Question about online

  • Thread starter Thread starter lick_the_fish
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Hi

So the EU version of GT5P is out soon and we at www.playstationleague.co.uk are hoping to create some kind of league going for the game

Just a quick question, is it possible to create lobbies that you can invite people too? Or our league will not work!

If anyone could give me an overview of the online system that would be most helpful.

Cheers!
 
We do not know what US and European Version has in sore for us for the Online play.. In full GT5 games, YES, you can create leagues and i bet you can invite people over...
But for the current Prologue version, I own the Japanese copy, and all you can do right now is Matchmaking, no friends, separate rooms or anything else.
 
Here is my overview of the online system -> it sucks. Until "basic" features like private rooms exist, it will remain suck.
 
A friend of mine who is betatesting the european version of GT5P told me that the online mode is basically the same as the japanese version. So, yes, it continues sucking and no, you can't invite friends nor create private rooms, at least as of today.
 
Read Amars hands on report! the new version of GTp has some interesting stuff online....but it's non active till the servers crank to life on the 27th!
Amar wrote
"My rough guess is that both "Quick Tune Facility" and PSI will become avalable when Online Service starts, and it coould be a real glympse of Private Lobbyes, since I do not see any other reason for that being in the game. Which makes me even more excited."
 
Quick Tune could be good for Official servers as well...
What is that PSI ? Tire pressure?
 
PSI right it's a system lifted off Forza 2....being a forza 2 guy I'll explain how it works as I've noticed a few people not quite getting it.
Now first apologies I've just come back from the wigan beer festival so I'm a little pished LOL
The number that is being talked about is basicly an overall performance rateing for your car. Say you have a car and stock its rated at 500 points, add R1 tyres and that rating jumps to 600 points, Boost the BHP and it jumps again to 650 points, ok downgrade the tires to say R3 and it comes down to say 610 points. Every aspect of tuning changes the points value...ok so far? Good! LOL
OK take a race, online or off line , rules stipulate you can enter ANY CAR, but its performance points can be no more than say 550 points. your now left with a problem. do yo take a stock car who's points are close to 550 points or do you take a lesser car and tune it upto 550 points for the race? Now heres the clever bit! OK you can go upto 550 points for the race, do you use the available tuneing points for handleing? or power? or a mixture of both?
This comes down to 2 factors, your driveing style and the trck! It makes for some pretty specific tuning which is limited, rather than just max your cars tuneing in all sectors. this also makes for some super close racing, as all the cars in a race are limited to a max of 550 or whatever the limit is. This really made the tuning a game on it's own on the 360 Forza 2 game and will do the same on GT5p.
Cant wait for some online races based on this system, there really going to be close with guys in pretty ordinary cars tuned to the eyeballs running the same times as guys in stock ferraris and astons! If you havent experienced this system on Forza 2, DONT WORRY it works fantastically!

Again sorry I'm pished LOL
 
Thanks for that you pish head
Sounds like it could be very interesting
 
One of the things I didn't like about the whole GT series (And there wasn't many things) is that you could basically tune your car to stupid levels and enter races where you outclassed every other car on the circuit, especially later on in the game, you shot of and were out in front racing on your own. This problems was addressed to an extent with class races, ie FR cars only, max BHP 400 ect ect but this did little to overcome the problem. the points system really dose make all the cars even, some can blast down the straight then crawl round the corners, others trundle down the straight then go into hyper speed round the twisty bits. it really dose make for close racing and make the whole race a proper race rather than a lap time excise, also with the quick tune option it makes things easier for those less competent at re bound rates or those who just want to race and not spend hours tuning there cars and doing practice laps, It takes the Forza 2's excellent system and improves on it! Well done PD!
 
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