Outside camera veiw

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N24_VANTAGE
Unlike alot of people who now use the interior camera veiw, I still prefer the outside camera veiw where the camera is stationed behind the car. The only thing is, its not the same as it was in GT4, which is a real pain. The camera is now stuck to the back of the car and moves with it rather than staying with the road. This makes it very hard to judge and correct slides. Recently, I've been playing alot of Forza 3 to tide me over til GT5, the camera veiw is much better, and makes controlling the car alot better. Anyone have any thoughts on this?
 
The vid in the link above does show a very good third person view. although i'll never use it It's plainly better than GT5Ps one
 
I've never been good at GT with the front view camera, just like how I've never been good at first person shooters. I need the camera behind the guy, and I need the camera behind the car!
 
Too bad you can't do that in real life! For me, if you are simulating race car driving, you should be looking at the road from the cockpit. Especially if you are using a wheel.
 
Too bad you can't do that in real life! For me, if you are simulating race car driving, you should be looking at the road from the cockpit. Especially if you are using a wheel.

Exactly why i never used Bumper cam in the early days of GT.

With Bumper cam i've found i'm not able to hit the apex, or that i can't position the car quite right on the straights (Meaning if i try to move over to the left side on the Suzuka home straight to go into turn 1, i always end up maybe 4-5 feet from the edge of the road - or too far over so i hit the grass and spin, where in 3rd person or cockpit view i have a point of reference to use).

Its also difficult to notice if the car is going into a slide. I understand how with a force feedback wheel this wouldn't be a problem, but i don't have a force feedback wheel. so 3rd person was the way to go for me. Now i've moved to cockpit view.
 
Too bad you can't do that in real life! For me, if you are simulating race car driving, you should be looking at the road from the cockpit. Especially if you are using a wheel.

Amen, except not only or especially if you are using a wheel, i use a pad and only use cockpit view even if that means i would lose a couple of seconds on a lap time ( which i don't by the way ).

One of the biggest advantages of Prologue over previous GT-games (along with online obviously ) is that you can use cockpit view, previously i did use
3th person view mainly ( on the other GT-games i mean).
 
You guys should try the cockpit view... its wayy more immersive and a fun to race, you really feel inside the car,the leather and gauges are spectacular... the sounds are great specially at high speeds when the wind blows in the windshield ... just amazing.

But i understand its a matter of taste... , do whatever its more fun to you, thats what gaming is about... having FUN.
 
Too bad you can't do that in real life! For me, if you are simulating race car driving, you should be looking at the road from the cockpit. Especially if you are using a wheel.

Well I would think you could mount a camera on a pole behind the car or eve fly a chopper with a remote cam right behind your car if you really wanted to and do exactly that...

The difference being in real life there are many benefits to being in the car view rather than video camera from outside the car view, depth perception and stereo vision being the least of those concerns...

I would think if you could reproduce the effect of being above and behind a car in real life without giving up the benefits you have in the cockpit, it could actually be the better option in many circumstances.

In video games in the car view often brings with it a lot of negatives that aren't countered by the same number of positive effects you get in real life.

For instance in a game, you don't get stereo vision and depth percetion in either view (well 3d coming to GT5 may change that but then you get it in both views) and you don't get extra feel of momentum and weight shift from having the cockpit view.

Honestly the cockpit view gives you a more locked to the body of the car feeling in games, however it trades off a huge amount of field of view (especailly the ability to see over and around cars in front of you) for it...

I would consider the cockpit view the more advanced view to use, but in large part because it's just harder. Honestly if I was just trying to win a race and wasn't worried about using the "wussy" way I would think quite often the outside the car view would be preferable.
 
Well I would think you could mount a camera on a pole behind the car or eve fly a chopper with a remote cam right behind your car if you really wanted to and do exactly that...

The difference being in real life there are many benefits to being in the car view rather than video camera from outside the car view, depth perception and stereo vision being the least of those concerns...

I would think if you could reproduce the effect of being above and behind a car in real life without giving up the benefits you have in the cockpit, it could actually be the better option in many circumstances.

In video games in the car view often brings with it a lot of negatives that aren't countered by the same number of positive effects you get in real life.

For instance in a game, you don't get stereo vision and depth percetion in either view (well 3d coming to GT5 may change that but then you get it in both views) and you don't get extra feel of momentum and weight shift from having the cockpit view.

Honestly the cockpit view gives you a more locked to the body of the car feeling in games, however it trades off a huge amount of field of view (especailly the ability to see over and around cars in front of you) for it...

I would consider the cockpit view the more advanced view to use, but in large part because it's just harder. Honestly if I was just trying to win a race and wasn't worried about using the "wussy" way I would think quite often the outside the car view would be preferable.

Well i don't use cockpit view because it's harder ( which it admittingly is sometimes because of what you mentioned about loss of view, but i quickly learned to use left/right/backwards view and looking in the mirrors ) but mostly because i find it the most fun and more realistic, as far as sitting on the couch going 180+ can be considered realistic.
 
Chase cam? What's that?
Oooh yeah, the one I used when I was 12, in need for speed 2.
 
Well i don't use cockpit view because it's harder ( which it admittingly is sometimes because of what you mentioned about loss of view, but i quickly learned to use left/right/backwards view and looking in the mirrors ) but mostly because i find it the most fun and more realistic, as far as sitting on the couch going 180+ can be considered realistic.

