Question concerning long drifts

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I was wondering if you guys have encountered this problem before. For example... lets say ur drifting those long turns in Complex String ( u know, those circular ones ), or the semi circular turn in Tokyo 246.

I understand that these turns need a lot of speed to keep your car sideways throughout the turn, but for some reason, with certain cars, ( ones comming to mind at the moment being RX7(FDCS), and Siliva Aero Edition ), as my angle increases, these cars practically come to a hault. Ive tested a few cars with this problem, and tried up to 600hp on each of them using SIM tires, and I still have no luck.

So... now I'm pretty much im stuck with an angle thats practically not visible, and anytime i try to increase the angle, the car will grip and i end up hitting something. I've talked to a few people on AIM about this, and a few suggestions were to decrease my countersteer, and to increase my camber. Unfortunately these don't work either.

I was wondering if anyone else has/had this problem, and if they did fix it, could you explain? I'm stumped... for all I know it could be some small thing I'm overlooking :) Thanks
 
I had this problem when I started to drift big corners like Turn 4 on Tokyo R246. The way I solved this problem is that I feint drift in the second before the turn appears and then I let the car "slide" with countersteer and oversteer. Then when traction feels like it's kicking in, I just balance between the throttle and the steering.

Entering the corner fast helps a lot because in the beginning of the turn the car's inertia will keep the car moving forward until the tires gain traction, so by the time the tires gain traction, the car is already half way through the corner.

Another way to resolve this problem is to sort of "pump" the countersteer, but not significantly. Pumping it too much will just make the drifts shorter.

I hope that helps :)
 
On some long turns I use left foot braking. The way I have my brakes set up it doesnt disrupt my front tires at all, so if I'm feeling my back end begin to straighten out, I'll quickly stab my brakes to help lose traction again, then stab the gas to maintain my drift. I dont know if anyone else uses this, but it has proven to be effective for me, I'm still learning the ropes though so I dont know if I'll continue to use it.

Note: I have no idea how this would work with high HP cars, as most of mine are 200-350, none higher than 350, while most are 250.
 
With my LM cars (FTO, Impreza, and other high powered 4WD), I use the handbrake. Little tapping to rise a little the angle.
With other cars (FR mostly) I keep a low angle in the begining, and I increase the angle wile exiting.

And entering long corners --> braking drift.
 
Originally posted by Thio
I had this problem when I started to drift big corners like Turn 4 on Tokyo R246. The way I solved this problem is that I feint drift in the second before the turn appears and then I let the car "slide" with countersteer and oversteer. Then when traction feels like it's kicking in, I just balance between the throttle and the steering.

^^^^^^^ put much emphassis on this ^^^^^^^^ to add: every car has a NATURAL drifting motion based on weight, drivetrain type, power, tire grade, bound, ..you get the idea, no 2 cars have the same natural drifting arc and it would be rape (looking cheap) to force a car into a drift it just couldnt naturaly perform.

as for big long drifts? this a generalized statement here, but ive found success is high Hp 4wd cars ( its becoming the going trend ) with a finely tuned VCD of 19% just to keep the front wheels the only thing from the car stopping.
 
if you are using SIMS on FR. dont use all turbo. just stage 1 or 2. regardless if it is slow. you will have better control GT3 works as if you have the stage4 turbo you car is heavier which causes the car to spinout or just wont loose traction very long. try using a stage 1 or 2 on yuor car. then try the turn again. tell me if it helps. it helped me alot. :D
 
Try downshifting and "goosing" the accellerator. If no one's suggestions work, stick to doing long drifts with a high powered 4wd....that always works.
 
Originally posted by Sheron
With my LM cars (FTO, Impreza, and other high powered 4WD), I use the handbrake. Little tapping to rise a little the angle.
With other cars (FR mostly) I keep a low angle in the begining, and I increase the angle wile exiting.

And entering long corners --> braking drift.

The same exact thing I do.
 

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