Think about it. Some cars where CLEARLY treated better in GT4. The 350Z that was featured at the back cover, more Japanese cars than not, fantasy cars, all the concepts and the relics.
The concepts and the museum pieces you couldn't race for they surpassed the capabilities of the ps2 and the frame rate would suffer with six of them simultaneously on the screen.
Racing the, previously mentioned 350Z, or the HSC, they look as something the late XBOX would render. Mirroring each and every tree and with fine detail.
So it's not something PD did with GT5, but they had to address it this time and implement as an in-game structure for the detail of PS3 made things noticeably uglier for the standard ones.
Agreed, in GT4 differences are not as significant but one who owns the game can not but notice.
The concepts and the museum pieces you couldn't race for they surpassed the capabilities of the ps2 and the frame rate would suffer with six of them simultaneously on the screen.
Racing the, previously mentioned 350Z, or the HSC, they look as something the late XBOX would render. Mirroring each and every tree and with fine detail.
So it's not something PD did with GT5, but they had to address it this time and implement as an in-game structure for the detail of PS3 made things noticeably uglier for the standard ones.
Agreed, in GT4 differences are not as significant but one who owns the game can not but notice.
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