Yeah I think it would be hard to argue that the chase can is not the more advantageous view... I mean you can see all sides of your car and behind a bit all the time, you can see your cars attitude in relation to the road, you have an elevated point of view...

I am going to say it's just easier.

Now that brings out the elitest claim that it should be scoffed at becuase it's like a handicap or it's for kids... but if you really think about it, in the reality of racing, you take every advantage you can get. You strip out weight, you buy the best shocks you fine tune the aero...

I would think given the option to do so, any competitive racer would be hard pressed not to logically select the chase cam aside from pride.
 
Bonnet* views, when offered, I think are a good compromise. Firstly it gives me a good feeling for the width of my car and I can usually apex pretty well because if it. Also, when driving alongside other cars you can see if you have overlap on their rear quarter and avoid contact.

Some views just don't translate well to a 2D display. Formula 1 cockpit view on a computer for instance, is probably more visually restrictive than the real thing! For that reason I used to always use the airbox (or t-cam) view with F1 cars despite it being a little unrealistic.

The other reason some people don't like cockpit view is the frame rate drop you almost always get. If cockpit view remains smooth it's a lot easier to stomach.

3rd person - nope - I just cannot drive like that. I feel way too detached and over control the car all the time.

*hood
 
I was always uncomfortable with the bumper view in GT1 -> GT3. Sighting the corners and apexes was always more difficult that should be, and also the body-roll of the car had a big affect on the view point.

Previously I always used the cockpit view in GT5P. After a long time away from GT5P, I'm now using the bonnet-cam (or seems like roof sometimes), and I'm faster, more consistent and enjoying it more (probably mostly because I'm not distracted by seeing how unresponsive the pad steering is by looking at the arms in cockpit!)
 
Yeah I think it would be hard to argue that the chase can is not the more advantageous view... I mean you can see all sides of your car and behind a bit all the time, you can see your cars attitude in relation to the road, you have an elevated point of view...

I am going to say it's just easier.

Now that brings out the elitest claim that it should be scoffed at becuase it's like a handicap or it's for kids... but if you really think about it, in the reality of racing, you take every advantage you can get. You strip out weight, you buy the best shocks you fine tune the aero...

I would think given the option to do so, any competitive racer would be hard pressed not to logically select the chase cam aside from pride.

I'm not sure from your reaction if i made clear enough the point i was trying to make, i meant to say that i allways use cockpit view despite the eventual disadvantages regarding lack of view it brings.
You might be right about taking every advantage you can get in racing, but dealing with limitations and disadvantages is what makes it interesting.
I'm not trying to scoff at or be elitist about using 3th person view or chase cam, since it is merely a question of preference, but to me it now seams a bit like steering an R/C car since cockpit view became available.
And racing IRL would clearly suffer if every driver was just standing in the pitlane remotely controlling their racecars unless they were hovering above the track in helicopters crashing into one another, but then it would be a completely different sport...
 
I've always used bumper cam in GT games. I tried cockpit view but I don't like it. I don't think it's realistic, because of the field of view is too small and when I drive my real car, I don't have someone sitting on my lap trying to copy my movements. I would like if they had a custom view option in GT5, but I doubt it will. I think bonnet view is a better idea and I don't know how someone can use chase view in GT, I crash all the time using this view, cannot control it.
 
Unlike alot of people who now use the interior camera veiw, I still prefer the outside camera veiw where the camera is stationed behind the car. The only thing is, its not the same as it was in GT4, which is a real pain. The camera is now stuck to the back of the car and moves with it rather than staying with the road. This makes it very hard to judge and correct slides. Recently, I've been playing alot of Forza 3 to tide me over til GT5, the camera veiw is much better, and makes controlling the car alot better. Anyone have any thoughts on this?
My thoughts are that you should graduate to using either bonnet cam if available, or bumper cam if not. If you have a single screen setup and want a flashy, but unrealistic viewpoint, by all means use the cockpit view.

I honestly don't know how people manage to control cars when they are unrealistically floating several feet up and behind them. I just find myself constantly correcting under and oversteer as you have no real feel for what the wheels are doing. OK, if I'm being pedantic, sitting outside the windscreen on the bonnet, or on the bumper is not realistic either, but in terms of viewpoint they give you a much better feel for where your car is pointing.

Now, if they allow you to adjust the camera and field of view in the cockpit mode, that might convince me to give it a go, but I am always consistently better with the bonnet or bumper cam. Chase cam should be banned!
 
By choice of cam that I use really depends on what game and what car I am driving. GT1-3, I used chase cam because I feel that the bumper cam bounces and feels disorientating. In prologue, I switch usually between the roof cam or the cockpit cam. My preferrence really depends on how well the cockpit cam is modeled in the game.
 
It seems the gamut of views available is justified; it never ceases to amaze me how diverse we are! :dopey:

For the record, I started out with chase-cam on GT1 and quickly went to bumper-cam. Stayed there ever since. There's something wrong with GT5:P's cockpit view, but I don't know what. I'm fine in LFS and GPL, but GT just feels weird - I feel out of touch.
 
Yep, the fixed cam is irritating. A lot of people find the old chase cam from GT3 much better, myself included. Hopefully they change it for GT5.
 
Yeah, the chase cam feels "dead" in GT5P. You cannot correct oversteer because you don't know if the car is really oversteering or not. Actually I always used chase cam, but when I started playing GT4 I switched to hood view, in Prologue I always use the cockpit view, I love to look left or right and see the other car when I'm overtaking, it feels realistic as you do in traffic.
 
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