Hi All,
My name is Dan Loton and i'm a researcher and Psychology PhD student at Victoria University investigating video game addiction and health. I have a brief history in this area; I completed my Psych honours study on video game addiction and social skills, finding a lack of social skills is not likely to be a major cause of video game addiction. Here's the full thesis if you're really bored
This time around i'm undertaking an extended PhD on the topic, and i'm hoping to discover the exact impact (if any) excessive video game play can have on health, as well as major life domains, including working, studying and relationships. I'm hoping to learn more about the point at which gaming becomes problematic, something which isn't yet agreed upon by researchers.
The study is online and involves completing a short 5-10 minute survey once a month for 9 months - like a diary that measures video game playing habits and general health. The study is for adults only (18 and up) as it is thought the negative consequences of excessive gaming may be more severe for adults than teenagers, so if you'd like to take part, please visit www.videogamestudies.net
I thought this may be a topic of interest for gamers on GTplanet, and I did advertise my previous honours thesis on here so some may remember the discussions from way back then. Actually heaps of GT'ers took part in my honours study, and showed some of the highest time commitment of the sample, despite playing mostly in solitary (i.e. not with friends). But I suspect that's changed now with many more multiplayer options in the new GT and other racing sims.
The study will be popping up around various forums and probably the media. Thanks for reading, and if you know anyone who might be interested in the study facebook and twitter sharing features are now on the site. All feedback, thoughts and questions are welcome.
Cheers,
Dan.
My name is Dan Loton and i'm a researcher and Psychology PhD student at Victoria University investigating video game addiction and health. I have a brief history in this area; I completed my Psych honours study on video game addiction and social skills, finding a lack of social skills is not likely to be a major cause of video game addiction. Here's the full thesis if you're really bored
This time around i'm undertaking an extended PhD on the topic, and i'm hoping to discover the exact impact (if any) excessive video game play can have on health, as well as major life domains, including working, studying and relationships. I'm hoping to learn more about the point at which gaming becomes problematic, something which isn't yet agreed upon by researchers.
The study is online and involves completing a short 5-10 minute survey once a month for 9 months - like a diary that measures video game playing habits and general health. The study is for adults only (18 and up) as it is thought the negative consequences of excessive gaming may be more severe for adults than teenagers, so if you'd like to take part, please visit www.videogamestudies.net
I thought this may be a topic of interest for gamers on GTplanet, and I did advertise my previous honours thesis on here so some may remember the discussions from way back then. Actually heaps of GT'ers took part in my honours study, and showed some of the highest time commitment of the sample, despite playing mostly in solitary (i.e. not with friends). But I suspect that's changed now with many more multiplayer options in the new GT and other racing sims.
The study will be popping up around various forums and probably the media. Thanks for reading, and if you know anyone who might be interested in the study facebook and twitter sharing features are now on the site. All feedback, thoughts and questions are welcome.
Cheers,
Dan.
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