Project Motor Racing General Discussion

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GT7 has started to get a bit boring lately, so I finally decided to jump into PMR after watching the progress made and, honestly, the new V8 Pack was the final push. I have done about an hour and a half of driving in a few cars. Everything I drove feels like an event and drivable, however I haven’t raced any AI so far. Favorite car is the Gen3 Mustang AU just about anywhere. I drove it at Lime Rock and it was the most fun I’ve had in a long time. I’m still getting used to the game and will try an actual race, but it is giving me the same feelings that the OG Grid did. If the AI races even decently, I will be impressed and likely give it more than a glance. I’m on PS5 with GT DD wheel by the way.

P.S.: Is there a photo mode, other than just screenshotting a paused replay?
 
I can't recall checking for photo mode. Might it be in the replay options?
 
When they put Year 1 to sale, then I'm installing the game again.
Now I'm not giving that money for delivered.
 
Daytona oval layout appears to be coming soon
 

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Just had enough time Wednesday night to run 4 races to check the new cars out plus Road Atlanta. Modern V8 Challenger at Road Atlanta, Boss Mustang at Road Atlanta, AUS V8 EVO Camaro at Bathurst, and Modern V8 Mustang at Lime Rock.

Of those cars I would say that I liked the AUS Camaro the most. It felt really good around Bathurst. Let's see if it's that good elsewhere. Next was the classic Mustang. It felt like an old classic muscle car should. But the modern V8's were a bit of a disappointment. The front end was very twitchy and they have that weird side stepping motion going around corners. Instead of an arc it feels more like a zig zagging pattern. I get that in a lot of their modern cars but strangely enough it's not in the older stuff.

I found a YouTube video last night with some suggested FFB settings and Fanatec wheel settings that I'm going to try out this weekend to see if that helps the overall feel of the game.
 
And UDP Telemetry support for consoles!

Btw what cars are in Track Day class?
 
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And UDP Telemetry support for consoles!

Btw what cars are in Track Day class?
So far the Track Day class has the Praga Bohemia.

There's also a few modded cars that end up in there such as a V8 swapped MX5 Cup Car.
 
Any significant changes on console in terms of graphics and/or performance?
 
Any significant changes on console in terms of graphics and/or performance?
Other than the past updates I can’t say. My last race during wet conditions at Sebring, in day time, were bad.
 
And UDP Telemetry support for consoles!

Btw what cars are in Track Day class?
I believe there's a few track day cars available in the modded downloads aswell
 
The new Temerario was a nice surprise addition. Hopefully, more road cars are added over time, but I’m looking the most forward to the Le Mans DLC towards the end of the year.

Safe to say that the game has definitely improved since that disastrous launch. Still not anywhere close to perfect, but it’s in a much more enjoyable state now.

Now, I wait for bigger grids on the console.
 
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