I am not a hard core racer with mad driving skills, but I do enjoy driving in the games and most of all I enjoy tuning every ounce of performance out of a car. I typically tune 4WD and RWD (FR) cars. I just recently became interested in tuning FF cars, but found the idea's and concepts to have odd effects that I did not expect in a car. I am writing this to share some of what I found, and ask for help from people who know better.
I typically start with the base car, and gradually tune it to get the best performance by adding parts, tweaking settings, until I find the limit of the traction and handeling for the course that I'm working with. Adjusting over/understeer conditions to give me the perfect mix for my driving style. But I'm stumped on this type of car. By the time that I get the steering just about where I want it, I find I'm pushing the tires beyond the limits, and my weight and balance are way off.
The car I'm working on is the Mazda Protege 03 (yes I know there are better cars, but I want to tune this one to see what it is capable of). I have been able to tune it for the original racing courses, but can't seem to get the city courses to co-operate... in the tight 90 degree corners (especially the hong kong course), I suffer from massive understeer... or unintended drifting (pushing the limits of the tires too far). One other side effect I am experiencing is large amounts of tire spin on acceleration even in 2nd and 3rd gears. The car fully modified only has about 300 HP. I've tried to turn on the traction control system, but it really limits the car, and doesn't work well with my driving style (had to turn TCS up to about 8 to prevent spin... but really hurt overall performance).
So... is there a way to increase the traction on the front of the car at lower speeds (like 90 degree corners), and still have the weight and balance right for acceleration so the weight is on the front tires when starting...
Again I'm not a hard core gear head, but I am trying to figure out the tuning for a FF car. I am sure there are tons of you who could beat my cars, and or driving... I've read several of the guides, and would like more info about this.
Thanks in advance.
Here are the settings I've managed to come too, I'm willing to explain how or why I made any of the modifications so far.
I'm open to trying changes... but I want to understand why the changes are made because i'm trying to learn how to do the tuning and why things are setup the way they are on a FF car.
I typically start with the base car, and gradually tune it to get the best performance by adding parts, tweaking settings, until I find the limit of the traction and handeling for the course that I'm working with. Adjusting over/understeer conditions to give me the perfect mix for my driving style. But I'm stumped on this type of car. By the time that I get the steering just about where I want it, I find I'm pushing the tires beyond the limits, and my weight and balance are way off.
The car I'm working on is the Mazda Protege 03 (yes I know there are better cars, but I want to tune this one to see what it is capable of). I have been able to tune it for the original racing courses, but can't seem to get the city courses to co-operate... in the tight 90 degree corners (especially the hong kong course), I suffer from massive understeer... or unintended drifting (pushing the limits of the tires too far). One other side effect I am experiencing is large amounts of tire spin on acceleration even in 2nd and 3rd gears. The car fully modified only has about 300 HP. I've tried to turn on the traction control system, but it really limits the car, and doesn't work well with my driving style (had to turn TCS up to about 8 to prevent spin... but really hurt overall performance).
So... is there a way to increase the traction on the front of the car at lower speeds (like 90 degree corners), and still have the weight and balance right for acceleration so the weight is on the front tires when starting...
Again I'm not a hard core gear head, but I am trying to figure out the tuning for a FF car. I am sure there are tons of you who could beat my cars, and or driving... I've read several of the guides, and would like more info about this.
Thanks in advance.
Here are the settings I've managed to come too, I'm willing to explain how or why I made any of the modifications so far.
Modifications
Exhaust Racing
Racing Brakes Racing
Brake Controler Equip
N/A Tune Stage 3
Port Polish Purchased
Engine Balance Purchased
Chip Sports
NO2 Equp
Transmission FC
Clutch Triple
Flywheel Racing
LSD Standard
AYC ****
Carbon Shaft ****
Turbo ****
Intercooler ****
Supercharger ****
Suspension FC
Front tire RS
Rear Tire RS
VCD Standard
Weight Red. Stage 3
Refresh Chassis Yes
Wing Equped
Spring Rate 7.5/ 9
Ride Height 100/ 113
Damper -/ -
Bound 5/ 6
Rebound 6/ 7
Camber 2.2/ 1
Toe 0/ 0
Roll Bars 5/ 6
Brake Balance 8/ 10
NO2 100
Downforce 20/ 13
LSD
Initial Torque NA
Acceleration NA
Deceleration NA
VCD NA
Balast
Weight 0
Position 0
ASM O/Steer 0
ASM U/Steer 0
TCS 1
Gear Ratios
first 3.0400
second 2.1240
third 1.5850
fourth 1.2380
fifth 1.0110
sixth 0.8560
seventh 0.0000
final 4.1470
Auto 8
I'm open to trying changes... but I want to understand why the changes are made because i'm trying to learn how to do the tuning and why things are setup the way they are on a FF car.