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I was wondering if you guys have encountered this problem before. For example... lets say ur drifting those long turns in Complex String ( u know, those circular ones ), or the semi circular turn in Tokyo 246.
I understand that these turns need a lot of speed to keep your car sideways throughout the turn, but for some reason, with certain cars, ( ones comming to mind at the moment being RX7(FDCS), and Siliva Aero Edition ), as my angle increases, these cars practically come to a hault. Ive tested a few cars with this problem, and tried up to 600hp on each of them using SIM tires, and I still have no luck.
So... now I'm pretty much im stuck with an angle thats practically not visible, and anytime i try to increase the angle, the car will grip and i end up hitting something. I've talked to a few people on AIM about this, and a few suggestions were to decrease my countersteer, and to increase my camber. Unfortunately these don't work either.
I was wondering if anyone else has/had this problem, and if they did fix it, could you explain? I'm stumped... for all I know it could be some small thing I'm overlooking
Thanks
I understand that these turns need a lot of speed to keep your car sideways throughout the turn, but for some reason, with certain cars, ( ones comming to mind at the moment being RX7(FDCS), and Siliva Aero Edition ), as my angle increases, these cars practically come to a hault. Ive tested a few cars with this problem, and tried up to 600hp on each of them using SIM tires, and I still have no luck.
So... now I'm pretty much im stuck with an angle thats practically not visible, and anytime i try to increase the angle, the car will grip and i end up hitting something. I've talked to a few people on AIM about this, and a few suggestions were to decrease my countersteer, and to increase my camber. Unfortunately these don't work either.
I was wondering if anyone else has/had this problem, and if they did fix it, could you explain? I'm stumped... for all I know it could be some small thing I'm overlooking