Polyphony Digital, look in here!

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So after coming across this car for like 15 times I decided to buy it, now after having it sitting on my garage for a month I decide to take it for a spin. Expecting a crappy sound, but to my surprise this car sounds awsome!! Now Polyphony Digital THIS IS THE SOUND THE RM VETTE NEEDS!!! I'm talking about the sound of the Chevrolet SSR with the Titanium racing exhaust. So close to what the real C6.R sounds like, it would be so easy for PD to make this the sound for the RM Vette, LM Camaro, RM 10' Camaro and pretty much all Chevy race cars on the next update. It is a long shot but maybe someone on PD reads this and actually makes it happen but we can hope!

Edit:
Oddly, the SSR sounds pretty good with racing exhaust.

jav
Yes yes yes yes!!! This is the sound the RM Vette and all of the Racing Chevys need!! Just took this car out for the first time and installed all the goodies = majik! This sound is pretty close to what the real C6.R sounds like, just make it louder and give it more base and that's the true big V8 earthquake making rumble we need!
 
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I hope you get your wish. I think a lot of the cars have less than spectacular exhaust sounds. Like the GT-R. It sounds like a tin can.
 
I've just been informed that Kaz is personally punching the crap out of the guy responsible until he gets it right.
 
I've just been informed that Kaz is personally punching the crap out of the guy responsible until he gets it right.

You mean he's beating the sound recorder with his very own wifes hair dryer, you know the one he used to record GT car sounds :dunce:
 
TRANSLATOR-GUY_1140397d.jpg


Noted.
 
if you guys never changed the audio settings in your ps3 to dts, then dont complain about the audio. It gets 100x better when on dts with a good surround sound.
 
I really need to get in on these amazing vacuum cleaners and hairdryers everyone seems to have. Maybe not so much the hairdryer, in fairness.

It is odd that PD obviously do have one or two decent cross-plane V8 samples (non-stock), yet most of the time with these cars, the exhaust sounds are a bit duff. Then again, the same is true of the triples, the straight sixes - well, pretty much anything that isn't a straight four, actually, but even they're not safe (the magic F20C that transforms into a straight six, for instance). They need to record more modified cars so that they can better flesh out their range of sounds; they're relying on too few (decent) modified sounds, and they can't very well have every car sound the same.

Oh yeah, intake sounds, PD. Please. :)
(That'll mask all that whirring and breathe life into the interior view ;))
 
if you guys never changed the audio settings in your ps3 to dts, then dont complain about the audio. It gets 100x better when on dts with a good surround sound.

It doesnt completely change the sound tone. That wont fix the terrible sound of the c6 rm. sorry, lame excuse for PD.
 
They really need to get a proper automotive technical advisor. Things like car sounds being wrong really spoil the game for me... Like for example the fact that on the RX7 Spirit R the car sounds like it has a 3 rotor engine with the race exhaust even though it still has a 2 rotor engine... And there are way too many cars that sound alike when modifyed...
 
Crank up your Bass fellas! Check the video below!

It was made for you, a real game and car enthusiast.

Enjoy my friend.

Link:



Still, in general, most of the cars in the game are way off. I would really like to know the name of PD's head guy in the sound department... :sly:
 
MTLclllutch
if you guys never changed the audio settings in your ps3 to dts, then dont complain about the audio. It gets 100x better when on dts with a good surround sound.

Dts? Please share
 
Crank up your Bass fellas! Check the video below!



Still, in general, most of the cars in the game are way off. I would really like to know the name of PD's head guy in the sound department... :sly:

It's mostly the race cars that need serious work in the sound department.

They need to somehow amplify the echoes and pops a race car engine makes.
 
The car sounds for the V8, V6 turbo, I-6, I-4, and I-3, as well as the boxer engines of Subaru and Ruf, sound like an Alternative Rock Band being mauled to death by a herd of pitbulls and trying to sing at the same time.


I will agree that the RM Corvettes sound weak. But I will add that they sound un-American, and dare I say, like a cow being stomped in the-- well I'm not gonna go there, but point is there may as well be a V6 instead of the V8. And needless to say, the two cars have the exact same bodykit.


The NASCAR V8 sounds castrated of any integrity. It still sounds like a V8, but you (PD) have either accidently or intentionally set the redline for these engines at 9000 rpm. The true redline is at 9500 rpm, with the cars occasionally hitting 10,700 rpm in qualifying. While the unrestricted oval speed for Talladega is there, we shouldn't hit 215 mph on Indianapolis Motor Speedway, let alone do 175 mph in the corners. Speeds would indeed be 10 mph less on the straights and 15-20 mph less on corner entry (NASCAR oval). The horsepower figures are, however, accurate.


The default Nissan GT-R's sound is slightly off of what it actually is.


Now I can't voice my comparison from the RB26DETT from the Skyline R32-34 because I don't know what it sounds like in reality.





