between the 3 titles was confusing me and hindering my progress.
- Trying to learn different cars, tracks, and play systems was a little overwhelming.
- (Not to mention even simple and basic things like navigating in the XMB was not something I was familiar with).
* The first time somebody sent me a friend request I looked at it with much suspicion. LOL *
Anyway, for various reasons, I decided to concentrate on Ferrari Challenge and shelved the other two titles until I felt I had mastered FC. Well, I still haven't 'mastered' it but once I learned all the tracks in FC and unlocked all the cars, I went back to GT5P and have several times since late December. My problem is, the on-line play has been so compelling in FC that I really haven't spent all that much time in GT5. I completed all the A-B-C events and ran various races. But there is so much talk in various places on this forum and others about what a nightmare the on-line experience is in GT5 that I always staid away and played off-line only. I tried once about a month ago to play on-line and after two attempts it couldn't sync to the race I tried to join and I gave up. Yesterday I had the day off and spent about 4 hours playing various on-line events. So coming from somebody who didn't come FROM the GT universe, here are my observations:
The pros:
- compared to FC lobbies there was almost no stutter, shaking, disappearing cars, collapsing lobbies. Just smooth, steady play.
- much more subtle name tags on the cars
- Ummm...GREAT visuals. Seriously. Every time I go back to GT5 I'm just blown away by how wonderful the lighting and realistic the textures look. Everything else just pales by comparison.
The cons:
- No control over who/where you race
- no live coms
- no private lobbies
- no direct control over the number of laps & conditions (i.e. I couldn't choose to set the physics to professional unless I entered certain races)
General Observations:
I read with a bit of interest the process of obtaining a GTP tag and had been taking a few practice laps of Fuji in the RX-7. But it was tough for me to judge how I was doing compared to others. So I entered a beginners event. I started last with two other cars (both WRXs) who promptly took themselves out at the first corner. The next race it was the three of us again and the same scenario. I was beginning to think I should switch events but the next race there were suddenly 4 other guys, all with the NSX. So I quickly learned the disadvantage of racing different spec cars together. I could hold my place on corners but on the long straight they all blew past me. (I understand about performance points and tuning but I was trying to keep the car untouched and similar to how it would perform in time trial).
Generally though, they seemed to respect each OTHER on the track but not the track itself and took whatever line seemed fastest whether it was actually on the track or not.
I switched to the Audi R8 and hit an intermediate lobby on the same track. That event provided a full grid of 12 cars. And it was chaos. Cars flying every which way, appearing, disappearing, driving around you, through you, inside you, crashing, banging, charging, brake checking.
As smooth as the on-line play was, I found the frenetic nature of the cars very disjointed from reality. They seemed to resemble a swarm of bees, all buzzing in a million different directions. If you try to take proper lines, respect other cars, stay out of their way, you feel like the only one. There was no way to communicate intentions, no way to apologize for mistakes...I ran 10 races in a row, mostly with the same people and never finished higher than 5th (I should have given the R8 more power and it's a little hard when the Ferraris blow past you on the straight like you're standing still).
There's a lot of potential there and it's proof that a good, stable, lag free lobby can be created. As with everything else in GT5, it just feels so polished. But it also makes me realize just how much better the lobby system is in Ferrari Challenge and how compelling the racing is compared to the 'free for all rat race' in GT5.
Anyway, this is not a very organized post. It's just a lot of (long winded) thoughts and observations.