Quick Match: Reviews

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kind of a useless feature i think. nobody really asked for it... and if you're gonna play gran turismo online you'd think that you'd wanna find a good and organized race.

Many, many people asked for it, and Polyphony have been advertising it as a feature since GT5, where it never showed up at all.

Sometimes you just want a quick race, not to spend half an hour finding a "good and organised" race. Which explains the name, really.
 
Well, I can see how this could be a good addition. The way it is implemented now isn't all that great.
At the moment we have 2 races on large tracks with higher powered cars. 1 race on a high speed track with over powered street machines. Then 1 race with the 500PP cars that seem to be the most popular, on a track that doesn't work with the demand. The track choice, with that group of cars would work well if limited to 10 or less. That track IMHO would be better served with the little hot hatches that seemed to have been forgotten in the mix.
To me it appears those 2 lower powered races in the first go around were the most popular. Then one of them disappears & the other is staged on a track that would have served the missing class well. Put the 500PP on Apricot Hill, or somewhere you have a chance to spread them out. The most popular group of cars seemed to be 500PP so spread them out on 2 tracks. I'd think you could keep the servers busy with 2 500PP races, & 2 400 to 450PP races. Then add in a GT500 race, & super car race.
You have more races for the folks just starting out, & that will draw them in. As it is now they try, they get pounded into the wall, shoved off the track. It just leaves a bad taste in their mouth. Why would they want to race online if this is how it is?
They certainly won't enjoy Spa or Silverstone if they can't make one lap without some knuckle head pounding on them like their half wit cousin. They will tell their friends that it was no fun, that everyone was a jerk.
I won't let my grandsons play this the way it is, it would sour them on the whole thing. I would like them to enjoy the game, if that means keeping them away from the online part so be it. That really limits some of the aspects, but I played since GT1 without online features.
I didn't bother with any online stuff till GT6 & that was because I wanted my 15 year goodies.
Sorry this turned into a rant. I really would like to claim this was the best thing since sliced bread, but I can't. It needs a lot of effort put into it to work, & work well. It feels like another let's throw it out there & see if it sticks thing. The first effort was better implemented then the second. A quick bad race is not what people asked for, it seems to be what has been served.
 
If you can get a race at all. It often takes quite a few attempts to get matched up. So many server disconnects for me and once I've got into a race, I've been disconnected warming up as well. Quick match my arse. By the time I get in a stable race, I could have gone through the open lobby and finally decided on a race quicker.

I've finished first and been bumped down to 2nd, a lap behind 1st but with a quicker time, and the annoying loss of sound. Where you can hear a race going on but it isn't yours. Quality control got a few days off when they were testing it I think.

As for a review of it. I've barely raced on them the last couple of days. After a couple of races driving in the mirrors and grimacing when you see the optimistic inside lungers coming, I've struggled with it. I've not been in a clean race in days.

I'd love to say the reason was a few fools ruining it for the rest of us, but it's not. Clean racers are a tiny minority in quick matches. It's brutal.
 
can we have fastest qualifiers in front? that would give us a fighting chance of getting ahead of the demolition derby.

This is good suggestion. However, it is still diffcult to pass the first corner because the guys in the back intentionally rear end everyone without braking lol.
 
If they directly tag you from behind they do get a penalty, of course they ram you into whomever you you been trying not to run over in front of you. Then they still think you're a jerk for tagging them.
This new batch of races are even worse than before, you get punted into next week, no one knows what the brake is. They scrub you off the corners, or into a wall. I always enjoy a visit to the sandy expanses of Motegi's corners. Even if you try get around a corner no where near the normal racing line someone will manage to clobber you. Not because they were trying to pass & better their position, they think the object is to hit the other cars. Then we have some of the true jewels, they will just stop the car right smack dab in the middle of the track. They must of had to answer their phone...
 
I love Quick Match for the most part, especially after the sound and stability patch. Problem is the penalty system when there are a bunch of bumper-cutters on the track. PD should change the penalty system to a more real-world model, and quit with the speed penalty ghost car crap. Time penalties should be applied to the offender's total time, and adjust the finishing order appropriately. Even add a stop-and-go for excessive car contact. Don't do the stop-and-go and get dq'd.
 
Quick Match as it stands now is a complete joke. I spent too much time trying to race a event only to get disconnected from the server. Doesn't PD test their software before they update the game? Where's the QA?? Is Quick Match the new version of "shuffle races"? I sure hope not.
 
It's turned into a really quick match for me. The first 30 seconds of a race tell me I don't want any part of it. I refuse to be drawn into the sorriest form of racing (<--loose term) I've ever seen.

A waste of resources thanks to the win at all costs quick match fools.

Never to be clicked again.
 
