PlayStation VR2 for PlayStation 5

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It really was.
Isn't this a chicken and egg scenario though? Because it was not compatible with PSVR games, it did not have the game base so people did not buy. Because people did not buy, the developers did not support it and so no game base....

And so the wheel turns.
 
Isn't this a chicken and egg scenario though? Because it was not compatible with PSVR games, it did not have the game base so people did not buy. Because people did not buy, the developers did not support it and so no game base....

And so the wheel turns.
It simply isn’t the mass market product they and many others were hoping for.
 
It simply isn’t the mass market product they and many others were hoping for.
That’s certainly true. But I do struggle to understand the VR market because they really are not fully utilising it.

I really think live events could be a big market, especially music. So many sell out, so quickly and if you could offer an experience from home I think people would pay money for it.

I can’t imagine it’s difficult to do, I’ve captured many events with my 360 camera that I can view with a headset.
 
That’s certainly true. But I do struggle to understand the VR market because they really are not fully utilising it.

I really think live events could be a big market, especially music. So many sell out, so quickly and if you could offer an experience from home I think people would pay money for it.

I can’t imagine it’s difficult to do, I’ve captured many events with my 360 camera that I can view with a headset.
My thoughts exactly. No idea why nobody is trying that.
 
Headset (likely the Horizon bundle) looks to be around $300 in the Black Friday sales.
Somewhere around 350 euros in Europe (because everywhere outside the US always gets screwed, who cares about the correct currency conversion).
 
US prices are (usually) listed without taxes, because they can be different taxes even in the same states

I know, but 350 euros is about $400 dollars. If you’re paying that much sales tax in the US you need to move to a different state - but that’s not the reason for the price disparity. Worldwide prices get set higher to keep the US prices lower as that’s the biggest market.

Anyway the official announcement is out

 
US prices are (usually) listed without taxes, because they can be different taxes even in the same states
US taxes can be different within the same county. I live in Milwaukee county but my taxes are lower than Milwaukee city proper as the city has additional municipal taxes on top of the county and state sales taxes.

That said our 5.9% is a lot lower than the UK’s 25% vat or whatever it is these days.

Then again our roads and infrastructure are falling apart as no one wants to be taxed for any kind of social service because…. That’s communism. Americans are idiots.
 
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That said our 5.9% is a lot lower than the UK’s 25% vat or whatever it is these days.
20%.

It's £310 in the UK for this BF sale, so £258 excluding VAT/sales tax. $337 on today's exchange rate, so yes we're still getting charged 10% more than the US.
 
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With this latest video from Sony, of course they want to entice more players onto the PSVR2 to recup their loss and cost, but I also believe they are doubling down on their investments in the future of VR.



And I didn't know the roster of games is already as exhaustive


More good VR2 games to come in 2026
 
I still don’t think PSVR2 is a failure.

The VR/AR industry are taking two opposing approaches and it’ll be interesting which one the general populous adapts or warms too.

You’ve got Sony and others with this approach. Apple/Alphabet with another. Meta a mix of both.

I’m still perplexed that live events are still not showcased in VR (music concerts, sporting events) but maybe we’re not quite there yet technology=price wise. The GT7 replays aren’t a great experience right now… but they could be with better reprojection
 
Again for those who have been skeptical of the PSVR2 legitimacy or potential and future....
I for one don't doubt Sony's investment and push....



Ready Player One is the movie of a dystopian future, unfortunately we will be heading there ... VR is not going to stop, and Sony is not going to miss out on the opportunity.
 
Again for those who have been skeptical of the PSVR2 legitimacy or potential and future....
I for one don't doubt Sony's investment and push....



Ready Player One is the movie of a dystopian future, unfortunately we will be heading there ... VR is not going to stop, and Sony is not going to miss out on the opportunity.

I was greatly disappointed to find out the new resident evil game won’t support it. The last 2 were peak gaming and it’s not fun going back to flat screens
 
Not good at all for the future of big budget VR gaming.



With Meta out, it really is only Sony left and there's been very little indication they have any future plans in the genre.
I like a lot of the smaller indie games but my favourite experiences have been the big stuff like Astro Bot, Blood & Truth, Deadpool, Batman, etc. It would be sad if they aren't made anymore.
 
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As I’ve said before: PSVR2 was a flop for Sony. Don’t expect them to be working on a PSVR3 for their next console, now or in the future. The best we can realistically hope for is that PSVR2 remains supported on PS6, and by GT8.

I also hope Gran Turismo eventually comes to PC. At least there, VR support is basically guaranteed long term, either officially or through the modding community.
 
As I’ve said before: PSVR2 was a flop for Sony. Don’t expect them to be working on a PSVR3 for their next console, now or in the future. The best we can realistically hope for is that PSVR2 remains supported on PS6, and by GT8.

I also hope Gran Turismo eventually comes to PC. At least there, VR support is basically guaranteed long term, either officially or through the modding community.

Was it though? Was PSVR1 a flop? PSVR2 has massively outsold that? You can’t always hit a winner on your 2nd or 3rd go.

