Opponents differences

  • Thread starter Thread starter tomcat66
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Austria
Vienna, Austria
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mr tomcat 66
Hi everyone

This weekend I did some research about the differences between the opponents settings in event mode.

Research method: I was starting different races in the 4 difficult settings in event mode (easy, medium, hard and professional). As soon as the race starts I was driving my own car off the track so I was not in the way for the other cars. Then I let the other cars finish the race and checked the winning time. I did repeat each race twice (to avoid statistical errors) and then switched to the next difficulty setting. After 6 different events (that makes 48 different races!) I came to this conclusion:

Average differences between the opponents settings:

Easy opponents: 100% race time
Medium opponents: 94 %
Hard opponents: 85 %
Professional opponents: 78 %

That was done on 6 different tracks using very different cars (from the Punto Evo-event to a Peugeot R1-event). Of course there are some differences from track to track and car to car, but never more than 2 % up or down for each setting. So I would say this is a good average figure to see the differences between the AI settings.

By the way: It is also possible to check the differences between the difficulty settings on the "track days" and "autocross" challenges in event mode. And much easier because you dont have to race the game.

Here I found the following figures (again with several events):

Autocross (times to reach):

Easy: 100 %
Medium: 84 %
Hard: 74 %
Professional: 67 %

Track days (cars to overtake):

Easy: 100 %
Medium: 115 %
Hard: 124 %
Professional: 137 %

Maybe this information is useful for some of you.
 
I havent tried professional yet on the event list, but Hard seems like they slow down too much, and follow the set race line too much. especially when it tells them to slow down in a fast corner.
 
Unfortunately the Professional A.I is still too slow for some of us.
Even in uncompetitive, gimped cars, yes :grumpy:

I mean, they're far better than what we had in FM3, but outrunning them by 6+ seconds a lap around Laguna Seca in a non-LB car is kinda... Annoying. Especially because I'm not even that good of a driver.
 
Even in uncompetitive, gimped cars, yes :grumpy:

I mean, they're far better than what we had in FM3, but outrunning them by 6+ seconds a lap around Laguna Seca in a non-LB car is kinda... Annoying. Especially because I'm not even that good of a driver.
+1. I can get in my B Class Rx8 and literally smoke anything in that class. Even with all the understeer that my car has and the stock 240ish HP it has, for some reason haha. They break when no braking is needed, they swerve when they don't need to, and even launching off the line i still sometimes manage to get a car pull hard left as if hes going around an 180 degree turn.
 
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