2 laps at any track is a joke except at the full Nurb and maybe LeMans. With the anonymity of QM and the short races, it's bound to be a wreckfest, win-at-all-costs type of deal and about the only time it exceeds that expectation is by luck. I tried the event at Willow couple of nights ago and 5 races in a row I got tagged from behind in the first corner and a collision penalty, effectively ending my "race". I won several times at Stowe from as far back as 12th, not by being particularly fast, but simply by avoiding everyone else and letting them wreck each other and then squirting on by. Comical, but not what I'd call enjoyable racing. I think I'll avoid QM from now on.
 
I tried Quick Match a couple of days ago with the following results:

First attempt - couldn't get in - just a black screen.
Second attempt - 500PP cars on Sports Hard tyres at Autumn Ring - got in, but started 14th on the grid when there were only 5 cars in the race! Car 3 jump started and car 4 rammed him. I went from the back of the grid to 3rd place by the first corner. Much panel bashing, but I felt that with another lap I could have maybe got second or first. It was a 2 lap race.
Third attempt - As above, but started in 16th place with two vacant grid slots in front of me. Started well and got to 8th by the first corner - cars flying into the gravel and overshooting at every corner. I'm in an RX7 and a chap in a yellow 370Z keeps knocking the side of me - I didn't notice any penalties being handed out except some of the cars which are completely off the track have turned to ghosts. Much contact at every corner - the heart is racing and I feel like dishing some out (normally I'm cleaner than clean!). After two laps I'm ready for another lap, to try and make some progress - somehow I've been rammed back down to last place (12th - have some players been disconnected). The end of the race and someone does some kind of victory celebration too near the line resulting in a pile up and I get credited with 11th place - second to last - the heart is pumping and I feel the race finished too early.

These races are a smash and bash fest - something different - if that's what you expect and don't mind then I would say if they added an extra lap they would be the ideal length for that type of event. I go to work and tell a friend who is more of a shoot em up type gamer - a casual GT6 player - exactly what I thought of Quick Match - his reaction "Oh great - I'll have to try that."

My verdict - it's something different and probably quite appealing to kids and casual gamers who want to bash about in a way that they couldn't do on a track or in their own car. It isn't however racing - Quick Match is a good name as it doesn't mention racing. I think I could quite enjoy doing it occasionally, but 2 laps is too short - 3 laps is probably right for the type of player it's aimed at.

If you want to race avoid Quick Match like it's the plague - if you want to swap paint in the way you wish you could on your daily commute when some idiot cuts you up then look no further! It could however be made much more appealing to the casual gamer by implementing full exterior damage - the cars were covered in scuffs, but I think casual gamers will want to see cars with their doors missing and tail lights hanging by a thread.

It's a welcome addition to the game imo even though I won't be playing it very often, but it's no substitute for my beloved shuffle racing - I could look for or host a clean shuffle lobby and know that I was guaranteed good quality racing for a set of nice short races (4 or 5 laps) and if I wasn't fast enough for that group the game would give me a better car next race. It was a very enjoyable way of filling an hour and revving myself up before work, but "Quick Match" will probably just make me lose my No Claims Bonus!
 
I like the Online Lobby so much better than this! I either get disconnected before I can even race, or I have dirty drivers! This sucks! Not only that, but I was having more fun developing my racing line for each track and see if I can beat my best lap, which I got 1:26:9 on Autumn Ring, while trying to dodge "bumper cars".
 
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Bide your time with the drivers who think shunting you off track is acceptable and use it to your advantage. You know they'll try and hit you so sell them a dummy and get past that way. Not exactly good racing practice but very entertaining when you see them fly off track for being over zealous trying to hit you.

Would love some tips on selling a dummy.
 
Selling dummies is to switch lines when you're either defending your own line or attempting an overtake yourself.

If they try a rear end shunt, dive out of the way (if it's clear to do so) so they carry too much speed into the corner or appear to overtake on the outside, where you're the most vulnerable, and as they try and use you to get round the corner themselves, hit the brakes a bit and cut inside. They've committed to barging you wide and will run wide themselves.

You can't sell dummies to everyone but 99% of the dirty drivers will take the bait.

Saying all that, you'll get a much better experience if you choose one of the organized races in the GT Online Racing subforum. All skills and disciplines catered for in there and they're all a friendly bunch too.

Leave the quick matches to the people with no racing ethics as you'll really struggle to get a clean race. Great for learning spacial awareness but not so much for the racing.
 
Thanks Kilesa. Nice explanation... now I have to up my mirror usage and practice, practice, practice!

As for joining in the more organised races.. I will! Just recently found out about them and the whole community here.
 
hi there!
i didn't search to make sure this is the right place but so sorry if it is not.

i went for those new seasonals, ready to find some kind of madness with the usual dirty racing.
i was surprised but it seemed it was cooler than what it was...anyways.

here is what happened:

i went for that 500pp trial mountain race.
i managed to win 2 times in a row, with more than 10 drivers on track so i was pretty bummed to see that i wasn't credited the 1st place!
each time, i was marked 2nd...way to make me wanna play that mode again...

not to mention the time it took to join a quickmatch, it was very hard to join a server...
 
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