The $85,000 story cut short, some if not most of the vehicular sounds are up to par of what they should be, and there most likely won't be any changes to them, but for the most part, if I don't like the sound, I will either mute my television or attempt to change it.








Although, I will not lie, some changes via an update are welcome by me, especially for the C6 RM. But either way, I won't be upset if it doesn't happen.
 
It's mostly the race cars that need serious work in the sound department.

They need to somehow amplify the echoes and pops a race car engine makes.

Yup! How can they miss such a thing and yet a crappy game like SU2 gets it so right?
 
Jav
Yup! How can they miss such a thing and yet a crappy game like SU2 gets it so right?

Haha! Not quite right. But at least they had a stab. Actually, no, I'd rather they hadn't, given the overall direction of that series. The Fast and the Furious was good fun, 10 years ago. Time to move on, world. 👍
(Seriously, I don't want to hear podracers in car racing games anymore!)

Overrun sounds are pretty easy to do, and they don't have to be canned and same-y either. GT5 has excellent reverb, it's just scaled (i.e. in terms of volume) incorrectly so you can't hear it under the "dry" sound most of the time, which is very odd. Be brave, PD!
 
It seems like PD completely ignored how a V12 should sound like :irked:

Only premium V12-powered cars I can think of which sound accurate are the Aston DB9 and the Lamborghini Miura.

The Mclaren F1 and the Ferrari 599 sound like 6-cylinder engines, while the Enzo sounds like a V8, the Murcielago like a V10. The Ferrari 512BB Flat-12 sounds exactly like a hairdryer :yuck:

I really hope PD patches these in, but I guess my hopes are too high :indiff:
 
if you guys never changed the audio settings in your ps3 to dts, then dont complain about the audio. It gets 100x better when on dts with a good surround sound.
Mine is set to DTS, with a powered subwoofer and everything.


The game still doesn't sound particularly impressive, to be kind.
 
I don't expect 100% real life accuracy in a game, but after a 458 Italia blipped and howled it's way down through the gears after screaming through an underpass the other day while I was on a bus (:(), I thought the GT5 representation was pitiful.
 
Idk if anyone has played "Blur" before, but the cars in that game have the closest if not exact engine sounds from the real car..maybe the sound crew from Blur should take over at PD :O

http://http://www.youtube.com/watch?v=CDk59AhaAI4

Ehm, Blur has a very limited selection of cars. I don't know if it's possible to modify them, either, but it's all a bit silly, isn't it? The MarioKart gameplay and the podracer sound effects (not another one...) should set alarm bells ringing here, people.

It seems like PD completely ignored how a V12 should sound like :irked:

Only premium V12-powered cars I can think of which sound accurate are the Aston DB9 and the Lamborghini Miura.

The Mclaren F1 and the Ferrari 599 sound like 6-cylinder engines, while the Enzo sounds like a V8, the Murcielago like a V10. The Ferrari 512BB Flat-12 sounds exactly like a hairdryer :yuck:

I really hope PD patches these in, but I guess my hopes are too high :indiff:

Yeah, some of the V12s are more than a bit off, the Murciélago in particular. The Ferrari 12s are also disappointing - mostly because of the absence of intake sound (yes, again!).

Given a V12 is technically two straight sixes joined at the crankshaft, a "true dual" exhaust (as found on the Ferraris) is bound to sound like a straight six, albeit subtly more layered. There will be a small amount of interference in the intake between banks, but nothing to colour the sound excessively in most modern engines.

More food for thought: contrast the exhaust note of the normal 599 and that of the GTO. One uses two 6-into-2 exhausts, the other two 6-into-1s; one has that Ferrari GT growl, the other howls.
You can find straight sixes with similar contrast, i.e. here and here. ;)

How can someone like him, who race in real world, know a lots about car and let his own game go like this with crappy sound?

Why don't we have sound like that too?
http://www.youtube.com/watch?v=Iu5iVA5TIF4

Forza 2 doesn't have anywhere near the number of cars; look what happened to Forza 3: no separate intake sound, no change in sound when modifying etc. Clearly sound is a massive challenge when you're faced with lots and lots of cars.

It would be nice if the Premiums were right in GT5, which is puzzling given how good the Enzo sounded in a preview build...
 
The Corvettes are horrible for this, equipping any aftermarket exhaust to the premium C3 instantly makes it sound like a rally car. A Corvette with side pipes does NOT sound like that!

Oddly, the SSR sounds pretty good with racing exhaust.
 
Why can't he have this sweet sweet sound coming out of the V12's exhaust pipes?



 
Oddly, the SSR sounds pretty good with racing exhaust.

Yes yes yes yes!!! This is the sound the RM Vette and all of the Racing Chevys need!! Just took this car out for the first time and installed all the goodies = majik! This sound is pretty close to what the real C6.R sounds like, just make it louder and give it more base and that's the true big V8 earthquake making rumble we need!
 
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