ROG are bringing out some pretty impressive glasses this year so the sector isn’t dead. Apple are still investing in it, though I’ll admit Alphabet/Meta are putting their money into AI at the moment.

I do expect PSVR3, though I do appreciate other studios are not investing in the games. I very much looking forward to the PSVR2 update in MS Flight Sim.

As a side, my son’s generation are more excited about VR than anything else right now. The VR cafe is all they want to do
 
Was it though?
Yes.

I have a bit of inside knowledge on that, but a quick google will reveal that sales have been much weaker than expected, with Sony even pausing production amid a buildup of unsold units after launch.

Shuhei Yoshida (former Sony exec) also publicly said he was sorry for being wrong about PSVR2 as it did NOT become a major platform.

Sony are in this for billions not millions.
 
Was it though? Was PSVR1 a flop? PSVR2 has massively outsold that? You can’t always hit a winner on your 2nd or 3rd go.

ROG are bringing out some pretty impressive glasses this year so the sector isn’t dead. Apple are still investing in it, though I’ll admit Alphabet/Meta are putting their money into AI at the moment.

I do expect PSVR3, though I do appreciate other studios are not investing in the games. I very much looking forward to the PSVR2 update in MS Flight Sim.

As a side, my son’s generation are more excited about VR than anything else right now. The VR cafe is all they want to do
Apple's headset wasn't a gaming device, and it's been such a massive flop they are cutting production and marketing.

Sadly the future of non-PC VR is social stuff like VR Chat :yuck:
 
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Yes.

I have a bit of inside knowledge on that, but a quick google will reveal that sales have been much weaker than expected, with Sony even pausing production amid a buildup of unsold units after launch.

Shuhei Yoshida (former Sony exec) also publicly said he was sorry for being wrong about PSVR2 as it did NOT become a major platform.

Sony are in this for billions not millions.

Well I think that’s a shame. 3 million sales doesn’t sound like a flop to me. That’s double the Portal which everyone seems to think is a success.
 
Well I think that’s a shame. 3 million sales doesn’t sound like a flop to me. That’s double the Portal which everyone seems to think is a success.

PSVR2 is closer to 2 mil with a lot of those sales made at almost a loss after heavy price cuts and reverse engineering it to work with PC for stock clearance.

2 mil is also pretty much where the Portal is at.

The expectations for those devices were very different that’s why one is considered a flop and the other one is not.
 
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But Sony sold more than the PSVR2 - if they were expecting it to be a game changer that would steal the VR market, then fair enough they can consider it a flop.

I don’t though - I think it’s excellent. Overpriced and underutilised. That to me is not a failure.

Shawshank Redemption was considered a flop by the media and the Studio. It’s one of the greatest movies ever made…

The iPhone took 3 generations (some would say 3.5) to break into the big leagues - selling their phones for a loss until the 6th gen - and it’s still not the market leader.
 
The only reason it sold less than it should was because Sony allowed meta to write the narrative. For the longest time everyone and their brother was whining about how it was too expensive. Which given how much better it was than meta’s offering at the time, was poppycock.

Its only shortcoming is the wire. Although, that wouldn’t be an issue if someone would come up with a decent, multidirectional treadmill, sort of solution. Frankly, part of me believes a device like that is very important to VR’s success going forward. It would open up the possibility of allowing user’s to game and exercise simultaneously. Talk about easy to market. Anyway, I don’t believe Sony’s done. I do think they’ll largely ignore psvr2 and try to fix all of the shortcomings with psvr 3. Either way, I hope they tell us whether or not they will make psvr 3 prior to ps6’s launch as it will determine whether a lot of us will stay with consoles or take the plunge, RAM shortage be damned, and build PC’s.
 
But Sony sold more than the PSVR2 - if they were expecting it to be a game changer that would steal the VR market, then fair enough they can consider it a flop.

I don’t though - I think it’s excellent. Overpriced and underutilised. That to me is not a failure.

Shawshank Redemption was considered a flop by the media and the Studio. It’s one of the greatest movies ever made…

The iPhone took 3 generations (some would say 3.5) to break into the big leagues - selling their phones for a loss until the 6th gen - and it’s still not the market leader.

Apples and oranges though.

Also: the iPhone was never sold at a loss ever. No idea where you got this from?

On the contrary the iPhone has always had an amazing - close to 50% - profit margin.
 
Honestly I'm not surprised by VR struggling (again). I'm a fan of GT7 with VR, and wouldn't play it otherwise, and as GlamFM says, I'm thinking of jumping to PC where VR probably has a brighter future. But, except GT7, I have been playing VR games less and less, mostly because of nausea (No Man's Sky for instance) or general discomfort which is hard to explain. For me Gt7 highly compensates for the inconveniences, and there is almost zero nausea for me, maybe sometimes in Eiger track (interestingly released shortly after VR), maybe because you are holding on a solid wheel and pedals and that helps the brain get some stability that the controllers don't give, I don't know.
 
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