[Q] Aventador and 20 Miles of Willow Springs

Discussion in 'GT6 Tuning' started by Flash3001, Jan 19, 2015.

  1. Flash3001

    Flash3001

    Messages:
    49
    Location:
    Brazil
    I've been trying to finish first in this S event, but without success.

    First off, I want to win using the Aventador LP 700-4 '11. So, I won't change my car.

    I'm learning how to tune my cars, so I tried to isolate all settings, including a balanced weight, toe, height and so on. After changing values a lot (and setting the rest to an equal value to the front and rear) I finally got to a setting that helps me to spare tire, turn in a way I like and not spin to much. But it's not good enough.

    In my first trials I was spinning a lot, after changing values I was spending to much from the front-left tire, and know I'm spending too much from the rear-left tire.

    My final settings are:

    ----------Suspension---------
    (front, rear)
    Height: 65 and 135
    Spring Rate: 10.94 and 14.27
    Compression: 4 and 4
    Extension: 7 and 7
    Roll Bar: 3 and 3
    Camber: 1.5 and 2.0
    Toe: -1 and 1

    Break Balance: 5 and 5

    --------- LSD --------
    (front and rear equal)
    Initial Torque 10 and 10
    Acceleration 40 and 40
    Braking 20 and 20

    ---- Power Distribution ---
    15:85

    ---- Downforce ----
    50 and 120

    All possible parts are installed. Turbo is at stage 3. And NO nitro (It's not cool)

    Running using SS tires and 1 pit-stop I start to lose control of the car at the end of laps 4 and 8 with a terrible time for these laps. Using SS tires and 2 pit-stops (lap 3 and 6) I catch a McLaren F1 '94 in Lap 6, but I need to get into pit, so I lose with 18 sec behind it. Using SM tires I manage to finish 4 laps without losing control, but I couldn't get a good time - yet.

    I usually lose some time in Pit at lap 4 because the AI thinks it's a contest of the most polite driver, not a race. So It awaits all the cars to go, so it can go.

    Any suggestion on how I can improve it?
     
  2. demonchilde

    demonchilde

    Messages:
    872
    Location:
    United States
    just 2 things you can try, I'm sure others could point out more.
    1st, lower your accel numbers to like 15-20ish
    and 2nd, you can try using the ride height trick, having the front higher then the rear. like 100/90 or something. helps a ton on turn in handling on a lot of cars. (which in return helps with tire wear.)
    Also, max your front downforce.
    Other then that, I would go with another car. Not because that car is not cool, but because I know that car well, and she really doesn't like tires under raceing class, unless your lowering PP limit a ton as well.
    maxing power and using sports tires is an endless headache.
    I have a thread around here somewhere with alternative cars if your interested. on page 1 or 2. willow-something.
    Good Luck :)
     
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  3. Flash3001

    Flash3001

    Messages:
    49
    Location:
    Brazil
    Thank you. I'll give it a try when I get home this weekend.

    I can't max my front downforce because it doesn't allow me.

    The thing about the car is that I started trying with it, and know it became a personal challenge and a learning exercise for tuning.

    Is this height trick a real thing or just a GT bug? I don't understand a lot about it, but what I understood from its description in the game is: Lowing the front will make the gravity center goes to front and then the car will spin around it, witch makes it oversteer. (my interpretation)
     
  4. demonchilde

    demonchilde

    Messages:
    872
    Location:
    United States
    lower front higher rear tends to add slight oversteer, yes.
    But MR/FR/4WD, higher front then rear adds 'better turn in capability'.
    sounds the same but its not, and it doesn't work with every car. but I would say"most".

    there are much better ways to add oversteer.
    But think about it, having a slightly higher front end as your turning in, theres no chance of bottoming out, and the springs dont have to work as hard as they would if the distance was closer to the ground. less work = better responce to any changes you make damper-wise.
    Its a working theory, but it makes sense and seems to be spot on with most cars.
     
    Last edited: Jan 21, 2015
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  5. danbojte

    danbojte

    Messages:
    3,365
    Location:
    Romania
    Try not to rush in Pit with full speed. Slow down and enter gently, like in real life.
     
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  6. DaBomm4

    DaBomm4

    Messages:
    1,337
    Location:
    United States
    Here is the like link to the Ride Height Glitch thread which discusses the bug. @demonchilde is right also that it doesn't always work the same way on all cars, but it is something to keep in mind if you are having issues with a tune.
     
    Last edited: Jan 21, 2015
  7. Flash3001

    Flash3001

    Messages:
    49
    Location:
    Brazil
    I did it! It worked.

    - Get into pit like a gentleman.
    - Change the front to be a little bit higher than the back.
    - Two pits and SS strategy.
    - A lot of patience with the pedals.
    - And a little bit of luck - The McLaren F1 started 3º, and two Bugatti were holding it off, so I managed overtake it before the first pit entry.
     
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