Rudenut
Premium
- 573

- Atl, GA
- SaintFu-
So we all know about the visible ones. Improper weight and hp entry errors have been noted on multiple vehicles. There are, I suspect, likely entries that we cannot see that should be looked at.
I imagine handling characteristics and acceleration and such are handled similar to most other games with stats. Numerals that represent such are entered in appropriate fields and then read by the game engine. Many of these entries can even be organized in a spreadsheet which makes checking and changing the numerals very simple.
The car I would most like to be looked at in this way is....
TVR Cerberus 12.....it won't turn past 10mph
Any others out there that you guys feel are just begging to be examined?
I imagine handling characteristics and acceleration and such are handled similar to most other games with stats. Numerals that represent such are entered in appropriate fields and then read by the game engine. Many of these entries can even be organized in a spreadsheet which makes checking and changing the numerals very simple.
The car I would most like to be looked at in this way is....
TVR Cerberus 12.....it won't turn past 10mph
Any others out there that you guys feel are just begging to be examined?