- 193
- GTP_Cr1mson
Just as a disclaimer, I love GT5, and I'm not here to start an argument.
There's one thing that bugs me about the new game, though. In the past, events like the Japanese touring car series were long championships that involved 10-20 lap races and were a fairly close (as close as the games up to GT4 could get, at least) approximation of what JGTC was really like.
Upon unlocking the Super GT series in GT5, I was met with three races that, according to the description, 'feature cars from Japan's Super GT series'. Almost like an exhibition rather than an actual race. Similar sort of thing with NASCAR, really - the final, for example, consists of ten laps around Daytona. As opposed to the real life two hundred. No pit stops and no real use of the techniques Jeff Gordon taught me.
I know the average gamer probably isn't interested in driving around Daytona 200 times, but it just feels like a bit of an anti-climax. Why call them 'extreme events' if they're essentially the same as all the others?
There's one thing that bugs me about the new game, though. In the past, events like the Japanese touring car series were long championships that involved 10-20 lap races and were a fairly close (as close as the games up to GT4 could get, at least) approximation of what JGTC was really like.
Upon unlocking the Super GT series in GT5, I was met with three races that, according to the description, 'feature cars from Japan's Super GT series'. Almost like an exhibition rather than an actual race. Similar sort of thing with NASCAR, really - the final, for example, consists of ten laps around Daytona. As opposed to the real life two hundred. No pit stops and no real use of the techniques Jeff Gordon taught me.
I know the average gamer probably isn't interested in driving around Daytona 200 times, but it just feels like a bit of an anti-climax. Why call them 'extreme events' if they're essentially the same as all the others?