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Just sort of an opinion/editorial thread for anyone who wants to say something. This is my something:
Ever since I started really playing GT2 a few years ago I have spent endless hours researching car dynamics and physics and do my best to use that information when playing. Since I got GT3 a few weeks ago I have been spending countless hours tuning my cars while reviewing source code and documentation for racing simulation physics engines. A few years of experience and a much better understanding of basic physics then I had wjen I played GT2 has helped to fuel my addiction to this game.
I have been checking out various sites with tuning set-ups for cars that all follow the same trend, slsm it to the ground, max all suspension, and go. I'll admit, i used to do the exact same thing in GT2 and I was usually dissapointed with their performance so I just kept racing the escudo over and over. I think my point here is: If you feel like GT3 is the same ole thing over and over, (hop in my F1, go 200mph on the Monaco track (forget what it is called in game. It is the 78lap enduro), and win another car that doesn't handle right) then try learning about why certain things cause certain reactions. Like why a super stiff suspension makes a car almost undriveable, or why your mid engine car seems to turn better when the gas is applied and your Type-R just slides into the wall. The fun in this game is in the details, and if you want to be able to play forever (and have the interest) I recomend reading everything you can.
Ok, I write too much, I know. But I just seem to be talkative today for whatever reason.
Oh, and I will dig up some URLs to really good informative sites if I find some time this morning before class.
Ever since I started really playing GT2 a few years ago I have spent endless hours researching car dynamics and physics and do my best to use that information when playing. Since I got GT3 a few weeks ago I have been spending countless hours tuning my cars while reviewing source code and documentation for racing simulation physics engines. A few years of experience and a much better understanding of basic physics then I had wjen I played GT2 has helped to fuel my addiction to this game.
I have been checking out various sites with tuning set-ups for cars that all follow the same trend, slsm it to the ground, max all suspension, and go. I'll admit, i used to do the exact same thing in GT2 and I was usually dissapointed with their performance so I just kept racing the escudo over and over. I think my point here is: If you feel like GT3 is the same ole thing over and over, (hop in my F1, go 200mph on the Monaco track (forget what it is called in game. It is the 78lap enduro), and win another car that doesn't handle right) then try learning about why certain things cause certain reactions. Like why a super stiff suspension makes a car almost undriveable, or why your mid engine car seems to turn better when the gas is applied and your Type-R just slides into the wall. The fun in this game is in the details, and if you want to be able to play forever (and have the interest) I recomend reading everything you can.
Ok, I write too much, I know. But I just seem to be talkative today for whatever reason.
Oh, and I will dig up some URLs to really good informative sites if I find some time this morning before class.