Project Motor Racing Update Adds Radar Feature and AI Improvements

  • Thread starter Thread starter MagpieRacer
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Have they updated the handling? As a console player I was looking forward to having a sim with and updated Hypercar roster (sideeyes Kaz), but reports were that the Hypercars were undriveable at launch. Wondering how this is now performing on PS5?
 
Have they updated the handling? As a console player I was looking forward to having a sim with and updated Hypercar roster (sideeyes Kaz), but reports were that the Hypercars were undriveable at launch. Wondering how this is now performing on PS5?
Better but not on the same level of good as other classes.
 
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