Opponents codes...an idea

  • Thread starter Thread starter luigi864
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Italy
Castel Gandolfo - Rome - Italy
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luigi864_2
These are codes for Xploder 2 1.0...

All opponents

4B7D 2340 C54F 4BFA
0A22 090D 0000 0000

num. 1

0B90 0C02 0000 00FF

num. 2

0B7C 0C2B 0000 00FF

num. 3

0B58 0C5C 0000 00FF

num. 4

0B24 0C45 0000 00FF

num. 5

0B00 0C6F 0000 00FF

I was thinkin' about...they seem to be able to make a kind of code that make "stupid" the opponents...all or , at least , one...

So...is it possible to go in the opposite way...?...yeah...to improve the opponents (or the AI...I don't know...it's the same...?)

maybe...if we find a way to do something positive , is there a way to make something negative (about codes...you know , we're talking about numbers...)?...

I wish , cause I would run my hybrids in very fast races...I would make a new one GT 3 : hybrid-spec...

can you help me...?
 
You could make a code to make the competition harder, but perhaps you should just go race the fast races and forget the code. I think someone here has that code though, at least one of us probably does.
 
Originally posted by TheTubaMan2
You could make a code to make the competition harder, but perhaps you should just go race the fast races and forget the code. I think someone here has that code though, at least one of us probably does.

Thanks...I hope that guy makes me know this code...
 
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