- 191
- plinsavi or GTP_plinsavi
Currently, power limiter in GT works by flattening the power curve by a percentage, capping the power at the desired value and we all know the problems that it creates.
In real life, air restrictors are added to the car to limit its power. However, it would not work in GT since it does not use air flow to calculate power.
I suggest, instead of limiting the power curve, the game limits the torque to achieve the desired power percentage limit. As most of you must know, power is proportional to torque times engine speed. So if you flat the torque curve between two different engine speeds, power will raise constantly in the interval.
It is definitely not difficult to implement. I'll try to add some graphs illustrating the suggestion later.
In real life, air restrictors are added to the car to limit its power. However, it would not work in GT since it does not use air flow to calculate power.
I suggest, instead of limiting the power curve, the game limits the torque to achieve the desired power percentage limit. As most of you must know, power is proportional to torque times engine speed. So if you flat the torque curve between two different engine speeds, power will raise constantly in the interval.
It is definitely not difficult to implement. I'll try to add some graphs illustrating the suggestion later.