Physics Engine Deciding Help

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crispychicken49
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crispychicken49
Well, I have yet to see a sim-racing free roam game, so I have decided to make my own. Before you say I'm cocky, or ridicule me, I'm bored, and if it doesn't work, oh well. But one thing needed for any game, is a physics engine. I don't really have the time, the patience, or the education to build a realistic one from scratch, so I did a Google search. I found one thing that looked pretty good. Too tired to actually find anymore.

Here's the first one. CarX.

Now I have no expierence on this subject, but I think at least one person on GTPlanet has a good bit of smarts on this topic. How good is this physics model? Would you recommend it to someone, or is there another that you would send? If there is another, could you link it to me?

Thanks for your help!
 
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