Online free run physics.

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Say I'm in a lounge or online lobby and I want to work on an online setup/tune. If I enter the course and start driving (I think this is called free run) are the physics considered online or offline? Or does the online physics model only apply once the race starts?

Also, what is the difference between online racing physics and online free run physics? I heard that the draft doesn't work.
 
Say I'm in a lounge or online lobby and I want to work on an online setup/tune. If I enter the course and start driving (I think this is called free run) are the physics considered online or offline? Or does the online physics model only apply once the race starts?

Also, what is the difference between online racing physics and online free run physics? I heard that the draft doesn't work.
Well, for one, you can't roll a car online, including in lounges or free run modes, so that's already hinting that the online and offline physics are different.
 
Also, what is the difference between online racing physics and online free run physics? I heard that the draft doesn't work.

The owner of the room can set draft to "Strong" "Mild" or "Off"

As for difference between modes, I haven't noticed any difference to be honest but I haven't spent much time online. Since the times I can play GT aren't popular times with other people that have decent ping :P
 
Well, for one, you can't roll a car online, including in lounges or free run modes, so that's already hinting that the online and offline physics are different.
I understand that online and offline have different physics. Once you enter the course online you can click start the race or Drive (I think). Are the physics the same for tuning purposes?

The owner of the room can set draft to "Strong" "Mild" or "Off"
I understand that you can set the draft but I was told that it doesn't work during a free run before the race starts.

Also, by free run I mean that you enter the track and click the Drive button. Or at least I think it's called drive. I've never used it before because most of the time we stay in the pits to prevent black screens.
 
Also, by free run I mean that you enter the track and click the Drive button. Or at least I think it's called drive. I've never used it before because most of the time we stay in the pits to prevent black screens.

I got what you meant.

I honestly can't say off hand since the few times I do go online I go there to drift so, I generally don't draft people as you'd imagine.

I know the physics work differently for tuning though, that I can tell you for a fact. My M5 that is amazing fun to drive offline is a chore to drive online, even in free run
 
I understand that online and offline have different physics. Once you enter the course online you can click start the race or Drive (I think). Are the physics the same for tuning purposes?
They shouldn't be, given that tunes in the Tuning Forum are often separated as offline tunes or online tunes. But, from my experience, and what others say as well, if you manage to perfect a car online, it will also be perfect offline, but this doesn't work the other way; an offline car tuned to perfection may not drive as well online.
 
Online physics are the same for free run and race mode except that there is NO draft in free run.

Tuning in free run is fine except you have to adjust final gear for a higher top speed to account for the draft.

Draft effects depend on track and car. Faster speeds = more draft impact. Low powered road cars at tight tracks can have almost no draft impact. On the other end of the spectrum Formula cars at a track like La Sarthe show major draft impacts even when slipstream set to low.

Besides higher speeds in draft you also get a dirty air impact. Taking high speed corners behind another car can be much harder in race mode with draft versus free run.

Hope that helps.
 
For a while i felt racing online my car fishtailed much more, i thought it might just be in my head, but you can see it very clearly in some tracks, Deep Forest for example, that last curve before the finish line, where online it is sooo easy to wipeout.

Personally, it's a big point against the game IMO. It has no reason to be, physics should be the same offline as online.
 
1241Penguin
if you manage to perfect a car online, it will also be perfect offline, but this doesn't work the other way

that's totally bonkers.
 
Thank you all for your replies. They were very helpful!

WRP001, The information you provided was exactly what I was looking for. Thanks a ton!
 
Spagetti69
that's totally bonkers.
There's less grip online, so understeer and oversteer would be greater. So if you manage to overcome these things online, there should be no problem offline.
 
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