Project Motor Racing’s Short-Term Road Map to “Deepen Immersion & Elevate Sim Experience”

  • Thread starter Thread starter Terronium-12
  • 26 comments
  • 2,992 views

Terronium-12

For My Mom, Always
Moderator
Messages
28,697
United States
Brooklyn, NY
Messages
KR_Viper
Messages
I Renown I
They haven't done much to shake the snake oil salesman stink off their reputation.

And within an industry rife with mass layoffs, predominantly down to poor leadership decisions, it's another classic case of this.

All this is just empty words until we actually see it come to fruition. I can only imagine what the culture and morale is like at what remains of the team there.

Chances are the team was in serious crunch to get the build into the state it released in, and then all the patches which have released since. And then to see their colleagues laid off just before the holiday season, after all their efforts...

I hope they do turn it around, only so those who are putting the work in are properly rewarded.
 
Honestly it is rather exhausting to read of people complaining about a game they don't play (anymore). At the moment I have only little seat time but I am looking forward to play this game. For me there is a lot to like and my glass is half full. I was hoping that there would be more positivity among the racing freaks here for a game like this as games should give you fun.
 
After saying that i won't buy it, i fall into th game aproach and buy it as a present for "reyes magos" gift -i live in Spain-. As i havent played it, anyone on ps5 here can say how it is right now? I love the aproach it has, that is why i get caught in Ian's web
 
I know a lot of studios treat early access as a poisoned well these days, but in all truth a six month early access period to sand off the rough edges would have benefited them greatly in the PR department. Trotting out a development roadmap after a poor launch is just a bad look all around.

But then again that also means reduced pricing in the early access period, which probably wouldn't have brought in enough from the early adopters to fund the needed development, so damned if you do and damned if you don't I suppose.
 
I hope Sony and PD take a good look at this and keep it in mind.

Because if GT8 has a launch like GT7, the way Project Motor Racing is doing now, they'll suffer the same fate.

At least for me, the GT franchise's reputation has suffered since GT7.

The result will be no pre-orders for GT8 and no purchases at launch, but if anything, only a few weeks later.
 
Last edited:
After saying that i won't buy it, i fall into th game aproach and buy it as a present for "reyes magos" gift -i live in Spain-. As i havent played it, anyone on ps5 here can say how it is right now? I love the aproach it has, that is why i get caught in Ian's web
I'm really enjoying it on PS5, the patches so far have really made big improvements in the right direction, I'm 40 hours in and enjoying it.
 
so just another half finished game that needed to be released for the holiday period, but was nowhere near ready to be released.
 
But then again that also means reduced pricing in the early access period, which probably wouldn't have brought in enough from the early adopters to fund the needed development, so damned if you do and damned if you don't I suppose.
Nailed it, if a full price release still resulted in around 60% of the workforce being laid off, early access simply wouldn't have been viable financially.
 
too much false cheating they already made to gamers, so dont take their bold statements seriously. scam project. It was worst game money spent) even tdu solar crown was better in terms of finished product and expectations
 
Last edited:
I´m gonna buy the game for PS5 but after some more patchs.
Need a more consistent game.
But i´m buying for shore
 
I'm really enjoying it on PS5, the patches so far have really made big improvements in the right direction, I'm 40 hours in and enjoying it.
thanks for the answer! i hope they continue to give support to the game a grown it
 
Thank heavens I did not buy this. It has taught me not to pre-order stuff in the future other than Gran Turismo titles.
Fromsoftware are also pretty reliable, other than that you're probably right
 
I hope Sony and PD take a good look at this and keep it in mind.

Because if GT8 has a launch like GT7, the way Project Motor Racing is doing now, they'll suffer the same fate.

At least for me, the GT franchise's reputation has suffered since GT7.

The result will be no pre-orders for GT8 and no purchases at launch, but if anything, only a few weeks later.
GT7 did not launch anywhere near the state of PMR.
GT7 actually played well on controller at launch plus it delivered on what it was marketed on.
This translated to both good reviews and great sales, doesn't mean GT7 doesn't have problems but PMR is nowhere near any version of GT7
 
I just wish I had more time to game as I would brought and Rennsport just for the trophy element alone, sure these titles will improve with time,

Sadly these days I only have time for GT7

Sim racers are always in short supply so go buy it and get stuck in 👍
 
GT7 did not launch anywhere near the state of PMR.
GT7 actually played well on controller at launch plus it delivered on what it was marketed on.
This translated to both good reviews and great sales, doesn't mean GT7 doesn't have problems but PMR is nowhere near any version of GT7
I remember many people feeling duped by the "good" reviews. I think the scoe kept dropping as more people played the game. The payouts weren't where they are now. The used car dealership selling option wasn't active. The MTX, obviously optional, wasn't received well. The gifts were weak. Same complains with always online as GT Sport.

The game was playable and looked good, but it wasn't roses. Only after the apology did things get better.
 
After a few months and hopefully a few more patches (And more than 16 cars per race, hopefully) I will possibly give this a try, as it has a lot of tracks and vehicles that aren't available on a PS5 racer for the most part.
 
I've been racing mainly with 11 other AI on track and I haven't thought once that I needed more cars on track 🤷 You can battle around for 10 laps around place 8 which is as immersive as battling it out at 28th with a 32 cars field. Personally it not something I would see as a priority on consoles. But that's just me
 
I've been racing mainly with 11 other AI on track and I haven't thought once that I needed more cars on track 🤷 You can battle around for 10 laps around place 8 which is as immersive as battling it out at 28th with a 32 cars field. Personally it not something I would see as a priority on consoles. But that's just me
I think until the series' in the game utilise the cap already there, it's pointless increasing as well. N-GT World Championship has 13 cars in which which is silly.
 
I've been racing mainly with 11 other AI on track and I haven't thought once that I needed more cars on track 🤷 You can battle around for 10 laps around place 8 which is as immersive as battling it out at 28th with a 32 cars field. Personally it not something I would see as a priority on consoles. But that's just me
I agree to an extent with you on with some classes & tracks (regarding track size/pit boxes etc) but as always the option would be nice, doing a multiclass endurance race at Le-Mans, Spa or even the Nurburgring with only 32 cars isn't very immersive.
 
I've been racing mainly with 11 other AI on track and I haven't thought once that I needed more cars on track 🤷 You can battle around for 10 laps around place 8 which is as immersive as battling it out at 28th with a 32 cars field. Personally it not something I would see as a priority on consoles. But that's just me
I think it depends on the type of race. Multiclass races definitely need a higher car count
 
Back