PROBLEM WITH ENDURANCE RACING

904
United States
York Virginia
chilybee
Because there is no option to set the end of race timer in endurance racing, you have to wait almost nine (9) minutes for the race to end. I can understand giving this much time in a hour long endurance race where players may fall well behind. However, the timer should be adjustable for races of shorter duration.
 
You are able to adjust the ending timer for endurance races. It's just whatever the host has it set at.
Maybe you can only adjust it prior to creating the on-line room. I'll try again. However, I ran two 40 minute endurancxe races Saturday night and each one had a 10 minute countdown after the race ended. When I attempted to adjust the count, I found I could not.
 
Maybe you can only adjust it prior to creating the on-line room. I'll try again. However, I ran two 40 minute endurancxe races Saturday night and each one had a 10 minute countdown after the race ended. When I attempted to adjust the count, I found I could not.

The end timer is about long enough for the slowest driver on track to finish their lap. If you're on Autumn Ring mini, the timer would be short. But, it sounds like you were on Nordschleife to get a nine minute timer.
 
The end timer is about long enough for the slowest driver on track to finish their lap. If you're on Autumn Ring mini, the timer would be short. But, it sounds like you were on Nordschleife to get a nine minute timer.

Exactly. And we had a player who required every on of those minutes in order to finish the race.
I think that answers the question. All racers are allowed to finish the race when running endurance.
 
me and a few others attempted to have a 24hr endurance race on Sarthe and 8hrs in everyone was disconnected despite 98% of the participants including the rm host and me were hardwired with their connection.seriously why have a 24hr race mode when only 8hrs can be used?
 
me and a few others attempted to have a 24hr endurance race on Sarthe and 8hrs in everyone was disconnected despite 98% of the participants including the rm host and me were hardwired with their connection.seriously why have a 24hr race mode when only 8hrs can be used?
If you get kicked mid race, it is most likely your connection, not gt6 or the ps3. Hardwiring doesn't matter anymore, unless you have a ten year old router. I race with the same group of guys form the most part. We're from the states, Ireland, and the UK for the most part. We have no issues as long as we all get onto the grid. There are a few tracks that everyone needs to start from in the entry list, not on the track or at least one person will get disconnected. No one ever gets kicked mid race, unless that have a poor connection and we usually are already aware they've got a bad one at the moment.

People don't consider things like their cable internet being split with any other devices using the cable service in the house. Routers have a sort of functioning range and when it can't distribute the information enough, your router will reset or default, etc. People often jump ton the conclusion that it is the game, ps3 or the Psh and skip troubleshooting their network to be sure. I had issues getting kicked - there was a signal amplifier and some splitters that needed to be removed. They were screwing with the modem actually in that case, not the router.
 
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the fact is everyone including me are NAT Type 2 or better.me i'm a type 2 and high bandwidth.we were 6hrs in then ppl started getting dc'd.i tried to do a 1000mile street car race 2 months after when the game was intially launched.we only got 55/119 laps in before everyone got dc'd cuz i had it on fixed host at the time.the 24hr race we had 9 ppl in 3 classes and it wasn't on fixed host
 
Always check off no to fixed host. If you're going to be racing people from all over the planet in a room, best to turn off voice, too. I race in a lotus room about every night where half the people typically are in Europe, one or two in south america and usually the rest is american and Canadian. We race with voice on. Only time we have brief hiccup is when someone is leaving the pits and that doesn't even happen often anymore. I think they've been working on the servers.

Either way, if anyone has a dodgy connection, it's going to screw the whole room. There is a member who is in the top two gt drivers I've ever seen personally and he often can't race with us, because his connection always blows. It sucks, because he is outstanding.

You really just have to have a whole room of decent connections now. Too much data being sent around from p2p, to PD, etc. It's actually pretty amazing when you think about it. Racing people across the world with more or less no delay in action or voice. I race with guy from Ireland and we were talking the other night...realised it is like talking on the phone to a neighbor. Zero voice delay. Just something I've never thought about. I know sixteen year olds expect this, but it is something else to me and I'm in my mid twenties lol.

We usually don't have connection issues. It's usually peoples' ps3 crashing when starting the race. Which means a manual grid start.
 
Always check off no to fixed host. If you're going to be racing people from all over the planet in a room, best to turn off voice, too. I race in a lotus room about every night where half the people typically are in Europe, one or two in south america and usually the rest is american and Canadian. We race with voice on. Only time we have brief hiccup is when someone is leaving the pits and that doesn't even happen often anymore. I think they've been working on the servers.

Either way, if anyone has a dodgy connection, it's going to screw the whole room. There is a member who is in the top two gt drivers I've ever seen personally and he often can't race with us, because his connection always blows. It sucks, because he is outstanding.

You really just have to have a whole room of decent connections now. Too much data being sent around from p2p, to PD, etc. It's actually pretty amazing when you think about it. Racing people across the world with more or less no delay in action or voice. I race with guy from Ireland and we were talking the other night...realised it is like talking on the phone to a neighbor. Zero voice delay. Just something I've never thought about. I know sixteen year olds expect this, but it is something else to me and I'm in my mid twenties lol.

We usually don't have connection issues. It's usually peoples' ps3 crashing when starting the race. Which means a manual grid start.
I agree that the technology is amazing when you think about it. I'm 30 and I was thinking the other day while watching my nephew play a game that his idea about what is normal and 'easy' is going to be so completely different from mine.
 

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